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==ClosureCompiler==\r\n// @compilation_level ADVANCED_OPTIMIZATIONS\r\n// @externs_url http://closure-compiler.googlecode.com/svn/trunk/contrib/externs/maps/google_maps_api_v3_3.js\r\n// ==/ClosureCompiler==\r\n\r\n/**\r\n * @name MarkerClusterer for Google Maps v3\r\n * @version version 1.0\r\n * @author Luke Mahe\r\n * @fileoverview\r\n * The library creates and manages per-zoom-level clusters for large amounts of\r\n * markers.\r\n *
\r\n * This is a v3 implementation of the\r\n * v2 MarkerClusterer.\r\n */\r\n\r\n/**\r\n * Licensed under the Apache License, Version 2.0 (the \"License\");\r\n * you may not use this file except in compliance with the License.\r\n * You may obtain a copy of the License at\r\n *\r\n * http://www.apache.org/licenses/LICENSE-2.0\r\n *\r\n * Unless required by applicable law or agreed to in writing, software\r\n * distributed under the License is distributed on an \"AS IS\" BASIS,\r\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n * See the License for the specific language governing permissions and\r\n * limitations under the License.\r\n */\r\n\r\n\r\n/**\r\n * A Marker Clusterer that clusters markers.\r\n *\r\n * @param {google.maps.Map} map The Google map to attach to.\r\n * @param {Array.=} opt_markers Optional markers to add to\r\n * the cluster.\r\n * @param {Object=} opt_options support the following options:\r\n * 'gridSize': (number) The grid size of a cluster in pixels.\r\n * 'maxZoom': (number) The maximum zoom level that a marker can be part of a\r\n * cluster.\r\n * 'zoomOnClick': (boolean) Whether the default behaviour of clicking on a\r\n * cluster is to zoom into it.\r\n * 'averageCenter': (boolean) Wether the center of each cluster should be\r\n * the average of all markers in the cluster.\r\n * 'minimumClusterSize': (number) The minimum number of markers to be in a\r\n * cluster before the markers are hidden and a count\r\n * is shown.\r\n * 'styles': (object) An object that has style properties:\r\n * 'url': (string) The image url.\r\n * 'height': (number) The image height.\r\n * 'width': (number) The image width.\r\n * 'anchor': (Array) The anchor position of the label text.\r\n * 'textColor': (string) The text color.\r\n * 'textSize': (number) The text size.\r\n * 'backgroundPosition': (string) The position of the backgound x, y.\r\n * 'iconAnchor': (Array) The anchor position of the icon x, y.\r\n * @constructor\r\n * @extends google.maps.OverlayView\r\n */\r\nfunction MarkerClusterer(map, opt_markers, opt_options) {\r\n // MarkerClusterer implements google.maps.OverlayView interface. We use the\r\n // extend function to extend MarkerClusterer with google.maps.OverlayView\r\n // because it might not always be available when the code is defined so we\r\n // look for it at the last possible moment. If it doesn't exist now then\r\n // there is no point going ahead :)\r\n this.extend(MarkerClusterer, google.maps.OverlayView);\r\n this.map_ = map;\r\n\r\n /**\r\n * @type {Array.}\r\n * @private\r\n */\r\n this.markers_ = [];\r\n\r\n /**\r\n * @type {Array.}\r\n */\r\n this.clusters_ = [];\r\n\r\n this.sizes = [53, 56, 66, 78, 90];\r\n\r\n /**\r\n * @private\r\n */\r\n this.styles_ = [];\r\n\r\n /**\r\n * @type {boolean}\r\n * @private\r\n */\r\n this.ready_ = false;\r\n\r\n var options = opt_options || {};\r\n\r\n /**\r\n * @type {number}\r\n * @private\r\n */\r\n this.gridSize_ = options['gridSize'] || 60;\r\n\r\n /**\r\n * @private\r\n */\r\n this.minClusterSize_ = options['minimumClusterSize'] || 2;\r\n\r\n\r\n /**\r\n * @type {?number}\r\n * @private\r\n */\r\n this.maxZoom_ = options['maxZoom'] || null;\r\n\r\n this.styles_ = options['styles'] || [];\r\n\r\n /**\r\n * @type {string}\r\n * @private\r\n */\r\n this.imagePath_ = options['imagePath'] ||\r\n this.MARKER_CLUSTER_IMAGE_PATH_;\r\n\r\n /**\r\n * @type {string}\r\n * @private\r\n */\r\n this.imageExtension_ = options['imageExtension'] ||\r\n this.MARKER_CLUSTER_IMAGE_EXTENSION_;\r\n\r\n /**\r\n * @type {boolean}\r\n * @private\r\n */\r\n this.zoomOnClick_ = true;\r\n\r\n if (options['zoomOnClick'] != undefined) {\r\n this.zoomOnClick_ = options['zoomOnClick'];\r\n }\r\n\r\n /**\r\n * @type {boolean}\r\n * @private\r\n */\r\n this.averageCenter_ = false;\r\n\r\n if (options['averageCenter'] != undefined) {\r\n this.averageCenter_ = options['averageCenter'];\r\n }\r\n\r\n this.setupStyles_();\r\n\r\n this.setMap(map);\r\n\r\n /**\r\n * @type {number}\r\n * @private\r\n */\r\n this.prevZoom_ = this.map_.getZoom();\r\n\r\n // Add the map event listeners\r\n var that = this;\r\n google.maps.event.addListener(this.map_, 'zoom_changed', function () {\r\n var zoom = that.map_.getZoom();\r\n\r\n if (that.prevZoom_ != zoom) {\r\n that.prevZoom_ = zoom;\r\n that.resetViewport();\r\n }\r\n });\r\n\r\n google.maps.event.addListener(this.map_, 'idle', function () {\r\n that.redraw();\r\n });\r\n\r\n // Finally, add the markers\r\n if (opt_markers && opt_markers.length) {\r\n this.addMarkers(opt_markers, false);\r\n }\r\n}\r\n\r\n\r\n/**\r\n * The marker cluster image path.\r\n *\r\n * @type {string}\r\n * @private\r\n */\r\nMarkerClusterer.prototype.MARKER_CLUSTER_IMAGE_PATH_ =\r\n 'https://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/' +\r\n 'images/m';\r\n\r\n\r\n/**\r\n * The marker cluster image path.\r\n *\r\n * @type {string}\r\n * @private\r\n */\r\nMarkerClusterer.prototype.MARKER_CLUSTER_IMAGE_EXTENSION_ = 'png';\r\n\r\n\r\n/**\r\n * Extends a objects prototype by anothers.\r\n *\r\n * @param {Object} obj1 The object to be extended.\r\n * @param {Object} obj2 The object to extend with.\r\n * @return {Object} The new extended object.\r\n * @ignore\r\n */\r\nMarkerClusterer.prototype.extend = function (obj1, obj2) {\r\n return (function (object) {\r\n for (var property in object.prototype) {\r\n this.prototype[property] = object.prototype[property];\r\n }\r\n return this;\r\n }).apply(obj1, [obj2]);\r\n};\r\n\r\n\r\n/**\r\n * Implementaion of the interface method.\r\n * @ignore\r\n */\r\nMarkerClusterer.prototype.onAdd = function () {\r\n this.setReady_(true);\r\n};\r\n\r\n/**\r\n * Implementaion of the interface method.\r\n * @ignore\r\n */\r\nMarkerClusterer.prototype.draw = function () { };\r\n\r\n/**\r\n * Sets up the styles object.\r\n *\r\n * @private\r\n */\r\nMarkerClusterer.prototype.setupStyles_ = function () {\r\n if (this.styles_.length) {\r\n return;\r\n }\r\n\r\n for (var i = 0, size; size = this.sizes[i]; i++) {\r\n this.styles_.push({\r\n url: this.imagePath_ + (i + 1) + '.' + this.imageExtension_,\r\n height: size,\r\n width: size\r\n });\r\n }\r\n};\r\n\r\n/**\r\n * Fit the map to the bounds of the markers in the clusterer.\r\n */\r\nMarkerClusterer.prototype.fitMapToMarkers = function () {\r\n var markers = this.getMarkers();\r\n var bounds = new google.maps.LatLngBounds();\r\n for (var i = 0, marker; marker = markers[i]; i++) {\r\n bounds.extend(marker.getPosition());\r\n }\r\n\r\n this.map_.fitBounds(bounds);\r\n};\r\n\r\n\r\n/**\r\n * Sets the styles.\r\n *\r\n * @param {Object} styles The style to set.\r\n */\r\nMarkerClusterer.prototype.setStyles = function (styles) {\r\n this.styles_ = styles;\r\n};\r\n\r\n\r\n/**\r\n * Gets the styles.\r\n *\r\n * @return {Object} The styles object.\r\n */\r\nMarkerClusterer.prototype.getStyles = function () {\r\n return this.styles_;\r\n};\r\n\r\n\r\n/**\r\n * Whether zoom on click is set.\r\n *\r\n * @return {boolean} True if zoomOnClick_ is set.\r\n */\r\nMarkerClusterer.prototype.isZoomOnClick = function () {\r\n return this.zoomOnClick_;\r\n};\r\n\r\n/**\r\n * Whether average center is set.\r\n *\r\n * @return {boolean} True if averageCenter_ is set.\r\n */\r\nMarkerClusterer.prototype.isAverageCenter = function () {\r\n return this.averageCenter_;\r\n};\r\n\r\n\r\n/**\r\n * Returns the array of markers in the clusterer.\r\n *\r\n * @return {Array.} The markers.\r\n */\r\nMarkerClusterer.prototype.getMarkers = function () {\r\n return this.markers_;\r\n};\r\n\r\n\r\n/**\r\n * Returns the number of markers in the clusterer\r\n *\r\n * @return {Number} The number of markers.\r\n */\r\nMarkerClusterer.prototype.getTotalMarkers = function () {\r\n return this.markers_.length;\r\n};\r\n\r\n\r\n/**\r\n * Sets the max zoom for the clusterer.\r\n *\r\n * @param {number} maxZoom The max zoom level.\r\n */\r\nMarkerClusterer.prototype.setMaxZoom = function (maxZoom) {\r\n this.maxZoom_ = maxZoom;\r\n};\r\n\r\n\r\n/**\r\n * Gets the max zoom for the clusterer.\r\n *\r\n * @return {number} The max zoom level.\r\n */\r\nMarkerClusterer.prototype.getMaxZoom = function () {\r\n return this.maxZoom_;\r\n};\r\n\r\n\r\n/**\r\n * The function for calculating the cluster icon image.\r\n *\r\n * @param {Array.} markers The markers in the clusterer.\r\n * @param {number} numStyles The number of styles available.\r\n * @return {Object} A object properties: 'text' (string) and 'index' (number).\r\n * @private\r\n */\r\nMarkerClusterer.prototype.calculator_ = function (markers, numStyles) {\r\n var index = 0;\r\n var count = markers.length;\r\n var dv = count;\r\n while (dv !== 0) {\r\n dv = parseInt(dv / 10, 10);\r\n index++;\r\n }\r\n\r\n index = Math.min(index, numStyles);\r\n return {\r\n text: count,\r\n index: index\r\n };\r\n};\r\n\r\n\r\n/**\r\n * Set the calculator function.\r\n *\r\n * @param {function(Array, number)} calculator The function to set as the\r\n * calculator. The function should return a object properties:\r\n * 'text' (string) and 'index' (number).\r\n *\r\n */\r\nMarkerClusterer.prototype.setCalculator = function (calculator) {\r\n this.calculator_ = calculator;\r\n};\r\n\r\n\r\n/**\r\n * Get the calculator function.\r\n *\r\n * @return {function(Array, number)} the calculator function.\r\n */\r\nMarkerClusterer.prototype.getCalculator = function () {\r\n return this.calculator_;\r\n};\r\n\r\n\r\n/**\r\n * Add an array of markers to the clusterer.\r\n *\r\n * @param {Array.} markers The markers to add.\r\n * @param {boolean=} opt_nodraw Whether to redraw the clusters.\r\n */\r\nMarkerClusterer.prototype.addMarkers = function (markers, opt_nodraw) {\r\n for (var i = 0, marker; marker = markers[i]; i++) {\r\n this.pushMarkerTo_(marker);\r\n }\r\n if (!opt_nodraw) {\r\n this.redraw();\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Pushes a marker to the clusterer.\r\n *\r\n * @param {google.maps.Marker} marker The marker to add.\r\n * @private\r\n */\r\nMarkerClusterer.prototype.pushMarkerTo_ = function (marker) {\r\n marker.isAdded = false;\r\n if (marker['draggable']) {\r\n // If the marker is draggable add a listener so we update the clusters on\r\n // the drag end.\r\n var that = this;\r\n google.maps.event.addListener(marker, 'dragend', function () {\r\n marker.isAdded = false;\r\n that.repaint();\r\n });\r\n }\r\n this.markers_.push(marker);\r\n};\r\n\r\n\r\n/**\r\n * Adds a marker to the clusterer and redraws if needed.\r\n *\r\n * @param {google.maps.Marker} marker The marker to add.\r\n * @param {boolean=} opt_nodraw Whether to redraw the clusters.\r\n */\r\nMarkerClusterer.prototype.addMarker = function (marker, opt_nodraw) {\r\n this.pushMarkerTo_(marker);\r\n if (!opt_nodraw) {\r\n this.redraw();\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Removes a marker and returns true if removed, false if not\r\n *\r\n * @param {google.maps.Marker} marker The marker to remove\r\n * @return {boolean} Whether the marker was removed or not\r\n * @private\r\n */\r\nMarkerClusterer.prototype.removeMarker_ = function (marker) {\r\n var index = -1;\r\n if (this.markers_.indexOf) {\r\n index = this.markers_.indexOf(marker);\r\n } else {\r\n for (var i = 0, m; m = this.markers_[i]; i++) {\r\n if (m == marker) {\r\n index = i;\r\n break;\r\n }\r\n }\r\n }\r\n\r\n if (index == -1) {\r\n // Marker is not in our list of markers.\r\n return false;\r\n }\r\n\r\n marker.setMap(null);\r\n\r\n this.markers_.splice(index, 1);\r\n\r\n return true;\r\n};\r\n\r\n\r\n/**\r\n * Remove a marker from the cluster.\r\n *\r\n * @param {google.maps.Marker} marker The marker to remove.\r\n * @param {boolean=} opt_nodraw Optional boolean to force no redraw.\r\n * @return {boolean} True if the marker was removed.\r\n */\r\nMarkerClusterer.prototype.removeMarker = function (marker, opt_nodraw) {\r\n var removed = this.removeMarker_(marker);\r\n\r\n if (!opt_nodraw && removed) {\r\n this.resetViewport();\r\n this.redraw();\r\n return true;\r\n } else {\r\n return false;\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Removes an array of markers from the cluster.\r\n *\r\n * @param {Array.} markers The markers to remove.\r\n * @param {boolean=} opt_nodraw Optional boolean to force no redraw.\r\n */\r\nMarkerClusterer.prototype.removeMarkers = function (markers, opt_nodraw) {\r\n var removed = false;\r\n\r\n for (var i = 0, marker; marker = markers[i]; i++) {\r\n var r = this.removeMarker_(marker);\r\n removed = removed || r;\r\n }\r\n\r\n if (!opt_nodraw && removed) {\r\n this.resetViewport();\r\n this.redraw();\r\n return true;\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Sets the clusterer's ready state.\r\n *\r\n * @param {boolean} ready The state.\r\n * @private\r\n */\r\nMarkerClusterer.prototype.setReady_ = function (ready) {\r\n if (!this.ready_) {\r\n this.ready_ = ready;\r\n this.createClusters_();\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Returns the number of clusters in the clusterer.\r\n *\r\n * @return {number} The number of clusters.\r\n */\r\nMarkerClusterer.prototype.getTotalClusters = function () {\r\n return this.clusters_.length;\r\n};\r\n\r\n\r\n/**\r\n * Returns the google map that the clusterer is associated with.\r\n *\r\n * @return {google.maps.Map} The map.\r\n */\r\nMarkerClusterer.prototype.getMap = function () {\r\n return this.map_;\r\n};\r\n\r\n\r\n/**\r\n * Sets the google map that the clusterer is associated with.\r\n *\r\n * @param {google.maps.Map} map The map.\r\n */\r\nMarkerClusterer.prototype.setMap = function (map) {\r\n this.map_ = map;\r\n};\r\n\r\n\r\n/**\r\n * Returns the size of the grid.\r\n *\r\n * @return {number} The grid size.\r\n */\r\nMarkerClusterer.prototype.getGridSize = function () {\r\n return this.gridSize_;\r\n};\r\n\r\n\r\n/**\r\n * Sets the size of the grid.\r\n *\r\n * @param {number} size The grid size.\r\n */\r\nMarkerClusterer.prototype.setGridSize = function (size) {\r\n this.gridSize_ = size;\r\n};\r\n\r\n\r\n/**\r\n * Returns the min cluster size.\r\n *\r\n * @return {number} The grid size.\r\n */\r\nMarkerClusterer.prototype.getMinClusterSize = function () {\r\n return this.minClusterSize_;\r\n};\r\n\r\n/**\r\n * Sets the min cluster size.\r\n *\r\n * @param {number} size The grid size.\r\n */\r\nMarkerClusterer.prototype.setMinClusterSize = function (size) {\r\n this.minClusterSize_ = size;\r\n};\r\n\r\n\r\n/**\r\n * Extends a bounds object by the grid size.\r\n *\r\n * @param {google.maps.LatLngBounds} bounds The bounds to extend.\r\n * @return {google.maps.LatLngBounds} The extended bounds.\r\n */\r\nMarkerClusterer.prototype.getExtendedBounds = function (bounds) {\r\n var projection = this.getProjection();\r\n\r\n // Turn the bounds into latlng.\r\n var tr = new google.maps.LatLng(bounds.getNorthEast().lat(),\r\n bounds.getNorthEast().lng());\r\n var bl = new google.maps.LatLng(bounds.getSouthWest().lat(),\r\n bounds.getSouthWest().lng());\r\n\r\n // Convert the points to pixels and the extend out by the grid size.\r\n var trPix = projection.fromLatLngToDivPixel(tr);\r\n trPix.x += this.gridSize_;\r\n trPix.y -= this.gridSize_;\r\n\r\n var blPix = projection.fromLatLngToDivPixel(bl);\r\n blPix.x -= this.gridSize_;\r\n blPix.y += this.gridSize_;\r\n\r\n // Convert the pixel points back to LatLng\r\n var ne = projection.fromDivPixelToLatLng(trPix);\r\n var sw = projection.fromDivPixelToLatLng(blPix);\r\n\r\n // Extend the bounds to contain the new bounds.\r\n bounds.extend(ne);\r\n bounds.extend(sw);\r\n\r\n return bounds;\r\n};\r\n\r\n\r\n/**\r\n * Determins if a marker is contained in a bounds.\r\n *\r\n * @param {google.maps.Marker} marker The marker to check.\r\n * @param {google.maps.LatLngBounds} bounds The bounds to check against.\r\n * @return {boolean} True if the marker is in the bounds.\r\n * @private\r\n */\r\nMarkerClusterer.prototype.isMarkerInBounds_ = function (marker, bounds) {\r\n return bounds.contains(marker.getPosition());\r\n};\r\n\r\n\r\n/**\r\n * Clears all clusters and markers from the clusterer.\r\n */\r\nMarkerClusterer.prototype.clearMarkers = function () {\r\n this.resetViewport(true);\r\n\r\n // Set the markers a empty array.\r\n this.markers_ = [];\r\n};\r\n\r\n\r\n/**\r\n * Clears all existing clusters and recreates them.\r\n * @param {boolean} opt_hide To also hide the marker.\r\n */\r\nMarkerClusterer.prototype.resetViewport = function (opt_hide) {\r\n // Remove all the clusters\r\n for (var i = 0, cluster; cluster = this.clusters_[i]; i++) {\r\n cluster.remove();\r\n }\r\n\r\n // Reset the markers to not be added and to be invisible.\r\n for (var i = 0, marker; marker = this.markers_[i]; i++) {\r\n marker.isAdded = false;\r\n if (opt_hide) {\r\n marker.setMap(null);\r\n }\r\n }\r\n\r\n this.clusters_ = [];\r\n};\r\n\r\n/**\r\n *\r\n */\r\nMarkerClusterer.prototype.repaint = function () {\r\n var oldClusters = this.clusters_.slice();\r\n this.clusters_.length = 0;\r\n this.resetViewport();\r\n this.redraw();\r\n\r\n // Remove the old clusters.\r\n // Do it in a timeout so the other clusters have been drawn first.\r\n window.setTimeout(function () {\r\n for (var i = 0, cluster; cluster = oldClusters[i]; i++) {\r\n cluster.remove();\r\n }\r\n }, 0);\r\n};\r\n\r\n\r\n/**\r\n * Redraws the clusters.\r\n */\r\nMarkerClusterer.prototype.redraw = function () {\r\n this.createClusters_();\r\n};\r\n\r\n\r\n/**\r\n * Calculates the distance between two latlng locations in km.\r\n * @see http://www.movable-type.co.uk/scripts/latlong.html\r\n *\r\n * @param {google.maps.LatLng} p1 The first lat lng point.\r\n * @param {google.maps.LatLng} p2 The second lat lng point.\r\n * @return {number} The distance between the two points in km.\r\n * @private\r\n*/\r\nMarkerClusterer.prototype.distanceBetweenPoints_ = function (p1, p2) {\r\n if (!p1 || !p2) {\r\n return 0;\r\n }\r\n\r\n var R = 6371; // Radius of the Earth in km\r\n var dLat = (p2.lat() - p1.lat()) * Math.PI / 180;\r\n var dLon = (p2.lng() - p1.lng()) * Math.PI / 180;\r\n var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +\r\n Math.cos(p1.lat() * Math.PI / 180) * Math.cos(p2.lat() * Math.PI / 180) *\r\n Math.sin(dLon / 2) * Math.sin(dLon / 2);\r\n var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));\r\n var d = R * c;\r\n return d;\r\n};\r\n\r\n\r\n/**\r\n * Add a marker to a cluster, or creates a new cluster.\r\n *\r\n * @param {google.maps.Marker} marker The marker to add.\r\n * @private\r\n */\r\nMarkerClusterer.prototype.addToClosestCluster_ = function (marker) {\r\n var distance = 40000; // Some large number\r\n var clusterToAddTo = null;\r\n var pos = marker.getPosition();\r\n for (var i = 0, cluster; cluster = this.clusters_[i]; i++) {\r\n var center = cluster.getCenter();\r\n if (center) {\r\n var d = this.distanceBetweenPoints_(center, marker.getPosition());\r\n if (d < distance) {\r\n distance = d;\r\n clusterToAddTo = cluster;\r\n }\r\n }\r\n }\r\n\r\n if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)) {\r\n clusterToAddTo.addMarker(marker);\r\n } else {\r\n var cluster = new Cluster(this);\r\n cluster.addMarker(marker);\r\n this.clusters_.push(cluster);\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Creates the clusters.\r\n *\r\n * @private\r\n */\r\nMarkerClusterer.prototype.createClusters_ = function () {\r\n if (!this.ready_) {\r\n return;\r\n }\r\n\r\n // Get our current map view bounds.\r\n // Create a new bounds object so we don't affect the map.\r\n var mapBounds = new google.maps.LatLngBounds(this.map_.getBounds().getSouthWest(),\r\n this.map_.getBounds().getNorthEast());\r\n var bounds = this.getExtendedBounds(mapBounds);\r\n\r\n for (var i = 0, marker; marker = this.markers_[i]; i++) {\r\n if (!marker.isAdded && this.isMarkerInBounds_(marker, bounds)) {\r\n this.addToClosestCluster_(marker);\r\n }\r\n }\r\n};\r\n\r\n\r\n/**\r\n * A cluster that contains markers.\r\n *\r\n * @param {MarkerClusterer} markerClusterer The markerclusterer that this\r\n * cluster is associated with.\r\n * @constructor\r\n * @ignore\r\n */\r\nfunction Cluster(markerClusterer) {\r\n this.markerClusterer_ = markerClusterer;\r\n this.map_ = markerClusterer.getMap();\r\n this.gridSize_ = markerClusterer.getGridSize();\r\n this.minClusterSize_ = markerClusterer.getMinClusterSize();\r\n this.averageCenter_ = markerClusterer.isAverageCenter();\r\n this.center_ = null;\r\n this.markers_ = [];\r\n this.bounds_ = null;\r\n this.clusterIcon_ = new ClusterIcon(this, markerClusterer.getStyles(),\r\n markerClusterer.getGridSize());\r\n}\r\n\r\n/**\r\n * Determins if a marker is already added to the cluster.\r\n *\r\n * @param {google.maps.Marker} marker The marker to check.\r\n * @return {boolean} True if the marker is already added.\r\n */\r\nCluster.prototype.isMarkerAlreadyAdded = function (marker) {\r\n if (this.markers_.indexOf) {\r\n return this.markers_.indexOf(marker) != -1;\r\n } else {\r\n for (var i = 0, m; m = this.markers_[i]; i++) {\r\n if (m == marker) {\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n};\r\n\r\n\r\n/**\r\n * Add a marker the cluster.\r\n *\r\n * @param {google.maps.Marker} marker The marker to add.\r\n * @return {boolean} True if the marker was added.\r\n */\r\nCluster.prototype.addMarker = function (marker) {\r\n if (this.isMarkerAlreadyAdded(marker)) {\r\n return false;\r\n }\r\n\r\n if (!this.center_) {\r\n this.center_ = marker.getPosition();\r\n this.calculateBounds_();\r\n } else {\r\n if (this.averageCenter_) {\r\n var l = this.markers_.length + 1;\r\n var lat = (this.center_.lat() * (l - 1) + marker.getPosition().lat()) / l;\r\n var lng = (this.center_.lng() * (l - 1) + marker.getPosition().lng()) / l;\r\n this.center_ = new google.maps.LatLng(lat, lng);\r\n this.calculateBounds_();\r\n }\r\n }\r\n\r\n marker.isAdded = true;\r\n this.markers_.push(marker);\r\n\r\n var len = this.markers_.length;\r\n if (len < this.minClusterSize_ && marker.getMap() != this.map_) {\r\n // Min cluster size not reached so show the marker.\r\n marker.setMap(this.map_);\r\n }\r\n\r\n if (len == this.minClusterSize_) {\r\n // Hide the markers that were showing.\r\n for (var i = 0; i < len; i++) {\r\n this.markers_[i].setMap(null);\r\n }\r\n }\r\n\r\n if (len >= this.minClusterSize_) {\r\n marker.setMap(null);\r\n }\r\n\r\n this.updateIcon();\r\n return true;\r\n};\r\n\r\n\r\n/**\r\n * Returns the marker clusterer that the cluster is associated with.\r\n *\r\n * @return {MarkerClusterer} The associated marker clusterer.\r\n */\r\nCluster.prototype.getMarkerClusterer = function () {\r\n return this.markerClusterer_;\r\n};\r\n\r\n\r\n/**\r\n * Returns the bounds of the cluster.\r\n *\r\n * @return {google.maps.LatLngBounds} the cluster bounds.\r\n */\r\nCluster.prototype.getBounds = function () {\r\n var bounds = new google.maps.LatLngBounds(this.center_, this.center_);\r\n var markers = this.getMarkers();\r\n for (var i = 0, marker; marker = markers[i]; i++) {\r\n bounds.extend(marker.getPosition());\r\n }\r\n return bounds;\r\n};\r\n\r\n\r\n/**\r\n * Removes the cluster\r\n */\r\nCluster.prototype.remove = function () {\r\n this.clusterIcon_.remove();\r\n this.markers_.length = 0;\r\n delete this.markers_;\r\n};\r\n\r\n\r\n/**\r\n * Returns the center of the cluster.\r\n *\r\n * @return {number} The cluster center.\r\n */\r\nCluster.prototype.getSize = function () {\r\n return this.markers_.length;\r\n};\r\n\r\n\r\n/**\r\n * Returns the center of the cluster.\r\n *\r\n * @return {Array.} The cluster center.\r\n */\r\nCluster.prototype.getMarkers = function () {\r\n return this.markers_;\r\n};\r\n\r\n\r\n/**\r\n * Returns the center of the cluster.\r\n *\r\n * @return {google.maps.LatLng} The cluster center.\r\n */\r\nCluster.prototype.getCenter = function () {\r\n return this.center_;\r\n};\r\n\r\n\r\n/**\r\n * Calculated the extended bounds of the cluster with the grid.\r\n *\r\n * @private\r\n */\r\nCluster.prototype.calculateBounds_ = function () {\r\n var bounds = new google.maps.LatLngBounds(this.center_, this.center_);\r\n this.bounds_ = this.markerClusterer_.getExtendedBounds(bounds);\r\n};\r\n\r\n\r\n/**\r\n * Determines if a marker lies in the clusters bounds.\r\n *\r\n * @param {google.maps.Marker} marker The marker to check.\r\n * @return {boolean} True if the marker lies in the bounds.\r\n */\r\nCluster.prototype.isMarkerInClusterBounds = function (marker) {\r\n return this.bounds_.contains(marker.getPosition());\r\n};\r\n\r\n\r\n/**\r\n * Returns the map that the cluster is associated with.\r\n *\r\n * @return {google.maps.Map} The map.\r\n */\r\nCluster.prototype.getMap = function () {\r\n return this.map_;\r\n};\r\n\r\n\r\n/**\r\n * Updates the cluster icon\r\n */\r\nCluster.prototype.updateIcon = function () {\r\n var zoom = this.map_.getZoom();\r\n var mz = this.markerClusterer_.getMaxZoom();\r\n\r\n if (mz && zoom > mz) {\r\n // The zoom is greater than our max zoom so show all the markers in cluster.\r\n for (var i = 0, marker; marker = this.markers_[i]; i++) {\r\n marker.setMap(this.map_);\r\n }\r\n return;\r\n }\r\n\r\n if (this.markers_.length < this.minClusterSize_) {\r\n // Min cluster size not yet reached.\r\n this.clusterIcon_.hide();\r\n return;\r\n }\r\n\r\n var numStyles = this.markerClusterer_.getStyles().length;\r\n var sums = this.markerClusterer_.getCalculator()(this.markers_, numStyles);\r\n this.clusterIcon_.setCenter(this.center_);\r\n this.clusterIcon_.setSums(sums);\r\n this.clusterIcon_.show();\r\n};\r\n\r\n\r\n/**\r\n * A cluster icon\r\n *\r\n * @param {Cluster} cluster The cluster to be associated with.\r\n * @param {Object} styles An object that has style properties:\r\n * 'url': (string) The image url.\r\n * 'height': (number) The image height.\r\n * 'width': (number) The image width.\r\n * 'anchor': (Array) The anchor position of the label text.\r\n * 'textColor': (string) The text color.\r\n * 'textSize': (number) The text size.\r\n * 'backgroundPosition: (string) The background postition x, y.\r\n * @param {number=} opt_padding Optional padding to apply to the cluster icon.\r\n * @constructor\r\n * @extends google.maps.OverlayView\r\n * @ignore\r\n */\r\nfunction ClusterIcon(cluster, styles, opt_padding) {\r\n cluster.getMarkerClusterer().extend(ClusterIcon, google.maps.OverlayView);\r\n\r\n this.styles_ = styles;\r\n this.padding_ = opt_padding || 0;\r\n this.cluster_ = cluster;\r\n this.center_ = null;\r\n this.map_ = cluster.getMap();\r\n this.div_ = null;\r\n this.sums_ = null;\r\n this.visible_ = false;\r\n\r\n this.setMap(this.map_);\r\n}\r\n\r\n\r\n/**\r\n * Triggers the clusterclick event and zoom's if the option is set.\r\n *\r\n * @param {google.maps.MouseEvent} event The event to propagate\r\n */\r\nClusterIcon.prototype.triggerClusterClick = function (event) {\r\n var markerClusterer = this.cluster_.getMarkerClusterer();\r\n\r\n // Trigger the clusterclick event.\r\n google.maps.event.trigger(markerClusterer, 'clusterclick', this.cluster_, event);\r\n\r\n if (markerClusterer.isZoomOnClick()) {\r\n // Zoom into the cluster.\r\n this.map_.fitBounds(this.cluster_.getBounds());\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Adding the cluster icon to the dom.\r\n * @ignore\r\n */\r\nClusterIcon.prototype.onAdd = function () {\r\n this.div_ = document.createElement('DIV');\r\n if (this.visible_) {\r\n var pos = this.getPosFromLatLng_(this.center_);\r\n this.div_.style.cssText = this.createCss(pos);\r\n this.div_.innerHTML = this.sums_.text;\r\n }\r\n\r\n var panes = this.getPanes();\r\n panes.overlayMouseTarget.appendChild(this.div_);\r\n\r\n var that = this;\r\n google.maps.event.addDomListener(this.div_, 'click', function (event) {\r\n that.triggerClusterClick(event);\r\n });\r\n};\r\n\r\n\r\n/**\r\n * Returns the position to place the div dending on the latlng.\r\n *\r\n * @param {google.maps.LatLng} latlng The position in latlng.\r\n * @return {google.maps.Point} The position in pixels.\r\n * @private\r\n */\r\nClusterIcon.prototype.getPosFromLatLng_ = function (latlng) {\r\n var pos = this.getProjection().fromLatLngToDivPixel(latlng);\r\n\r\n if (typeof this.iconAnchor_ === 'object' && this.iconAnchor_.length === 2) {\r\n pos.x -= this.iconAnchor_[0];\r\n pos.y -= this.iconAnchor_[1];\r\n } else {\r\n pos.x -= parseInt(this.width_ / 2, 10);\r\n pos.y -= parseInt(this.height_ / 2, 10);\r\n }\r\n return pos;\r\n};\r\n\r\n\r\n/**\r\n * Draw the icon.\r\n * @ignore\r\n */\r\nClusterIcon.prototype.draw = function () {\r\n if (this.visible_) {\r\n var pos = this.getPosFromLatLng_(this.center_);\r\n this.div_.style.top = pos.y + 'px';\r\n this.div_.style.left = pos.x + 'px';\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Hide the icon.\r\n */\r\nClusterIcon.prototype.hide = function () {\r\n if (this.div_) {\r\n this.div_.style.display = 'none';\r\n }\r\n this.visible_ = false;\r\n};\r\n\r\n\r\n/**\r\n * Position and show the icon.\r\n */\r\nClusterIcon.prototype.show = function () {\r\n if (this.div_) {\r\n var pos = this.getPosFromLatLng_(this.center_);\r\n this.div_.style.cssText = this.createCss(pos);\r\n this.div_.style.display = '';\r\n }\r\n this.visible_ = true;\r\n};\r\n\r\n\r\n/**\r\n * Remove the icon from the map\r\n */\r\nClusterIcon.prototype.remove = function () {\r\n this.setMap(null);\r\n};\r\n\r\n\r\n/**\r\n * Implementation of the onRemove interface.\r\n * @ignore\r\n */\r\nClusterIcon.prototype.onRemove = function () {\r\n if (this.div_ && this.div_.parentNode) {\r\n this.hide();\r\n this.div_.parentNode.removeChild(this.div_);\r\n this.div_ = null;\r\n }\r\n};\r\n\r\n\r\n/**\r\n * Set the sums of the icon.\r\n *\r\n * @param {Object} sums The sums containing:\r\n * 'text': (string) The text to display in the icon.\r\n * 'index': (number) The style index of the icon.\r\n */\r\nClusterIcon.prototype.setSums = function (sums) {\r\n this.sums_ = sums;\r\n this.text_ = sums.text;\r\n this.index_ = sums.index;\r\n if (this.div_) {\r\n this.div_.innerHTML = sums.text;\r\n }\r\n\r\n this.useStyle();\r\n};\r\n\r\n\r\n/**\r\n * Sets the icon to the the styles.\r\n */\r\nClusterIcon.prototype.useStyle = function () {\r\n var index = Math.max(0, this.sums_.index - 1);\r\n index = Math.min(this.styles_.length - 1, index);\r\n var style = this.styles_[index];\r\n this.url_ = style['url'];\r\n this.height_ = style['height'];\r\n this.width_ = style['width'];\r\n this.textColor_ = style['textColor'];\r\n this.anchor_ = style['anchor'];\r\n this.textSize_ = style['textSize'];\r\n this.backgroundPosition_ = style['backgroundPosition'];\r\n this.iconAnchor_ = style['iconAnchor'];\r\n};\r\n\r\n\r\n/**\r\n * Sets the center of the icon.\r\n *\r\n * @param {google.maps.LatLng} center The latlng to set as the center.\r\n */\r\nClusterIcon.prototype.setCenter = function (center) {\r\n this.center_ = center;\r\n};\r\n\r\n\r\n/**\r\n * Create the css text based on the position of the icon.\r\n *\r\n * @param {google.maps.Point} pos The position.\r\n * @return {string} The css style text.\r\n */\r\nClusterIcon.prototype.createCss = function (pos) {\r\n var style = [];\r\n style.push('background-image:url(' + this.url_ + ');');\r\n var backgroundPosition = this.backgroundPosition_ ? this.backgroundPosition_ : '0 0';\r\n style.push('background-position:' + backgroundPosition + ';');\r\n\r\n if (typeof this.anchor_ === 'object') {\r\n if (typeof this.anchor_[0] === 'number' && this.anchor_[0] > 0 &&\r\n this.anchor_[0] < this.height_) {\r\n style.push('height:' + (this.height_ - this.anchor_[0]) +\r\n 'px; padding-top:' + this.anchor_[0] + 'px;');\r\n } else if (typeof this.anchor_[0] === 'number' && this.anchor_[0] < 0 &&\r\n -this.anchor_[0] < this.height_) {\r\n style.push('height:' + this.height_ + 'px; line-height:' + (this.height_ + this.anchor_[0]) +\r\n 'px;');\r\n } else {\r\n style.push('height:' + this.height_ + 'px; line-height:' + this.height_ +\r\n 'px;');\r\n }\r\n if (typeof this.anchor_[1] === 'number' && this.anchor_[1] > 0 &&\r\n this.anchor_[1] < this.width_) {\r\n style.push('width:' + (this.width_ - this.anchor_[1]) +\r\n 'px; padding-left:' + this.anchor_[1] + 'px;');\r\n } else {\r\n style.push('width:' + this.width_ + 'px; text-align:center;');\r\n }\r\n } else {\r\n style.push('height:' + this.height_ + 'px; line-height:' +\r\n this.height_ + 'px; width:' + this.width_ + 'px; text-align:center;');\r\n }\r\n\r\n var txtColor = this.textColor_ ? this.textColor_ : 'black';\r\n var txtSize = this.textSize_ ? this.textSize_ : 11;\r\n\r\n style.push('cursor:pointer; top:' + pos.y + 'px; left:' +\r\n pos.x + 'px; color:' + txtColor + '; position:absolute; font-size:' +\r\n txtSize + 'px; font-family:Arial,sans-serif; font-weight:bold');\r\n return style.join('');\r\n};","/*!\n * imagesLoaded PACKAGED v3.2.0\n * JavaScript is all like \"You images are done yet or what?\"\n * MIT License\n */\n\n/*!\n * EventEmitter v4.2.6 - git.io/ee\n * Oliver Caldwell\n * MIT license\n * @preserve\n */\n\n(function () {\n\t'use strict';\n\n\t/**\n\t * Class for managing events.\n\t * Can be extended to provide event functionality in other classes.\n\t *\n\t * @class EventEmitter Manages event registering and emitting.\n\t */\n\tfunction EventEmitter() {}\n\n\t// Shortcuts to improve speed and size\n\tvar proto = EventEmitter.prototype;\n\tvar exports = this;\n\tvar originalGlobalValue = exports.EventEmitter;\n\n\t/**\n\t * Finds the index of the listener for the event in it's storage array.\n\t *\n\t * @param {Function[]} listeners Array of listeners to search through.\n\t * @param {Function} listener Method to look for.\n\t * @return {Number} Index of the specified listener, -1 if not found\n\t * @api private\n\t */\n\tfunction indexOfListener(listeners, listener) {\n\t\tvar i = listeners.length;\n\t\twhile (i--) {\n\t\t\tif (listeners[i].listener === listener) {\n\t\t\t\treturn i;\n\t\t\t}\n\t\t}\n\n\t\treturn -1;\n\t}\n\n\t/**\n\t * Alias a method while keeping the context correct, to allow for overwriting of target method.\n\t *\n\t * @param {String} name The name of the target method.\n\t * @return {Function} The aliased method\n\t * @api private\n\t */\n\tfunction alias(name) {\n\t\treturn function aliasClosure() {\n\t\t\treturn this[name].apply(this, arguments);\n\t\t};\n\t}\n\n\t/**\n\t * Returns the listener array for the specified event.\n\t * Will initialise the event object and listener arrays if required.\n\t * Will return an object if you use a regex search. The object contains keys for each matched event. So /ba[rz]/ might return an object containing bar and baz. But only if you have either defined them with defineEvent or added some listeners to them.\n\t * Each property in the object response is an array of listener functions.\n\t *\n\t * @param {String|RegExp} evt Name of the event to return the listeners from.\n\t * @return {Function[]|Object} All listener functions for the event.\n\t */\n\tproto.getListeners = function getListeners(evt) {\n\t\tvar events = this._getEvents();\n\t\tvar response;\n\t\tvar key;\n\n\t\t// Return a concatenated array of all matching events if\n\t\t// the selector is a regular expression.\n\t\tif (typeof evt === 'object') {\n\t\t\tresponse = {};\n\t\t\tfor (key in events) {\n\t\t\t\tif (events.hasOwnProperty(key) && evt.test(key)) {\n\t\t\t\t\tresponse[key] = events[key];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse {\n\t\t\tresponse = events[evt] || (events[evt] = []);\n\t\t}\n\n\t\treturn response;\n\t};\n\n\t/**\n\t * Takes a list of listener objects and flattens it into a list of listener functions.\n\t *\n\t * @param {Object[]} listeners Raw listener objects.\n\t * @return {Function[]} Just the listener functions.\n\t */\n\tproto.flattenListeners = function flattenListeners(listeners) {\n\t\tvar flatListeners = [];\n\t\tvar i;\n\n\t\tfor (i = 0; i < listeners.length; i += 1) {\n\t\t\tflatListeners.push(listeners[i].listener);\n\t\t}\n\n\t\treturn flatListeners;\n\t};\n\n\t/**\n\t * Fetches the requested listeners via getListeners but will always return the results inside an object. This is mainly for internal use but others may find it useful.\n\t *\n\t * @param {String|RegExp} evt Name of the event to return the listeners from.\n\t * @return {Object} All listener functions for an event in an object.\n\t */\n\tproto.getListenersAsObject = function getListenersAsObject(evt) {\n\t\tvar listeners = this.getListeners(evt);\n\t\tvar response;\n\n\t\tif (listeners instanceof Array) {\n\t\t\tresponse = {};\n\t\t\tresponse[evt] = listeners;\n\t\t}\n\n\t\treturn response || listeners;\n\t};\n\n\t/**\n\t * Adds a listener function to the specified event.\n\t * The listener will not be added if it is a duplicate.\n\t * If the listener returns true then it will be removed after it is called.\n\t * If you pass a regular expression as the event name then the listener will be added to all events that match it.\n\t *\n\t * @param {String|RegExp} evt Name of the event to attach the listener to.\n\t * @param {Function} listener Method to be called when the event is emitted. If the function returns true then it will be removed after calling.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.addListener = function addListener(evt, listener) {\n\t\tvar listeners = this.getListenersAsObject(evt);\n\t\tvar listenerIsWrapped = typeof listener === 'object';\n\t\tvar key;\n\n\t\tfor (key in listeners) {\n\t\t\tif (listeners.hasOwnProperty(key) && indexOfListener(listeners[key], listener) === -1) {\n\t\t\t\tlisteners[key].push(listenerIsWrapped ? listener : {\n\t\t\t\t\tlistener: listener,\n\t\t\t\t\tonce: false\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\treturn this;\n\t};\n\n\t/**\n\t * Alias of addListener\n\t */\n\tproto.on = alias('addListener');\n\n\t/**\n\t * Semi-alias of addListener. It will add a listener that will be\n\t * automatically removed after it's first execution.\n\t *\n\t * @param {String|RegExp} evt Name of the event to attach the listener to.\n\t * @param {Function} listener Method to be called when the event is emitted. If the function returns true then it will be removed after calling.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.addOnceListener = function addOnceListener(evt, listener) {\n\t\treturn this.addListener(evt, {\n\t\t\tlistener: listener,\n\t\t\tonce: true\n\t\t});\n\t};\n\n\t/**\n\t * Alias of addOnceListener.\n\t */\n\tproto.once = alias('addOnceListener');\n\n\t/**\n\t * Defines an event name. This is required if you want to use a regex to add a listener to multiple events at once. If you don't do this then how do you expect it to know what event to add to? Should it just add to every possible match for a regex? No. That is scary and bad.\n\t * You need to tell it what event names should be matched by a regex.\n\t *\n\t * @param {String} evt Name of the event to create.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.defineEvent = function defineEvent(evt) {\n\t\tthis.getListeners(evt);\n\t\treturn this;\n\t};\n\n\t/**\n\t * Uses defineEvent to define multiple events.\n\t *\n\t * @param {String[]} evts An array of event names to define.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.defineEvents = function defineEvents(evts) {\n\t\tfor (var i = 0; i < evts.length; i += 1) {\n\t\t\tthis.defineEvent(evts[i]);\n\t\t}\n\t\treturn this;\n\t};\n\n\t/**\n\t * Removes a listener function from the specified event.\n\t * When passed a regular expression as the event name, it will remove the listener from all events that match it.\n\t *\n\t * @param {String|RegExp} evt Name of the event to remove the listener from.\n\t * @param {Function} listener Method to remove from the event.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.removeListener = function removeListener(evt, listener) {\n\t\tvar listeners = this.getListenersAsObject(evt);\n\t\tvar index;\n\t\tvar key;\n\n\t\tfor (key in listeners) {\n\t\t\tif (listeners.hasOwnProperty(key)) {\n\t\t\t\tindex = indexOfListener(listeners[key], listener);\n\n\t\t\t\tif (index !== -1) {\n\t\t\t\t\tlisteners[key].splice(index, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn this;\n\t};\n\n\t/**\n\t * Alias of removeListener\n\t */\n\tproto.off = alias('removeListener');\n\n\t/**\n\t * Adds listeners in bulk using the manipulateListeners method.\n\t * If you pass an object as the second argument you can add to multiple events at once. The object should contain key value pairs of events and listeners or listener arrays. You can also pass it an event name and an array of listeners to be added.\n\t * You can also pass it a regular expression to add the array of listeners to all events that match it.\n\t * Yeah, this function does quite a bit. That's probably a bad thing.\n\t *\n\t * @param {String|Object|RegExp} evt An event name if you will pass an array of listeners next. An object if you wish to add to multiple events at once.\n\t * @param {Function[]} [listeners] An optional array of listener functions to add.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.addListeners = function addListeners(evt, listeners) {\n\t\t// Pass through to manipulateListeners\n\t\treturn this.manipulateListeners(false, evt, listeners);\n\t};\n\n\t/**\n\t * Removes listeners in bulk using the manipulateListeners method.\n\t * If you pass an object as the second argument you can remove from multiple events at once. The object should contain key value pairs of events and listeners or listener arrays.\n\t * You can also pass it an event name and an array of listeners to be removed.\n\t * You can also pass it a regular expression to remove the listeners from all events that match it.\n\t *\n\t * @param {String|Object|RegExp} evt An event name if you will pass an array of listeners next. An object if you wish to remove from multiple events at once.\n\t * @param {Function[]} [listeners] An optional array of listener functions to remove.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.removeListeners = function removeListeners(evt, listeners) {\n\t\t// Pass through to manipulateListeners\n\t\treturn this.manipulateListeners(true, evt, listeners);\n\t};\n\n\t/**\n\t * Edits listeners in bulk. The addListeners and removeListeners methods both use this to do their job. You should really use those instead, this is a little lower level.\n\t * The first argument will determine if the listeners are removed (true) or added (false).\n\t * If you pass an object as the second argument you can add/remove from multiple events at once. The object should contain key value pairs of events and listeners or listener arrays.\n\t * You can also pass it an event name and an array of listeners to be added/removed.\n\t * You can also pass it a regular expression to manipulate the listeners of all events that match it.\n\t *\n\t * @param {Boolean} remove True if you want to remove listeners, false if you want to add.\n\t * @param {String|Object|RegExp} evt An event name if you will pass an array of listeners next. An object if you wish to add/remove from multiple events at once.\n\t * @param {Function[]} [listeners] An optional array of listener functions to add/remove.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.manipulateListeners = function manipulateListeners(remove, evt, listeners) {\n\t\tvar i;\n\t\tvar value;\n\t\tvar single = remove ? this.removeListener : this.addListener;\n\t\tvar multiple = remove ? this.removeListeners : this.addListeners;\n\n\t\t// If evt is an object then pass each of it's properties to this method\n\t\tif (typeof evt === 'object' && !(evt instanceof RegExp)) {\n\t\t\tfor (i in evt) {\n\t\t\t\tif (evt.hasOwnProperty(i) && (value = evt[i])) {\n\t\t\t\t\t// Pass the single listener straight through to the singular method\n\t\t\t\t\tif (typeof value === 'function') {\n\t\t\t\t\t\tsingle.call(this, i, value);\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\t// Otherwise pass back to the multiple function\n\t\t\t\t\t\tmultiple.call(this, i, value);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse {\n\t\t\t// So evt must be a string\n\t\t\t// And listeners must be an array of listeners\n\t\t\t// Loop over it and pass each one to the multiple method\n\t\t\ti = listeners.length;\n\t\t\twhile (i--) {\n\t\t\t\tsingle.call(this, evt, listeners[i]);\n\t\t\t}\n\t\t}\n\n\t\treturn this;\n\t};\n\n\t/**\n\t * Removes all listeners from a specified event.\n\t * If you do not specify an event then all listeners will be removed.\n\t * That means every event will be emptied.\n\t * You can also pass a regex to remove all events that match it.\n\t *\n\t * @param {String|RegExp} [evt] Optional name of the event to remove all listeners for. Will remove from every event if not passed.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.removeEvent = function removeEvent(evt) {\n\t\tvar type = typeof evt;\n\t\tvar events = this._getEvents();\n\t\tvar key;\n\n\t\t// Remove different things depending on the state of evt\n\t\tif (type === 'string') {\n\t\t\t// Remove all listeners for the specified event\n\t\t\tdelete events[evt];\n\t\t}\n\t\telse if (type === 'object') {\n\t\t\t// Remove all events matching the regex.\n\t\t\tfor (key in events) {\n\t\t\t\tif (events.hasOwnProperty(key) && evt.test(key)) {\n\t\t\t\t\tdelete events[key];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse {\n\t\t\t// Remove all listeners in all events\n\t\t\tdelete this._events;\n\t\t}\n\n\t\treturn this;\n\t};\n\n\t/**\n\t * Alias of removeEvent.\n\t *\n\t * Added to mirror the node API.\n\t */\n\tproto.removeAllListeners = alias('removeEvent');\n\n\t/**\n\t * Emits an event of your choice.\n\t * When emitted, every listener attached to that event will be executed.\n\t * If you pass the optional argument array then those arguments will be passed to every listener upon execution.\n\t * Because it uses `apply`, your array of arguments will be passed as if you wrote them out separately.\n\t * So they will not arrive within the array on the other side, they will be separate.\n\t * You can also pass a regular expression to emit to all events that match it.\n\t *\n\t * @param {String|RegExp} evt Name of the event to emit and execute listeners for.\n\t * @param {Array} [args] Optional array of arguments to be passed to each listener.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.emitEvent = function emitEvent(evt, args) {\n\t\tvar listeners = this.getListenersAsObject(evt);\n\t\tvar listener;\n\t\tvar i;\n\t\tvar key;\n\t\tvar response;\n\n\t\tfor (key in listeners) {\n\t\t\tif (listeners.hasOwnProperty(key)) {\n\t\t\t\ti = listeners[key].length;\n\n\t\t\t\twhile (i--) {\n\t\t\t\t\t// If the listener returns true then it shall be removed from the event\n\t\t\t\t\t// The function is executed either with a basic call or an apply if there is an args array\n\t\t\t\t\tlistener = listeners[key][i];\n\n\t\t\t\t\tif (listener.once === true) {\n\t\t\t\t\t\tthis.removeListener(evt, listener.listener);\n\t\t\t\t\t}\n\n\t\t\t\t\tresponse = listener.listener.apply(this, args || []);\n\n\t\t\t\t\tif (response === this._getOnceReturnValue()) {\n\t\t\t\t\t\tthis.removeListener(evt, listener.listener);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn this;\n\t};\n\n\t/**\n\t * Alias of emitEvent\n\t */\n\tproto.trigger = alias('emitEvent');\n\n\t/**\n\t * Subtly different from emitEvent in that it will pass its arguments on to the listeners, as opposed to taking a single array of arguments to pass on.\n\t * As with emitEvent, you can pass a regex in place of the event name to emit to all events that match it.\n\t *\n\t * @param {String|RegExp} evt Name of the event to emit and execute listeners for.\n\t * @param {...*} Optional additional arguments to be passed to each listener.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.emit = function emit(evt) {\n\t\tvar args = Array.prototype.slice.call(arguments, 1);\n\t\treturn this.emitEvent(evt, args);\n\t};\n\n\t/**\n\t * Sets the current value to check against when executing listeners. If a\n\t * listeners return value matches the one set here then it will be removed\n\t * after execution. This value defaults to true.\n\t *\n\t * @param {*} value The new value to check for when executing listeners.\n\t * @return {Object} Current instance of EventEmitter for chaining.\n\t */\n\tproto.setOnceReturnValue = function setOnceReturnValue(value) {\n\t\tthis._onceReturnValue = value;\n\t\treturn this;\n\t};\n\n\t/**\n\t * Fetches the current value to check against when executing listeners. If\n\t * the listeners return value matches this one then it should be removed\n\t * automatically. It will return true by default.\n\t *\n\t * @return {*|Boolean} The current value to check for or the default, true.\n\t * @api private\n\t */\n\tproto._getOnceReturnValue = function _getOnceReturnValue() {\n\t\tif (this.hasOwnProperty('_onceReturnValue')) {\n\t\t\treturn this._onceReturnValue;\n\t\t}\n\t\telse {\n\t\t\treturn true;\n\t\t}\n\t};\n\n\t/**\n\t * Fetches the events object and creates one if required.\n\t *\n\t * @return {Object} The events storage object.\n\t * @api private\n\t */\n\tproto._getEvents = function _getEvents() {\n\t\treturn this._events || (this._events = {});\n\t};\n\n\t/**\n\t * Reverts the global {@link EventEmitter} to its previous value and returns a reference to this version.\n\t *\n\t * @return {Function} Non conflicting EventEmitter class.\n\t */\n\tEventEmitter.noConflict = function noConflict() {\n\t\texports.EventEmitter = originalGlobalValue;\n\t\treturn EventEmitter;\n\t};\n\n\t// Expose the class either via AMD, CommonJS or the global object\n\tif (typeof define === 'function' && define.amd) {\n\t\tdefine('eventEmitter/EventEmitter',[],function () {\n\t\t\treturn EventEmitter;\n\t\t});\n\t}\n\telse if (typeof module === 'object' && module.exports){\n\t\tmodule.exports = EventEmitter;\n\t}\n\telse {\n\t\tthis.EventEmitter = EventEmitter;\n\t}\n}.call(this));\n\n/*!\n * eventie v1.0.4\n * event binding helper\n * eventie.bind( elem, 'click', myFn )\n * eventie.unbind( elem, 'click', myFn )\n */\n\n/*jshint browser: true, undef: true, unused: true */\n/*global define: false */\n\n( function( window ) {\n\n\n\nvar docElem = document.documentElement;\n\nvar bind = function() {};\n\nfunction getIEEvent( obj ) {\n var event = window.event;\n // add event.target\n event.target = event.target || event.srcElement || obj;\n return event;\n}\n\nif ( docElem.addEventListener ) {\n bind = function( obj, type, fn ) {\n obj.addEventListener( type, fn, false );\n };\n} else if ( docElem.attachEvent ) {\n bind = function( obj, type, fn ) {\n obj[ type + fn ] = fn.handleEvent ?\n function() {\n var event = getIEEvent( obj );\n fn.handleEvent.call( fn, event );\n } :\n function() {\n var event = getIEEvent( obj );\n fn.call( obj, event );\n };\n obj.attachEvent( \"on\" + type, obj[ type + fn ] );\n };\n}\n\nvar unbind = function() {};\n\nif ( docElem.removeEventListener ) {\n unbind = function( obj, type, fn ) {\n obj.removeEventListener( type, fn, false );\n };\n} else if ( docElem.detachEvent ) {\n unbind = function( obj, type, fn ) {\n obj.detachEvent( \"on\" + type, obj[ type + fn ] );\n try {\n delete obj[ type + fn ];\n } catch ( err ) {\n // can't delete window object properties\n obj[ type + fn ] = undefined;\n }\n };\n}\n\nvar eventie = {\n bind: bind,\n unbind: unbind\n};\n\n// transport\nif ( typeof define === 'function' && define.amd ) {\n // AMD\n define( 'eventie/eventie',eventie );\n} else {\n // browser global\n window.eventie = eventie;\n}\n\n})( this );\n\n/*!\n * imagesLoaded v3.2.0\n * JavaScript is all like \"You images are done yet or what?\"\n * MIT License\n */\n\n( function( window, factory ) { 'use strict';\n // universal module definition\n\n /*global define: false, module: false, require: false */\n\n if ( typeof define == 'function' && define.amd ) {\n // AMD\n define( [\n 'eventEmitter/EventEmitter',\n 'eventie/eventie'\n ], function( EventEmitter, eventie ) {\n return factory( window, EventEmitter, eventie );\n });\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS\n module.exports = factory(\n window,\n require('wolfy87-eventemitter'),\n require('eventie')\n );\n } else {\n // browser global\n window.imagesLoaded = factory(\n window,\n window.EventEmitter,\n window.eventie\n );\n }\n\n})( window,\n\n// -------------------------- factory -------------------------- //\n\nfunction factory( window, EventEmitter, eventie ) {\n\n\n\nvar $ = window.jQuery;\nvar console = window.console;\n\n// -------------------------- helpers -------------------------- //\n\n// extend objects\nfunction extend( a, b ) {\n for ( var prop in b ) {\n a[ prop ] = b[ prop ];\n }\n return a;\n}\n\nvar objToString = Object.prototype.toString;\nfunction isArray( obj ) {\n return objToString.call( obj ) == '[object Array]';\n}\n\n// turn element or nodeList into an array\nfunction makeArray( obj ) {\n var ary = [];\n if ( isArray( obj ) ) {\n // use object if already an array\n ary = obj;\n } else if ( typeof obj.length == 'number' ) {\n // convert nodeList to array\n for ( var i=0; i < obj.length; i++ ) {\n ary.push( obj[i] );\n }\n } else {\n // array of single index\n ary.push( obj );\n }\n return ary;\n}\n\n // -------------------------- imagesLoaded -------------------------- //\n\n /**\n * @param {Array, Element, NodeList, String} elem\n * @param {Object or Function} options - if function, use as callback\n * @param {Function} onAlways - callback function\n */\n function ImagesLoaded( elem, options, onAlways ) {\n // coerce ImagesLoaded() without new, to be new ImagesLoaded()\n if ( !( this instanceof ImagesLoaded ) ) {\n return new ImagesLoaded( elem, options, onAlways );\n }\n // use elem as selector string\n if ( typeof elem == 'string' ) {\n elem = document.querySelectorAll( elem );\n }\n\n this.elements = makeArray( elem );\n this.options = extend( {}, this.options );\n\n if ( typeof options == 'function' ) {\n onAlways = options;\n } else {\n extend( this.options, options );\n }\n\n if ( onAlways ) {\n this.on( 'always', onAlways );\n }\n\n this.getImages();\n\n if ( $ ) {\n // add jQuery Deferred object\n this.jqDeferred = new $.Deferred();\n }\n\n // HACK check async to allow time to bind listeners\n var _this = this;\n setTimeout( function() {\n _this.check();\n });\n }\n\n ImagesLoaded.prototype = new EventEmitter();\n\n ImagesLoaded.prototype.options = {};\n\n ImagesLoaded.prototype.getImages = function() {\n this.images = [];\n\n // filter & find items if we have an item selector\n for ( var i=0; i < this.elements.length; i++ ) {\n var elem = this.elements[i];\n this.addElementImages( elem );\n }\n };\n\n /**\n * @param {Node} element\n */\n ImagesLoaded.prototype.addElementImages = function( elem ) {\n // filter siblings\n if ( elem.nodeName == 'IMG' ) {\n this.addImage( elem );\n }\n // get background image on element\n if ( this.options.background === true ) {\n this.addElementBackgroundImages( elem );\n }\n\n // find children\n // no non-element nodes, #143\n var nodeType = elem.nodeType;\n if ( !nodeType || !elementNodeTypes[ nodeType ] ) {\n return;\n }\n var childImgs = elem.querySelectorAll('img');\n // concat childElems to filterFound array\n for ( var i=0; i < childImgs.length; i++ ) {\n var img = childImgs[i];\n this.addImage( img );\n }\n\n // get child background images\n if ( typeof this.options.background == 'string' ) {\n var children = elem.querySelectorAll( this.options.background );\n for ( i=0; i < children.length; i++ ) {\n var child = children[i];\n this.addElementBackgroundImages( child );\n }\n }\n };\n\n var elementNodeTypes = {\n 1: true,\n 9: true,\n 11: true\n };\n\n ImagesLoaded.prototype.addElementBackgroundImages = function( elem ) {\n var style = getStyle( elem );\n // get url inside url(\"...\")\n var reURL = /url\\(['\"]*([^'\"\\)]+)['\"]*\\)/gi;\n var matches = reURL.exec( style.backgroundImage );\n while ( matches !== null ) {\n var url = matches && matches[1];\n if ( url ) {\n this.addBackground( url, elem );\n }\n matches = reURL.exec( style.backgroundImage );\n }\n };\n\n // IE8\n var getStyle = window.getComputedStyle || function( elem ) {\n return elem.currentStyle;\n };\n\n /**\n * @param {Image} img\n */\n ImagesLoaded.prototype.addImage = function( img ) {\n var loadingImage = new LoadingImage( img );\n this.images.push( loadingImage );\n };\n\n ImagesLoaded.prototype.addBackground = function( url, elem ) {\n var background = new Background( url, elem );\n this.images.push( background );\n };\n\n ImagesLoaded.prototype.check = function() {\n var _this = this;\n this.progressedCount = 0;\n this.hasAnyBroken = false;\n // complete if no images\n if ( !this.images.length ) {\n this.complete();\n return;\n }\n\n function onProgress( image, elem, message ) {\n // HACK - Chrome triggers event before object properties have changed. #83\n setTimeout( function() {\n _this.progress( image, elem, message );\n });\n }\n\n for ( var i=0; i < this.images.length; i++ ) {\n var loadingImage = this.images[i];\n loadingImage.once( 'progress', onProgress );\n loadingImage.check();\n }\n };\n\n ImagesLoaded.prototype.progress = function( image, elem, message ) {\n this.progressedCount++;\n this.hasAnyBroken = this.hasAnyBroken || !image.isLoaded;\n // progress event\n this.emit( 'progress', this, image, elem );\n if ( this.jqDeferred && this.jqDeferred.notify ) {\n this.jqDeferred.notify( this, image );\n }\n // check if completed\n if ( this.progressedCount == this.images.length ) {\n this.complete();\n }\n\n if ( this.options.debug && console ) {\n console.log( 'progress: ' + message, image, elem );\n }\n };\n\n ImagesLoaded.prototype.complete = function() {\n var eventName = this.hasAnyBroken ? 'fail' : 'done';\n this.isComplete = true;\n this.emit( eventName, this );\n this.emit( 'always', this );\n if ( this.jqDeferred ) {\n var jqMethod = this.hasAnyBroken ? 'reject' : 'resolve';\n this.jqDeferred[ jqMethod ]( this );\n }\n };\n\n // -------------------------- -------------------------- //\n\n function LoadingImage( img ) {\n this.img = img;\n }\n\n LoadingImage.prototype = new EventEmitter();\n\n LoadingImage.prototype.check = function() {\n // If complete is true and browser supports natural sizes,\n // try to check for image status manually.\n var isComplete = this.getIsImageComplete();\n if ( isComplete ) {\n // report based on naturalWidth\n this.confirm( this.img.naturalWidth !== 0, 'naturalWidth' );\n return;\n }\n\n // If none of the checks above matched, simulate loading on detached element.\n this.proxyImage = new Image();\n eventie.bind( this.proxyImage, 'load', this );\n eventie.bind( this.proxyImage, 'error', this );\n // bind to image as well for Firefox. #191\n eventie.bind( this.img, 'load', this );\n eventie.bind( this.img, 'error', this );\n this.proxyImage.src = this.img.src;\n };\n\n LoadingImage.prototype.getIsImageComplete = function() {\n return this.img.complete && this.img.naturalWidth !== undefined;\n };\n\n LoadingImage.prototype.confirm = function( isLoaded, message ) {\n this.isLoaded = isLoaded;\n this.emit( 'progress', this, this.img, message );\n };\n\n // ----- events ----- //\n\n // trigger specified handler for event type\n LoadingImage.prototype.handleEvent = function( event ) {\n var method = 'on' + event.type;\n if ( this[ method ] ) {\n this[ method ]( event );\n }\n };\n\n LoadingImage.prototype.onload = function() {\n this.confirm( true, 'onload' );\n this.unbindEvents();\n };\n\n LoadingImage.prototype.onerror = function() {\n this.confirm( false, 'onerror' );\n this.unbindEvents();\n };\n\n LoadingImage.prototype.unbindEvents = function() {\n eventie.unbind( this.proxyImage, 'load', this );\n eventie.unbind( this.proxyImage, 'error', this );\n eventie.unbind( this.img, 'load', this );\n eventie.unbind( this.img, 'error', this );\n };\n\n // -------------------------- Background -------------------------- //\n\n function Background( url, element ) {\n this.url = url;\n this.element = element;\n this.img = new Image();\n }\n\n // inherit LoadingImage prototype\n Background.prototype = new LoadingImage();\n\n Background.prototype.check = function() {\n eventie.bind( this.img, 'load', this );\n eventie.bind( this.img, 'error', this );\n this.img.src = this.url;\n // check if image is already complete\n var isComplete = this.getIsImageComplete();\n if ( isComplete ) {\n this.confirm( this.img.naturalWidth !== 0, 'naturalWidth' );\n this.unbindEvents();\n }\n };\n\n Background.prototype.unbindEvents = function() {\n eventie.unbind( this.img, 'load', this );\n eventie.unbind( this.img, 'error', this );\n };\n\n Background.prototype.confirm = function( isLoaded, message ) {\n this.isLoaded = isLoaded;\n this.emit( 'progress', this, this.element, message );\n };\n\n // -------------------------- jQuery -------------------------- //\n\n ImagesLoaded.makeJQueryPlugin = function( jQuery ) {\n jQuery = jQuery || window.jQuery;\n if ( !jQuery ) {\n return;\n }\n // set local variable\n $ = jQuery;\n // $().imagesLoaded()\n $.fn.imagesLoaded = function( options, callback ) {\n var instance = new ImagesLoaded( this, options, callback );\n return instance.jqDeferred.promise( $(this) );\n };\n };\n // try making plugin\n ImagesLoaded.makeJQueryPlugin();\n\n // -------------------------- -------------------------- //\n\n return ImagesLoaded;\n\n});\n\n","!function(root, factory) {\n \"function\" == typeof define && define.amd ? // AMD. Register as an anonymous module unless amdModuleId is set\n define([], function() {\n return root.svg4everybody = factory();\n }) : \"object\" == typeof exports ? module.exports = factory() : root.svg4everybody = factory();\n}(this, function() {\n /*! svg4everybody v2.0.3 | github.com/jonathantneal/svg4everybody */\n function embed(svg, target) {\n // if the target exists\n if (target) {\n // create a document fragment to hold the contents of the target\n var fragment = document.createDocumentFragment(), viewBox = !svg.getAttribute(\"viewBox\") && target.getAttribute(\"viewBox\");\n // conditionally set the viewBox on the svg\n viewBox && svg.setAttribute(\"viewBox\", viewBox);\n // copy the contents of the clone into the fragment\n for (// clone the target\n var clone = target.cloneNode(!0); clone.childNodes.length; ) {\n fragment.appendChild(clone.firstChild);\n }\n // append the fragment into the svg\n svg.appendChild(fragment);\n }\n }\n function loadreadystatechange(xhr) {\n // listen to changes in the request\n xhr.onreadystatechange = function() {\n // if the request is ready\n if (4 === xhr.readyState) {\n // get the cached html document\n var cachedDocument = xhr._cachedDocument;\n // ensure the cached html document based on the xhr response\n cachedDocument || (cachedDocument = xhr._cachedDocument = document.implementation.createHTMLDocument(\"\"), \n cachedDocument.body.innerHTML = xhr.responseText, xhr._cachedTarget = {}), // clear the xhr embeds list and embed each item\n xhr._embeds.splice(0).map(function(item) {\n // get the cached target\n var target = xhr._cachedTarget[item.id];\n // ensure the cached target\n target || (target = xhr._cachedTarget[item.id] = cachedDocument.getElementById(item.id)), \n // embed the target into the svg\n embed(item.svg, target);\n });\n }\n }, // test the ready state change immediately\n xhr.onreadystatechange();\n }\n function svg4everybody(rawopts) {\n function oninterval() {\n // while the index exists in the live collection\n for (// get the cached index\n var index = 0; index < uses.length; ) {\n // get the current \n var use = uses[index], svg = use.parentNode;\n if (svg && /svg/i.test(svg.nodeName)) {\n var src = use.getAttribute(\"xlink:href\");\n if (polyfill && (!opts.validate || opts.validate(src, svg, use))) {\n // remove the element\n svg.removeChild(use);\n // parse the src and get the url and id\n var srcSplit = src.split(\"#\"), url = srcSplit.shift(), id = srcSplit.join(\"#\");\n // if the link is external\n if (url.length) {\n // get the cached xhr request\n var xhr = requests[url];\n // ensure the xhr request exists\n xhr || (xhr = requests[url] = new XMLHttpRequest(), xhr.open(\"GET\", url), xhr.send(), \n xhr._embeds = []), // add the svg and id as an item to the xhr embeds list\n xhr._embeds.push({\n svg: svg,\n id: id\n }), // prepare the xhr ready state change event\n loadreadystatechange(xhr);\n } else {\n // embed the local id into the svg\n embed(svg, document.getElementById(id));\n }\n }\n } else {\n // increase the index when the previous value was not \"valid\"\n ++index;\n }\n }\n // continue the interval\n requestAnimationFrame(oninterval, 67);\n }\n var polyfill, opts = Object(rawopts), newerIEUA = /\\bTrident\\/[567]\\b|\\bMSIE (?:9|10)\\.0\\b/, webkitUA = /\\bAppleWebKit\\/(\\d+)\\b/, olderEdgeUA = /\\bEdge\\/12\\.(\\d+)\\b/;\n polyfill = \"polyfill\" in opts ? opts.polyfill : newerIEUA.test(navigator.userAgent) || (navigator.userAgent.match(olderEdgeUA) || [])[1] < 10547 || (navigator.userAgent.match(webkitUA) || [])[1] < 537;\n // create xhr requests object\n var requests = {}, requestAnimationFrame = window.requestAnimationFrame || setTimeout, uses = document.getElementsByTagName(\"use\");\n // conditionally start the interval if the polyfill is active\n polyfill && oninterval();\n }\n return svg4everybody;\n});","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","(function (root, factory) {\n if (typeof define === 'function' && define.amd) {\n // AMD. Register as an anonymous module unless amdModuleId is set\n define([], function () {\n return (root['Chartist'] = factory());\n });\n } else if (typeof exports === 'object') {\n // Node. Does not work with strict CommonJS, but\n // only CommonJS-like environments that support module.exports,\n // like Node.\n module.exports = factory();\n } else {\n root['Chartist'] = factory();\n }\n}(this, function () {\n\n/* Chartist.js 0.9.7\n * Copyright © 2016 Gion Kunz\n * Free to use under either the WTFPL license or the MIT license.\n * https://raw.githubusercontent.com/gionkunz/chartist-js/master/LICENSE-WTFPL\n * https://raw.githubusercontent.com/gionkunz/chartist-js/master/LICENSE-MIT\n */\n/**\n * The core module of Chartist that is mainly providing static functions and higher level functions for chart modules.\n *\n * @module Chartist.Core\n */\nvar Chartist = {\n version: '0.9.7'\n};\n\n(function (window, document, Chartist) {\n 'use strict';\n\n /**\n * This object contains all namespaces used within Chartist.\n *\n * @memberof Chartist.Core\n * @type {{svg: string, xmlns: string, xhtml: string, xlink: string, ct: string}}\n */\n Chartist.namespaces = {\n svg: 'http://www.w3.org/2000/svg',\n xmlns: 'http://www.w3.org/2000/xmlns/',\n xhtml: 'http://www.w3.org/1999/xhtml',\n xlink: 'http://www.w3.org/1999/xlink',\n ct: 'http://gionkunz.github.com/chartist-js/ct'\n };\n\n /**\n * Helps to simplify functional style code\n *\n * @memberof Chartist.Core\n * @param {*} n This exact value will be returned by the noop function\n * @return {*} The same value that was provided to the n parameter\n */\n Chartist.noop = function (n) {\n return n;\n };\n\n /**\n * Generates a-z from a number 0 to 26\n *\n * @memberof Chartist.Core\n * @param {Number} n A number from 0 to 26 that will result in a letter a-z\n * @return {String} A character from a-z based on the input number n\n */\n Chartist.alphaNumerate = function (n) {\n // Limit to a-z\n return String.fromCharCode(97 + n % 26);\n };\n\n /**\n * Simple recursive object extend\n *\n * @memberof Chartist.Core\n * @param {Object} target Target object where the source will be merged into\n * @param {Object...} sources This object (objects) will be merged into target and then target is returned\n * @return {Object} An object that has the same reference as target but is extended and merged with the properties of source\n */\n Chartist.extend = function (target) {\n target = target || {};\n\n var sources = Array.prototype.slice.call(arguments, 1);\n sources.forEach(function(source) {\n for (var prop in source) {\n if (typeof source[prop] === 'object' && source[prop] !== null && !(source[prop] instanceof Array)) {\n target[prop] = Chartist.extend({}, target[prop], source[prop]);\n } else {\n target[prop] = source[prop];\n }\n }\n });\n\n return target;\n };\n\n /**\n * Replaces all occurrences of subStr in str with newSubStr and returns a new string.\n *\n * @memberof Chartist.Core\n * @param {String} str\n * @param {String} subStr\n * @param {String} newSubStr\n * @return {String}\n */\n Chartist.replaceAll = function(str, subStr, newSubStr) {\n return str.replace(new RegExp(subStr, 'g'), newSubStr);\n };\n\n /**\n * Converts a number to a string with a unit. If a string is passed then this will be returned unmodified.\n *\n * @memberof Chartist.Core\n * @param {Number} value\n * @param {String} unit\n * @return {String} Returns the passed number value with unit.\n */\n Chartist.ensureUnit = function(value, unit) {\n if(typeof value === 'number') {\n value = value + unit;\n }\n\n return value;\n };\n\n /**\n * Converts a number or string to a quantity object.\n *\n * @memberof Chartist.Core\n * @param {String|Number} input\n * @return {Object} Returns an object containing the value as number and the unit as string.\n */\n Chartist.quantity = function(input) {\n if (typeof input === 'string') {\n var match = (/^(\\d+)\\s*(.*)$/g).exec(input);\n return {\n value : +match[1],\n unit: match[2] || undefined\n };\n }\n return { value: input };\n };\n\n /**\n * This is a wrapper around document.querySelector that will return the query if it's already of type Node\n *\n * @memberof Chartist.Core\n * @param {String|Node} query The query to use for selecting a Node or a DOM node that will be returned directly\n * @return {Node}\n */\n Chartist.querySelector = function(query) {\n return query instanceof Node ? query : document.querySelector(query);\n };\n\n /**\n * Functional style helper to produce array with given length initialized with undefined values\n *\n * @memberof Chartist.Core\n * @param length\n * @return {Array}\n */\n Chartist.times = function(length) {\n return Array.apply(null, new Array(length));\n };\n\n /**\n * Sum helper to be used in reduce functions\n *\n * @memberof Chartist.Core\n * @param previous\n * @param current\n * @return {*}\n */\n Chartist.sum = function(previous, current) {\n return previous + (current ? current : 0);\n };\n\n /**\n * Multiply helper to be used in `Array.map` for multiplying each value of an array with a factor.\n *\n * @memberof Chartist.Core\n * @param {Number} factor\n * @returns {Function} Function that can be used in `Array.map` to multiply each value in an array\n */\n Chartist.mapMultiply = function(factor) {\n return function(num) {\n return num * factor;\n };\n };\n\n /**\n * Add helper to be used in `Array.map` for adding a addend to each value of an array.\n *\n * @memberof Chartist.Core\n * @param {Number} addend\n * @returns {Function} Function that can be used in `Array.map` to add a addend to each value in an array\n */\n Chartist.mapAdd = function(addend) {\n return function(num) {\n return num + addend;\n };\n };\n\n /**\n * Map for multi dimensional arrays where their nested arrays will be mapped in serial. The output array will have the length of the largest nested array. The callback function is called with variable arguments where each argument is the nested array value (or undefined if there are no more values).\n *\n * @memberof Chartist.Core\n * @param arr\n * @param cb\n * @return {Array}\n */\n Chartist.serialMap = function(arr, cb) {\n var result = [],\n length = Math.max.apply(null, arr.map(function(e) {\n return e.length;\n }));\n\n Chartist.times(length).forEach(function(e, index) {\n var args = arr.map(function(e) {\n return e[index];\n });\n\n result[index] = cb.apply(null, args);\n });\n\n return result;\n };\n\n /**\n * This helper function can be used to round values with certain precision level after decimal. This is used to prevent rounding errors near float point precision limit.\n *\n * @memberof Chartist.Core\n * @param {Number} value The value that should be rounded with precision\n * @param {Number} [digits] The number of digits after decimal used to do the rounding\n * @returns {number} Rounded value\n */\n Chartist.roundWithPrecision = function(value, digits) {\n var precision = Math.pow(10, digits || Chartist.precision);\n return Math.round(value * precision) / precision;\n };\n\n /**\n * Precision level used internally in Chartist for rounding. If you require more decimal places you can increase this number.\n *\n * @memberof Chartist.Core\n * @type {number}\n */\n Chartist.precision = 8;\n\n /**\n * A map with characters to escape for strings to be safely used as attribute values.\n *\n * @memberof Chartist.Core\n * @type {Object}\n */\n Chartist.escapingMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n '\\'': '''\n };\n\n /**\n * This function serializes arbitrary data to a string. In case of data that can't be easily converted to a string, this function will create a wrapper object and serialize the data using JSON.stringify. The outcoming string will always be escaped using Chartist.escapingMap.\n * If called with null or undefined the function will return immediately with null or undefined.\n *\n * @memberof Chartist.Core\n * @param {Number|String|Object} data\n * @return {String}\n */\n Chartist.serialize = function(data) {\n if(data === null || data === undefined) {\n return data;\n } else if(typeof data === 'number') {\n data = ''+data;\n } else if(typeof data === 'object') {\n data = JSON.stringify({data: data});\n }\n\n return Object.keys(Chartist.escapingMap).reduce(function(result, key) {\n return Chartist.replaceAll(result, key, Chartist.escapingMap[key]);\n }, data);\n };\n\n /**\n * This function de-serializes a string previously serialized with Chartist.serialize. The string will always be unescaped using Chartist.escapingMap before it's returned. Based on the input value the return type can be Number, String or Object. JSON.parse is used with try / catch to see if the unescaped string can be parsed into an Object and this Object will be returned on success.\n *\n * @memberof Chartist.Core\n * @param {String} data\n * @return {String|Number|Object}\n */\n Chartist.deserialize = function(data) {\n if(typeof data !== 'string') {\n return data;\n }\n\n data = Object.keys(Chartist.escapingMap).reduce(function(result, key) {\n return Chartist.replaceAll(result, Chartist.escapingMap[key], key);\n }, data);\n\n try {\n data = JSON.parse(data);\n data = data.data !== undefined ? data.data : data;\n } catch(e) {}\n\n return data;\n };\n\n /**\n * Create or reinitialize the SVG element for the chart\n *\n * @memberof Chartist.Core\n * @param {Node} container The containing DOM Node object that will be used to plant the SVG element\n * @param {String} width Set the width of the SVG element. Default is 100%\n * @param {String} height Set the height of the SVG element. Default is 100%\n * @param {String} className Specify a class to be added to the SVG element\n * @return {Object} The created/reinitialized SVG element\n */\n Chartist.createSvg = function (container, width, height, className) {\n var svg;\n\n width = width || '100%';\n height = height || '100%';\n\n // Check if there is a previous SVG element in the container that contains the Chartist XML namespace and remove it\n // Since the DOM API does not support namespaces we need to manually search the returned list http://www.w3.org/TR/selectors-api/\n Array.prototype.slice.call(container.querySelectorAll('svg')).filter(function filterChartistSvgObjects(svg) {\n return svg.getAttributeNS(Chartist.namespaces.xmlns, 'ct');\n }).forEach(function removePreviousElement(svg) {\n container.removeChild(svg);\n });\n\n // Create svg object with width and height or use 100% as default\n svg = new Chartist.Svg('svg').attr({\n width: width,\n height: height\n }).addClass(className).attr({\n style: 'width: ' + width + '; height: ' + height + ';'\n });\n\n // Add the DOM node to our container\n container.appendChild(svg._node);\n\n return svg;\n };\n\n /**\n * Ensures that the data object passed as second argument to the charts is present and correctly initialized.\n *\n * @param {Object} data The data object that is passed as second argument to the charts\n * @return {Object} The normalized data object\n */\n Chartist.normalizeData = function(data) {\n // Ensure data is present otherwise enforce\n data = data || {series: [], labels: []};\n data.series = data.series || [];\n data.labels = data.labels || [];\n\n // Check if we should generate some labels based on existing series data\n if (data.series.length > 0 && data.labels.length === 0) {\n var normalized = Chartist.getDataArray(data),\n labelCount;\n\n // If all elements of the normalized data array are arrays we're dealing with\n // data from Bar or Line charts and we need to find the largest series if they are un-even\n if (normalized.every(function(value) {\n return value instanceof Array;\n })) {\n // Getting the series with the the most elements\n labelCount = Math.max.apply(null, normalized.map(function(series) {\n return series.length;\n }));\n } else {\n // We're dealing with Pie data so we just take the normalized array length\n labelCount = normalized.length;\n }\n\n // Setting labels to an array with emptry strings using our labelCount estimated above\n data.labels = Chartist.times(labelCount).map(function() {\n return '';\n });\n }\n return data;\n };\n\n /**\n * Reverses the series, labels and series data arrays.\n *\n * @memberof Chartist.Core\n * @param data\n */\n Chartist.reverseData = function(data) {\n data.labels.reverse();\n data.series.reverse();\n for (var i = 0; i < data.series.length; i++) {\n if(typeof(data.series[i]) === 'object' && data.series[i].data !== undefined) {\n data.series[i].data.reverse();\n } else if(data.series[i] instanceof Array) {\n data.series[i].reverse();\n }\n }\n };\n\n /**\n * Convert data series into plain array\n *\n * @memberof Chartist.Core\n * @param {Object} data The series object that contains the data to be visualized in the chart\n * @param {Boolean} reverse If true the whole data is reversed by the getDataArray call. This will modify the data object passed as first parameter. The labels as well as the series order is reversed. The whole series data arrays are reversed too.\n * @param {Boolean} multi Create a multi dimensional array from a series data array where a value object with `x` and `y` values will be created.\n * @return {Array} A plain array that contains the data to be visualized in the chart\n */\n Chartist.getDataArray = function (data, reverse, multi) {\n // If the data should be reversed but isn't we need to reverse it\n // If it's reversed but it shouldn't we need to reverse it back\n // That's required to handle data updates correctly and to reflect the responsive configurations\n if(reverse && !data.reversed || !reverse && data.reversed) {\n Chartist.reverseData(data);\n data.reversed = !data.reversed;\n }\n\n // Recursively walks through nested arrays and convert string values to numbers and objects with value properties\n // to values. Check the tests in data core -> data normalization for a detailed specification of expected values\n function recursiveConvert(value) {\n if(Chartist.isFalseyButZero(value)) {\n // This is a hole in data and we should return undefined\n return undefined;\n } else if((value.data || value) instanceof Array) {\n return (value.data || value).map(recursiveConvert);\n } else if(value.hasOwnProperty('value')) {\n return recursiveConvert(value.value);\n } else {\n if(multi) {\n var multiValue = {};\n\n // Single series value arrays are assumed to specify the Y-Axis value\n // For example: [1, 2] => [{x: undefined, y: 1}, {x: undefined, y: 2}]\n // If multi is a string then it's assumed that it specified which dimension should be filled as default\n if(typeof multi === 'string') {\n multiValue[multi] = Chartist.getNumberOrUndefined(value);\n } else {\n multiValue.y = Chartist.getNumberOrUndefined(value);\n }\n\n multiValue.x = value.hasOwnProperty('x') ? Chartist.getNumberOrUndefined(value.x) : multiValue.x;\n multiValue.y = value.hasOwnProperty('y') ? Chartist.getNumberOrUndefined(value.y) : multiValue.y;\n\n return multiValue;\n\n } else {\n return Chartist.getNumberOrUndefined(value);\n }\n }\n }\n\n return data.series.map(recursiveConvert);\n };\n\n /**\n * Converts a number into a padding object.\n *\n * @memberof Chartist.Core\n * @param {Object|Number} padding\n * @param {Number} [fallback] This value is used to fill missing values if a incomplete padding object was passed\n * @returns {Object} Returns a padding object containing top, right, bottom, left properties filled with the padding number passed in as argument. If the argument is something else than a number (presumably already a correct padding object) then this argument is directly returned.\n */\n Chartist.normalizePadding = function(padding, fallback) {\n fallback = fallback || 0;\n\n return typeof padding === 'number' ? {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n } : {\n top: typeof padding.top === 'number' ? padding.top : fallback,\n right: typeof padding.right === 'number' ? padding.right : fallback,\n bottom: typeof padding.bottom === 'number' ? padding.bottom : fallback,\n left: typeof padding.left === 'number' ? padding.left : fallback\n };\n };\n\n Chartist.getMetaData = function(series, index) {\n var value = series.data ? series.data[index] : series[index];\n return value ? Chartist.serialize(value.meta) : undefined;\n };\n\n /**\n * Calculate the order of magnitude for the chart scale\n *\n * @memberof Chartist.Core\n * @param {Number} value The value Range of the chart\n * @return {Number} The order of magnitude\n */\n Chartist.orderOfMagnitude = function (value) {\n return Math.floor(Math.log(Math.abs(value)) / Math.LN10);\n };\n\n /**\n * Project a data length into screen coordinates (pixels)\n *\n * @memberof Chartist.Core\n * @param {Object} axisLength The svg element for the chart\n * @param {Number} length Single data value from a series array\n * @param {Object} bounds All the values to set the bounds of the chart\n * @return {Number} The projected data length in pixels\n */\n Chartist.projectLength = function (axisLength, length, bounds) {\n return length / bounds.range * axisLength;\n };\n\n /**\n * Get the height of the area in the chart for the data series\n *\n * @memberof Chartist.Core\n * @param {Object} svg The svg element for the chart\n * @param {Object} options The Object that contains all the optional values for the chart\n * @return {Number} The height of the area in the chart for the data series\n */\n Chartist.getAvailableHeight = function (svg, options) {\n return Math.max((Chartist.quantity(options.height).value || svg.height()) - (options.chartPadding.top + options.chartPadding.bottom) - options.axisX.offset, 0);\n };\n\n /**\n * Get highest and lowest value of data array. This Array contains the data that will be visualized in the chart.\n *\n * @memberof Chartist.Core\n * @param {Array} data The array that contains the data to be visualized in the chart\n * @param {Object} options The Object that contains the chart options\n * @param {String} dimension Axis dimension 'x' or 'y' used to access the correct value and high / low configuration\n * @return {Object} An object that contains the highest and lowest value that will be visualized on the chart.\n */\n Chartist.getHighLow = function (data, options, dimension) {\n // TODO: Remove workaround for deprecated global high / low config. Axis high / low configuration is preferred\n options = Chartist.extend({}, options, dimension ? options['axis' + dimension.toUpperCase()] : {});\n\n var highLow = {\n high: options.high === undefined ? -Number.MAX_VALUE : +options.high,\n low: options.low === undefined ? Number.MAX_VALUE : +options.low\n };\n var findHigh = options.high === undefined;\n var findLow = options.low === undefined;\n\n // Function to recursively walk through arrays and find highest and lowest number\n function recursiveHighLow(data) {\n if(data === undefined) {\n return undefined;\n } else if(data instanceof Array) {\n for (var i = 0; i < data.length; i++) {\n recursiveHighLow(data[i]);\n }\n } else {\n var value = dimension ? +data[dimension] : +data;\n\n if (findHigh && value > highLow.high) {\n highLow.high = value;\n }\n\n if (findLow && value < highLow.low) {\n highLow.low = value;\n }\n }\n }\n\n // Start to find highest and lowest number recursively\n if(findHigh || findLow) {\n recursiveHighLow(data);\n }\n\n // Overrides of high / low based on reference value, it will make sure that the invisible reference value is\n // used to generate the chart. This is useful when the chart always needs to contain the position of the\n // invisible reference value in the view i.e. for bipolar scales.\n if (options.referenceValue || options.referenceValue === 0) {\n highLow.high = Math.max(options.referenceValue, highLow.high);\n highLow.low = Math.min(options.referenceValue, highLow.low);\n }\n\n // If high and low are the same because of misconfiguration or flat data (only the same value) we need\n // to set the high or low to 0 depending on the polarity\n if (highLow.high <= highLow.low) {\n // If both values are 0 we set high to 1\n if (highLow.low === 0) {\n highLow.high = 1;\n } else if (highLow.low < 0) {\n // If we have the same negative value for the bounds we set bounds.high to 0\n highLow.high = 0;\n } else if (highLow.high > 0) {\n // If we have the same positive value for the bounds we set bounds.low to 0\n highLow.low = 0;\n } else {\n // If data array was empty, values are Number.MAX_VALUE and -Number.MAX_VALUE. Set bounds to prevent errors\n highLow.high = 1;\n highLow.low = 0;\n }\n }\n\n return highLow;\n };\n\n /**\n * Checks if the value is a valid number or string with a number.\n *\n * @memberof Chartist.Core\n * @param value\n * @returns {Boolean}\n */\n Chartist.isNum = function(value) {\n return !isNaN(value) && isFinite(value);\n };\n\n /**\n * Returns true on all falsey values except the numeric value 0.\n *\n * @memberof Chartist.Core\n * @param value\n * @returns {boolean}\n */\n Chartist.isFalseyButZero = function(value) {\n return !value && value !== 0;\n };\n\n /**\n * Returns a number if the passed parameter is a valid number or the function will return undefined. On all other values than a valid number, this function will return undefined.\n *\n * @memberof Chartist.Core\n * @param value\n * @returns {*}\n */\n Chartist.getNumberOrUndefined = function(value) {\n return isNaN(+value) ? undefined : +value;\n };\n\n /**\n * Gets a value from a dimension `value.x` or `value.y` while returning value directly if it's a valid numeric value. If the value is not numeric and it's falsey this function will return undefined.\n *\n * @param value\n * @param dimension\n * @returns {*}\n */\n Chartist.getMultiValue = function(value, dimension) {\n if(Chartist.isNum(value)) {\n return +value;\n } else if(value) {\n return value[dimension || 'y'] || 0;\n } else {\n return 0;\n }\n };\n\n /**\n * Pollard Rho Algorithm to find smallest factor of an integer value. There are more efficient algorithms for factorization, but this one is quite efficient and not so complex.\n *\n * @memberof Chartist.Core\n * @param {Number} num An integer number where the smallest factor should be searched for\n * @returns {Number} The smallest integer factor of the parameter num.\n */\n Chartist.rho = function(num) {\n if(num === 1) {\n return num;\n }\n\n function gcd(p, q) {\n if (p % q === 0) {\n return q;\n } else {\n return gcd(q, p % q);\n }\n }\n\n function f(x) {\n return x * x + 1;\n }\n\n var x1 = 2, x2 = 2, divisor;\n if (num % 2 === 0) {\n return 2;\n }\n\n do {\n x1 = f(x1) % num;\n x2 = f(f(x2)) % num;\n divisor = gcd(Math.abs(x1 - x2), num);\n } while (divisor === 1);\n\n return divisor;\n };\n\n /**\n * Calculate and retrieve all the bounds for the chart and return them in one array\n *\n * @memberof Chartist.Core\n * @param {Number} axisLength The length of the Axis used for\n * @param {Object} highLow An object containing a high and low property indicating the value range of the chart.\n * @param {Number} scaleMinSpace The minimum projected length a step should result in\n * @param {Boolean} onlyInteger\n * @return {Object} All the values to set the bounds of the chart\n */\n Chartist.getBounds = function (axisLength, highLow, scaleMinSpace, onlyInteger) {\n var i,\n optimizationCounter = 0,\n newMin,\n newMax,\n bounds = {\n high: highLow.high,\n low: highLow.low\n };\n\n bounds.valueRange = bounds.high - bounds.low;\n bounds.oom = Chartist.orderOfMagnitude(bounds.valueRange);\n bounds.step = Math.pow(10, bounds.oom);\n bounds.min = Math.floor(bounds.low / bounds.step) * bounds.step;\n bounds.max = Math.ceil(bounds.high / bounds.step) * bounds.step;\n bounds.range = bounds.max - bounds.min;\n bounds.numberOfSteps = Math.round(bounds.range / bounds.step);\n\n // Optimize scale step by checking if subdivision is possible based on horizontalGridMinSpace\n // If we are already below the scaleMinSpace value we will scale up\n var length = Chartist.projectLength(axisLength, bounds.step, bounds);\n var scaleUp = length < scaleMinSpace;\n var smallestFactor = onlyInteger ? Chartist.rho(bounds.range) : 0;\n\n // First check if we should only use integer steps and if step 1 is still larger than scaleMinSpace so we can use 1\n if(onlyInteger && Chartist.projectLength(axisLength, 1, bounds) >= scaleMinSpace) {\n bounds.step = 1;\n } else if(onlyInteger && smallestFactor < bounds.step && Chartist.projectLength(axisLength, smallestFactor, bounds) >= scaleMinSpace) {\n // If step 1 was too small, we can try the smallest factor of range\n // If the smallest factor is smaller than the current bounds.step and the projected length of smallest factor\n // is larger than the scaleMinSpace we should go for it.\n bounds.step = smallestFactor;\n } else {\n // Trying to divide or multiply by 2 and find the best step value\n while (true) {\n if (scaleUp && Chartist.projectLength(axisLength, bounds.step, bounds) <= scaleMinSpace) {\n bounds.step *= 2;\n } else if (!scaleUp && Chartist.projectLength(axisLength, bounds.step / 2, bounds) >= scaleMinSpace) {\n bounds.step /= 2;\n if(onlyInteger && bounds.step % 1 !== 0) {\n bounds.step *= 2;\n break;\n }\n } else {\n break;\n }\n\n if(optimizationCounter++ > 1000) {\n throw new Error('Exceeded maximum number of iterations while optimizing scale step!');\n }\n }\n }\n\n // Narrow min and max based on new step\n newMin = bounds.min;\n newMax = bounds.max;\n while(newMin + bounds.step <= bounds.low) {\n newMin += bounds.step;\n }\n while(newMax - bounds.step >= bounds.high) {\n newMax -= bounds.step;\n }\n bounds.min = newMin;\n bounds.max = newMax;\n bounds.range = bounds.max - bounds.min;\n\n bounds.values = [];\n for (i = bounds.min; i <= bounds.max; i += bounds.step) {\n bounds.values.push(Chartist.roundWithPrecision(i));\n }\n\n return bounds;\n };\n\n /**\n * Calculate cartesian coordinates of polar coordinates\n *\n * @memberof Chartist.Core\n * @param {Number} centerX X-axis coordinates of center point of circle segment\n * @param {Number} centerY X-axis coordinates of center point of circle segment\n * @param {Number} radius Radius of circle segment\n * @param {Number} angleInDegrees Angle of circle segment in degrees\n * @return {{x:Number, y:Number}} Coordinates of point on circumference\n */\n Chartist.polarToCartesian = function (centerX, centerY, radius, angleInDegrees) {\n var angleInRadians = (angleInDegrees - 90) * Math.PI / 180.0;\n\n return {\n x: centerX + (radius * Math.cos(angleInRadians)),\n y: centerY + (radius * Math.sin(angleInRadians))\n };\n };\n\n /**\n * Initialize chart drawing rectangle (area where chart is drawn) x1,y1 = bottom left / x2,y2 = top right\n *\n * @memberof Chartist.Core\n * @param {Object} svg The svg element for the chart\n * @param {Object} options The Object that contains all the optional values for the chart\n * @param {Number} [fallbackPadding] The fallback padding if partial padding objects are used\n * @return {Object} The chart rectangles coordinates inside the svg element plus the rectangles measurements\n */\n Chartist.createChartRect = function (svg, options, fallbackPadding) {\n var hasAxis = !!(options.axisX || options.axisY);\n var yAxisOffset = hasAxis ? options.axisY.offset : 0;\n var xAxisOffset = hasAxis ? options.axisX.offset : 0;\n // If width or height results in invalid value (including 0) we fallback to the unitless settings or even 0\n var width = svg.width() || Chartist.quantity(options.width).value || 0;\n var height = svg.height() || Chartist.quantity(options.height).value || 0;\n var normalizedPadding = Chartist.normalizePadding(options.chartPadding, fallbackPadding);\n\n // If settings were to small to cope with offset (legacy) and padding, we'll adjust\n width = Math.max(width, yAxisOffset + normalizedPadding.left + normalizedPadding.right);\n height = Math.max(height, xAxisOffset + normalizedPadding.top + normalizedPadding.bottom);\n\n var chartRect = {\n padding: normalizedPadding,\n width: function () {\n return this.x2 - this.x1;\n },\n height: function () {\n return this.y1 - this.y2;\n }\n };\n\n if(hasAxis) {\n if (options.axisX.position === 'start') {\n chartRect.y2 = normalizedPadding.top + xAxisOffset;\n chartRect.y1 = Math.max(height - normalizedPadding.bottom, chartRect.y2 + 1);\n } else {\n chartRect.y2 = normalizedPadding.top;\n chartRect.y1 = Math.max(height - normalizedPadding.bottom - xAxisOffset, chartRect.y2 + 1);\n }\n\n if (options.axisY.position === 'start') {\n chartRect.x1 = normalizedPadding.left + yAxisOffset;\n chartRect.x2 = Math.max(width - normalizedPadding.right, chartRect.x1 + 1);\n } else {\n chartRect.x1 = normalizedPadding.left;\n chartRect.x2 = Math.max(width - normalizedPadding.right - yAxisOffset, chartRect.x1 + 1);\n }\n } else {\n chartRect.x1 = normalizedPadding.left;\n chartRect.x2 = Math.max(width - normalizedPadding.right, chartRect.x1 + 1);\n chartRect.y2 = normalizedPadding.top;\n chartRect.y1 = Math.max(height - normalizedPadding.bottom, chartRect.y2 + 1);\n }\n\n return chartRect;\n };\n\n /**\n * Creates a grid line based on a projected value.\n *\n * @memberof Chartist.Core\n * @param position\n * @param index\n * @param axis\n * @param offset\n * @param length\n * @param group\n * @param classes\n * @param eventEmitter\n */\n Chartist.createGrid = function(position, index, axis, offset, length, group, classes, eventEmitter) {\n var positionalData = {};\n positionalData[axis.units.pos + '1'] = position;\n positionalData[axis.units.pos + '2'] = position;\n positionalData[axis.counterUnits.pos + '1'] = offset;\n positionalData[axis.counterUnits.pos + '2'] = offset + length;\n\n var gridElement = group.elem('line', positionalData, classes.join(' '));\n\n // Event for grid draw\n eventEmitter.emit('draw',\n Chartist.extend({\n type: 'grid',\n axis: axis,\n index: index,\n group: group,\n element: gridElement\n }, positionalData)\n );\n };\n\n /**\n * Creates a label based on a projected value and an axis.\n *\n * @memberof Chartist.Core\n * @param position\n * @param length\n * @param index\n * @param labels\n * @param axis\n * @param axisOffset\n * @param labelOffset\n * @param group\n * @param classes\n * @param useForeignObject\n * @param eventEmitter\n */\n Chartist.createLabel = function(position, length, index, labels, axis, axisOffset, labelOffset, group, classes, useForeignObject, eventEmitter) {\n var labelElement;\n var positionalData = {};\n\n positionalData[axis.units.pos] = position + labelOffset[axis.units.pos];\n positionalData[axis.counterUnits.pos] = labelOffset[axis.counterUnits.pos];\n positionalData[axis.units.len] = length;\n positionalData[axis.counterUnits.len] = axisOffset - 10;\n\n if(useForeignObject) {\n // We need to set width and height explicitly to px as span will not expand with width and height being\n // 100% in all browsers\n var content = '' +\n labels[index] + '';\n\n labelElement = group.foreignObject(content, Chartist.extend({\n style: 'overflow: visible;'\n }, positionalData));\n } else {\n labelElement = group.elem('text', positionalData, classes.join(' ')).text(labels[index]);\n }\n\n eventEmitter.emit('draw', Chartist.extend({\n type: 'label',\n axis: axis,\n index: index,\n group: group,\n element: labelElement,\n text: labels[index]\n }, positionalData));\n };\n\n /**\n * Helper to read series specific options from options object. It automatically falls back to the global option if\n * there is no option in the series options.\n *\n * @param {Object} series Series object\n * @param {Object} options Chartist options object\n * @param {string} key The options key that should be used to obtain the options\n * @returns {*}\n */\n Chartist.getSeriesOption = function(series, options, key) {\n if(series.name && options.series && options.series[series.name]) {\n var seriesOptions = options.series[series.name];\n return seriesOptions.hasOwnProperty(key) ? seriesOptions[key] : options[key];\n } else {\n return options[key];\n }\n };\n\n /**\n * Provides options handling functionality with callback for options changes triggered by responsive options and media query matches\n *\n * @memberof Chartist.Core\n * @param {Object} options Options set by user\n * @param {Array} responsiveOptions Optional functions to add responsive behavior to chart\n * @param {Object} eventEmitter The event emitter that will be used to emit the options changed events\n * @return {Object} The consolidated options object from the defaults, base and matching responsive options\n */\n Chartist.optionsProvider = function (options, responsiveOptions, eventEmitter) {\n var baseOptions = Chartist.extend({}, options),\n currentOptions,\n mediaQueryListeners = [],\n i;\n\n function updateCurrentOptions(preventChangedEvent) {\n var previousOptions = currentOptions;\n currentOptions = Chartist.extend({}, baseOptions);\n\n if (responsiveOptions) {\n for (i = 0; i < responsiveOptions.length; i++) {\n var mql = window.matchMedia(responsiveOptions[i][0]);\n if (mql.matches) {\n currentOptions = Chartist.extend(currentOptions, responsiveOptions[i][1]);\n }\n }\n }\n\n if(eventEmitter && !preventChangedEvent) {\n eventEmitter.emit('optionsChanged', {\n previousOptions: previousOptions,\n currentOptions: currentOptions\n });\n }\n }\n\n function removeMediaQueryListeners() {\n mediaQueryListeners.forEach(function(mql) {\n mql.removeListener(updateCurrentOptions);\n });\n }\n\n if (!window.matchMedia) {\n throw 'window.matchMedia not found! Make sure you\\'re using a polyfill.';\n } else if (responsiveOptions) {\n\n for (i = 0; i < responsiveOptions.length; i++) {\n var mql = window.matchMedia(responsiveOptions[i][0]);\n mql.addListener(updateCurrentOptions);\n mediaQueryListeners.push(mql);\n }\n }\n // Execute initially so we get the correct options\n updateCurrentOptions(true);\n\n return {\n removeMediaQueryListeners: removeMediaQueryListeners,\n getCurrentOptions: function getCurrentOptions() {\n return Chartist.extend({}, currentOptions);\n }\n };\n };\n\n}(window, document, Chartist));\n;/**\n * Chartist path interpolation functions.\n *\n * @module Chartist.Interpolation\n */\n/* global Chartist */\n(function(window, document, Chartist) {\n 'use strict';\n\n Chartist.Interpolation = {};\n\n /**\n * This interpolation function does not smooth the path and the result is only containing lines and no curves.\n *\n * @example\n * var chart = new Chartist.Line('.ct-chart', {\n * labels: [1, 2, 3, 4, 5],\n * series: [[1, 2, 8, 1, 7]]\n * }, {\n * lineSmooth: Chartist.Interpolation.none({\n * fillHoles: false\n * })\n * });\n *\n *\n * @memberof Chartist.Interpolation\n * @return {Function}\n */\n Chartist.Interpolation.none = function(options) {\n var defaultOptions = {\n fillHoles: false\n };\n options = Chartist.extend({}, defaultOptions, options);\n return function none(pathCoordinates, valueData) {\n var path = new Chartist.Svg.Path();\n var hole = true;\n\n for(var i = 0; i < pathCoordinates.length; i += 2) {\n var currX = pathCoordinates[i];\n var currY = pathCoordinates[i + 1];\n var currData = valueData[i / 2];\n\n if(currData.value !== undefined) {\n\n if(hole) {\n path.move(currX, currY, false, currData);\n } else {\n path.line(currX, currY, false, currData);\n }\n\n hole = false;\n } else if(!options.fillHoles) {\n hole = true;\n }\n }\n\n return path;\n };\n };\n\n /**\n * Simple smoothing creates horizontal handles that are positioned with a fraction of the length between two data points. You can use the divisor option to specify the amount of smoothing.\n *\n * Simple smoothing can be used instead of `Chartist.Smoothing.cardinal` if you'd like to get rid of the artifacts it produces sometimes. Simple smoothing produces less flowing lines but is accurate by hitting the points and it also doesn't swing below or above the given data point.\n *\n * All smoothing functions within Chartist are factory functions that accept an options parameter. The simple interpolation function accepts one configuration parameter `divisor`, between 1 and ∞, which controls the smoothing characteristics.\n *\n * @example\n * var chart = new Chartist.Line('.ct-chart', {\n * labels: [1, 2, 3, 4, 5],\n * series: [[1, 2, 8, 1, 7]]\n * }, {\n * lineSmooth: Chartist.Interpolation.simple({\n * divisor: 2,\n * fillHoles: false\n * })\n * });\n *\n *\n * @memberof Chartist.Interpolation\n * @param {Object} options The options of the simple interpolation factory function.\n * @return {Function}\n */\n Chartist.Interpolation.simple = function(options) {\n var defaultOptions = {\n divisor: 2,\n fillHoles: false\n };\n options = Chartist.extend({}, defaultOptions, options);\n\n var d = 1 / Math.max(1, options.divisor);\n\n return function simple(pathCoordinates, valueData) {\n var path = new Chartist.Svg.Path();\n var prevX, prevY, prevData;\n\n for(var i = 0; i < pathCoordinates.length; i += 2) {\n var currX = pathCoordinates[i];\n var currY = pathCoordinates[i + 1];\n var length = (currX - prevX) * d;\n var currData = valueData[i / 2];\n\n if(currData.value !== undefined) {\n\n if(prevData === undefined) {\n path.move(currX, currY, false, currData);\n } else {\n path.curve(\n prevX + length,\n prevY,\n currX - length,\n currY,\n currX,\n currY,\n false,\n currData\n );\n }\n\n prevX = currX;\n prevY = currY;\n prevData = currData;\n } else if(!options.fillHoles) {\n prevX = currX = prevData = undefined;\n }\n }\n\n return path;\n };\n };\n\n /**\n * Cardinal / Catmull-Rome spline interpolation is the default smoothing function in Chartist. It produces nice results where the splines will always meet the points. It produces some artifacts though when data values are increased or decreased rapidly. The line may not follow a very accurate path and if the line should be accurate this smoothing function does not produce the best results.\n *\n * Cardinal splines can only be created if there are more than two data points. If this is not the case this smoothing will fallback to `Chartist.Smoothing.none`.\n *\n * All smoothing functions within Chartist are factory functions that accept an options parameter. The cardinal interpolation function accepts one configuration parameter `tension`, between 0 and 1, which controls the smoothing intensity.\n *\n * @example\n * var chart = new Chartist.Line('.ct-chart', {\n * labels: [1, 2, 3, 4, 5],\n * series: [[1, 2, 8, 1, 7]]\n * }, {\n * lineSmooth: Chartist.Interpolation.cardinal({\n * tension: 1,\n * fillHoles: false\n * })\n * });\n *\n * @memberof Chartist.Interpolation\n * @param {Object} options The options of the cardinal factory function.\n * @return {Function}\n */\n Chartist.Interpolation.cardinal = function(options) {\n var defaultOptions = {\n tension: 1,\n fillHoles: false\n };\n\n options = Chartist.extend({}, defaultOptions, options);\n\n var t = Math.min(1, Math.max(0, options.tension)),\n c = 1 - t;\n\n // This function will help us to split pathCoordinates and valueData into segments that also contain pathCoordinates\n // and valueData. This way the existing functions can be reused and the segment paths can be joined afterwards.\n // This functionality is necessary to treat \"holes\" in the line charts\n function splitIntoSegments(pathCoordinates, valueData) {\n var segments = [];\n var hole = true;\n\n for(var i = 0; i < pathCoordinates.length; i += 2) {\n // If this value is a \"hole\" we set the hole flag\n if(valueData[i / 2].value === undefined) {\n if(!options.fillHoles) {\n hole = true;\n }\n } else {\n // If it's a valid value we need to check if we're coming out of a hole and create a new empty segment\n if(hole) {\n segments.push({\n pathCoordinates: [],\n valueData: []\n });\n // As we have a valid value now, we are not in a \"hole\" anymore\n hole = false;\n }\n\n // Add to the segment pathCoordinates and valueData\n segments[segments.length - 1].pathCoordinates.push(pathCoordinates[i], pathCoordinates[i + 1]);\n segments[segments.length - 1].valueData.push(valueData[i / 2]);\n }\n }\n\n return segments;\n }\n\n return function cardinal(pathCoordinates, valueData) {\n // First we try to split the coordinates into segments\n // This is necessary to treat \"holes\" in line charts\n var segments = splitIntoSegments(pathCoordinates, valueData);\n\n if(!segments.length) {\n // If there were no segments return 'Chartist.Interpolation.none'\n return Chartist.Interpolation.none()([]);\n } else if(segments.length > 1) {\n // If the split resulted in more that one segment we need to interpolate each segment individually and join them\n // afterwards together into a single path.\n var paths = [];\n // For each segment we will recurse the cardinal function\n segments.forEach(function(segment) {\n paths.push(cardinal(segment.pathCoordinates, segment.valueData));\n });\n // Join the segment path data into a single path and return\n return Chartist.Svg.Path.join(paths);\n } else {\n // If there was only one segment we can proceed regularly by using pathCoordinates and valueData from the first\n // segment\n pathCoordinates = segments[0].pathCoordinates;\n valueData = segments[0].valueData;\n\n // If less than two points we need to fallback to no smoothing\n if(pathCoordinates.length <= 4) {\n return Chartist.Interpolation.none()(pathCoordinates, valueData);\n }\n\n var path = new Chartist.Svg.Path().move(pathCoordinates[0], pathCoordinates[1], false, valueData[0]),\n z;\n\n for (var i = 0, iLen = pathCoordinates.length; iLen - 2 * !z > i; i += 2) {\n var p = [\n {x: +pathCoordinates[i - 2], y: +pathCoordinates[i - 1]},\n {x: +pathCoordinates[i], y: +pathCoordinates[i + 1]},\n {x: +pathCoordinates[i + 2], y: +pathCoordinates[i + 3]},\n {x: +pathCoordinates[i + 4], y: +pathCoordinates[i + 5]}\n ];\n if (z) {\n if (!i) {\n p[0] = {x: +pathCoordinates[iLen - 2], y: +pathCoordinates[iLen - 1]};\n } else if (iLen - 4 === i) {\n p[3] = {x: +pathCoordinates[0], y: +pathCoordinates[1]};\n } else if (iLen - 2 === i) {\n p[2] = {x: +pathCoordinates[0], y: +pathCoordinates[1]};\n p[3] = {x: +pathCoordinates[2], y: +pathCoordinates[3]};\n }\n } else {\n if (iLen - 4 === i) {\n p[3] = p[2];\n } else if (!i) {\n p[0] = {x: +pathCoordinates[i], y: +pathCoordinates[i + 1]};\n }\n }\n\n path.curve(\n (t * (-p[0].x + 6 * p[1].x + p[2].x) / 6) + (c * p[2].x),\n (t * (-p[0].y + 6 * p[1].y + p[2].y) / 6) + (c * p[2].y),\n (t * (p[1].x + 6 * p[2].x - p[3].x) / 6) + (c * p[2].x),\n (t * (p[1].y + 6 * p[2].y - p[3].y) / 6) + (c * p[2].y),\n p[2].x,\n p[2].y,\n false,\n valueData[(i + 2) / 2]\n );\n }\n\n return path;\n }\n };\n };\n\n /**\n * Step interpolation will cause the line chart to move in steps rather than diagonal or smoothed lines. This interpolation will create additional points that will also be drawn when the `showPoint` option is enabled.\n *\n * All smoothing functions within Chartist are factory functions that accept an options parameter. The step interpolation function accepts one configuration parameter `postpone`, that can be `true` or `false`. The default value is `true` and will cause the step to occur where the value actually changes. If a different behaviour is needed where the step is shifted to the left and happens before the actual value, this option can be set to `false`.\n *\n * @example\n * var chart = new Chartist.Line('.ct-chart', {\n * labels: [1, 2, 3, 4, 5],\n * series: [[1, 2, 8, 1, 7]]\n * }, {\n * lineSmooth: Chartist.Interpolation.step({\n * postpone: true,\n * fillHoles: false\n * })\n * });\n *\n * @memberof Chartist.Interpolation\n * @param options\n * @returns {Function}\n */\n Chartist.Interpolation.step = function(options) {\n var defaultOptions = {\n postpone: true,\n fillHoles: false\n };\n\n options = Chartist.extend({}, defaultOptions, options);\n\n return function step(pathCoordinates, valueData) {\n var path = new Chartist.Svg.Path();\n\n var prevX, prevY, prevData;\n\n for (var i = 0; i < pathCoordinates.length; i += 2) {\n var currX = pathCoordinates[i];\n var currY = pathCoordinates[i + 1];\n var currData = valueData[i / 2];\n\n // If the current point is also not a hole we can draw the step lines\n if(currData.value !== undefined) {\n if(prevData === undefined) {\n path.move(currX, currY, false, currData);\n } else {\n if(options.postpone) {\n // If postponed we should draw the step line with the value of the previous value\n path.line(currX, prevY, false, prevData);\n } else {\n // If not postponed we should draw the step line with the value of the current value\n path.line(prevX, currY, false, currData);\n }\n // Line to the actual point (this should only be a Y-Axis movement\n path.line(currX, currY, false, currData);\n }\n\n prevX = currX;\n prevY = currY;\n prevData = currData;\n } else if(!options.fillHoles) {\n prevX = prevY = prevData = undefined;\n }\n }\n\n return path;\n };\n };\n\n}(window, document, Chartist));\n;/**\n * A very basic event module that helps to generate and catch events.\n *\n * @module Chartist.Event\n */\n/* global Chartist */\n(function (window, document, Chartist) {\n 'use strict';\n\n Chartist.EventEmitter = function () {\n var handlers = [];\n\n /**\n * Add an event handler for a specific event\n *\n * @memberof Chartist.Event\n * @param {String} event The event name\n * @param {Function} handler A event handler function\n */\n function addEventHandler(event, handler) {\n handlers[event] = handlers[event] || [];\n handlers[event].push(handler);\n }\n\n /**\n * Remove an event handler of a specific event name or remove all event handlers for a specific event.\n *\n * @memberof Chartist.Event\n * @param {String} event The event name where a specific or all handlers should be removed\n * @param {Function} [handler] An optional event handler function. If specified only this specific handler will be removed and otherwise all handlers are removed.\n */\n function removeEventHandler(event, handler) {\n // Only do something if there are event handlers with this name existing\n if(handlers[event]) {\n // If handler is set we will look for a specific handler and only remove this\n if(handler) {\n handlers[event].splice(handlers[event].indexOf(handler), 1);\n if(handlers[event].length === 0) {\n delete handlers[event];\n }\n } else {\n // If no handler is specified we remove all handlers for this event\n delete handlers[event];\n }\n }\n }\n\n /**\n * Use this function to emit an event. All handlers that are listening for this event will be triggered with the data parameter.\n *\n * @memberof Chartist.Event\n * @param {String} event The event name that should be triggered\n * @param {*} data Arbitrary data that will be passed to the event handler callback functions\n */\n function emit(event, data) {\n // Only do something if there are event handlers with this name existing\n if(handlers[event]) {\n handlers[event].forEach(function(handler) {\n handler(data);\n });\n }\n\n // Emit event to star event handlers\n if(handlers['*']) {\n handlers['*'].forEach(function(starHandler) {\n starHandler(event, data);\n });\n }\n }\n\n return {\n addEventHandler: addEventHandler,\n removeEventHandler: removeEventHandler,\n emit: emit\n };\n };\n\n}(window, document, Chartist));\n;/**\n * This module provides some basic prototype inheritance utilities.\n *\n * @module Chartist.Class\n */\n/* global Chartist */\n(function(window, document, Chartist) {\n 'use strict';\n\n function listToArray(list) {\n var arr = [];\n if (list.length) {\n for (var i = 0; i < list.length; i++) {\n arr.push(list[i]);\n }\n }\n return arr;\n }\n\n /**\n * Method to extend from current prototype.\n *\n * @memberof Chartist.Class\n * @param {Object} properties The object that serves as definition for the prototype that gets created for the new class. This object should always contain a constructor property that is the desired constructor for the newly created class.\n * @param {Object} [superProtoOverride] By default extens will use the current class prototype or Chartist.class. With this parameter you can specify any super prototype that will be used.\n * @return {Function} Constructor function of the new class\n *\n * @example\n * var Fruit = Class.extend({\n * color: undefined,\n * sugar: undefined,\n *\n * constructor: function(color, sugar) {\n * this.color = color;\n * this.sugar = sugar;\n * },\n *\n * eat: function() {\n * this.sugar = 0;\n * return this;\n * }\n * });\n *\n * var Banana = Fruit.extend({\n * length: undefined,\n *\n * constructor: function(length, sugar) {\n * Banana.super.constructor.call(this, 'Yellow', sugar);\n * this.length = length;\n * }\n * });\n *\n * var banana = new Banana(20, 40);\n * console.log('banana instanceof Fruit', banana instanceof Fruit);\n * console.log('Fruit is prototype of banana', Fruit.prototype.isPrototypeOf(banana));\n * console.log('bananas prototype is Fruit', Object.getPrototypeOf(banana) === Fruit.prototype);\n * console.log(banana.sugar);\n * console.log(banana.eat().sugar);\n * console.log(banana.color);\n */\n function extend(properties, superProtoOverride) {\n var superProto = superProtoOverride || this.prototype || Chartist.Class;\n var proto = Object.create(superProto);\n\n Chartist.Class.cloneDefinitions(proto, properties);\n\n var constr = function() {\n var fn = proto.constructor || function () {},\n instance;\n\n // If this is linked to the Chartist namespace the constructor was not called with new\n // To provide a fallback we will instantiate here and return the instance\n instance = this === Chartist ? Object.create(proto) : this;\n fn.apply(instance, Array.prototype.slice.call(arguments, 0));\n\n // If this constructor was not called with new we need to return the instance\n // This will not harm when the constructor has been called with new as the returned value is ignored\n return instance;\n };\n\n constr.prototype = proto;\n constr.super = superProto;\n constr.extend = this.extend;\n\n return constr;\n }\n\n // Variable argument list clones args > 0 into args[0] and retruns modified args[0]\n function cloneDefinitions() {\n var args = listToArray(arguments);\n var target = args[0];\n\n args.splice(1, args.length - 1).forEach(function (source) {\n Object.getOwnPropertyNames(source).forEach(function (propName) {\n // If this property already exist in target we delete it first\n delete target[propName];\n // Define the property with the descriptor from source\n Object.defineProperty(target, propName,\n Object.getOwnPropertyDescriptor(source, propName));\n });\n });\n\n return target;\n }\n\n Chartist.Class = {\n extend: extend,\n cloneDefinitions: cloneDefinitions\n };\n\n}(window, document, Chartist));\n;/**\n * Base for all chart types. The methods in Chartist.Base are inherited to all chart types.\n *\n * @module Chartist.Base\n */\n/* global Chartist */\n(function(window, document, Chartist) {\n 'use strict';\n\n // TODO: Currently we need to re-draw the chart on window resize. This is usually very bad and will affect performance.\n // This is done because we can't work with relative coordinates when drawing the chart because SVG Path does not\n // work with relative positions yet. We need to check if we can do a viewBox hack to switch to percentage.\n // See http://mozilla.6506.n7.nabble.com/Specyfing-paths-with-percentages-unit-td247474.html\n // Update: can be done using the above method tested here: http://codepen.io/gionkunz/pen/KDvLj\n // The problem is with the label offsets that can't be converted into percentage and affecting the chart container\n /**\n * Updates the chart which currently does a full reconstruction of the SVG DOM\n *\n * @param {Object} [data] Optional data you'd like to set for the chart before it will update. If not specified the update method will use the data that is already configured with the chart.\n * @param {Object} [options] Optional options you'd like to add to the previous options for the chart before it will update. If not specified the update method will use the options that have been already configured with the chart.\n * @param {Boolean} [override] If set to true, the passed options will be used to extend the options that have been configured already. Otherwise the chart default options will be used as the base\n * @memberof Chartist.Base\n */\n function update(data, options, override) {\n if(data) {\n this.data = data;\n // Event for data transformation that allows to manipulate the data before it gets rendered in the charts\n this.eventEmitter.emit('data', {\n type: 'update',\n data: this.data\n });\n }\n\n if(options) {\n this.options = Chartist.extend({}, override ? this.options : this.defaultOptions, options);\n\n // If chartist was not initialized yet, we just set the options and leave the rest to the initialization\n // Otherwise we re-create the optionsProvider at this point\n if(!this.initializeTimeoutId) {\n this.optionsProvider.removeMediaQueryListeners();\n this.optionsProvider = Chartist.optionsProvider(this.options, this.responsiveOptions, this.eventEmitter);\n }\n }\n\n // Only re-created the chart if it has been initialized yet\n if(!this.initializeTimeoutId) {\n this.createChart(this.optionsProvider.getCurrentOptions());\n }\n\n // Return a reference to the chart object to chain up calls\n return this;\n }\n\n /**\n * This method can be called on the API object of each chart and will un-register all event listeners that were added to other components. This currently includes a window.resize listener as well as media query listeners if any responsive options have been provided. Use this function if you need to destroy and recreate Chartist charts dynamically.\n *\n * @memberof Chartist.Base\n */\n function detach() {\n // Only detach if initialization already occurred on this chart. If this chart still hasn't initialized (therefore\n // the initializationTimeoutId is still a valid timeout reference, we will clear the timeout\n if(!this.initializeTimeoutId) {\n window.removeEventListener('resize', this.resizeListener);\n this.optionsProvider.removeMediaQueryListeners();\n } else {\n window.clearTimeout(this.initializeTimeoutId);\n }\n\n return this;\n }\n\n /**\n * Use this function to register event handlers. The handler callbacks are synchronous and will run in the main thread rather than the event loop.\n *\n * @memberof Chartist.Base\n * @param {String} event Name of the event. Check the examples for supported events.\n * @param {Function} handler The handler function that will be called when an event with the given name was emitted. This function will receive a data argument which contains event data. See the example for more details.\n */\n function on(event, handler) {\n this.eventEmitter.addEventHandler(event, handler);\n return this;\n }\n\n /**\n * Use this function to un-register event handlers. If the handler function parameter is omitted all handlers for the given event will be un-registered.\n *\n * @memberof Chartist.Base\n * @param {String} event Name of the event for which a handler should be removed\n * @param {Function} [handler] The handler function that that was previously used to register a new event handler. This handler will be removed from the event handler list. If this parameter is omitted then all event handlers for the given event are removed from the list.\n */\n function off(event, handler) {\n this.eventEmitter.removeEventHandler(event, handler);\n return this;\n }\n\n function initialize() {\n // Add window resize listener that re-creates the chart\n window.addEventListener('resize', this.resizeListener);\n\n // Obtain current options based on matching media queries (if responsive options are given)\n // This will also register a listener that is re-creating the chart based on media changes\n this.optionsProvider = Chartist.optionsProvider(this.options, this.responsiveOptions, this.eventEmitter);\n // Register options change listener that will trigger a chart update\n this.eventEmitter.addEventHandler('optionsChanged', function() {\n this.update();\n }.bind(this));\n\n // Before the first chart creation we need to register us with all plugins that are configured\n // Initialize all relevant plugins with our chart object and the plugin options specified in the config\n if(this.options.plugins) {\n this.options.plugins.forEach(function(plugin) {\n if(plugin instanceof Array) {\n plugin[0](this, plugin[1]);\n } else {\n plugin(this);\n }\n }.bind(this));\n }\n\n // Event for data transformation that allows to manipulate the data before it gets rendered in the charts\n this.eventEmitter.emit('data', {\n type: 'initial',\n data: this.data\n });\n\n // Create the first chart\n this.createChart(this.optionsProvider.getCurrentOptions());\n\n // As chart is initialized from the event loop now we can reset our timeout reference\n // This is important if the chart gets initialized on the same element twice\n this.initializeTimeoutId = undefined;\n }\n\n /**\n * Constructor of chart base class.\n *\n * @param query\n * @param data\n * @param defaultOptions\n * @param options\n * @param responsiveOptions\n * @constructor\n */\n function Base(query, data, defaultOptions, options, responsiveOptions) {\n this.container = Chartist.querySelector(query);\n this.data = data;\n this.defaultOptions = defaultOptions;\n this.options = options;\n this.responsiveOptions = responsiveOptions;\n this.eventEmitter = Chartist.EventEmitter();\n this.supportsForeignObject = Chartist.Svg.isSupported('Extensibility');\n this.supportsAnimations = Chartist.Svg.isSupported('AnimationEventsAttribute');\n this.resizeListener = function resizeListener(){\n this.update();\n }.bind(this);\n\n if(this.container) {\n // If chartist was already initialized in this container we are detaching all event listeners first\n if(this.container.__chartist__) {\n this.container.__chartist__.detach();\n }\n\n this.container.__chartist__ = this;\n }\n\n // Using event loop for first draw to make it possible to register event listeners in the same call stack where\n // the chart was created.\n this.initializeTimeoutId = setTimeout(initialize.bind(this), 0);\n }\n\n // Creating the chart base class\n Chartist.Base = Chartist.Class.extend({\n constructor: Base,\n optionsProvider: undefined,\n container: undefined,\n svg: undefined,\n eventEmitter: undefined,\n createChart: function() {\n throw new Error('Base chart type can\\'t be instantiated!');\n },\n update: update,\n detach: detach,\n on: on,\n off: off,\n version: Chartist.version,\n supportsForeignObject: false\n });\n\n}(window, document, Chartist));\n;/**\n * Chartist SVG module for simple SVG DOM abstraction\n *\n * @module Chartist.Svg\n */\n/* global Chartist */\n(function(window, document, Chartist) {\n 'use strict';\n\n /**\n * Chartist.Svg creates a new SVG object wrapper with a starting element. You can use the wrapper to fluently create sub-elements and modify them.\n *\n * @memberof Chartist.Svg\n * @constructor\n * @param {String|Element} name The name of the SVG element to create or an SVG dom element which should be wrapped into Chartist.Svg\n * @param {Object} attributes An object with properties that will be added as attributes to the SVG element that is created. Attributes with undefined values will not be added.\n * @param {String} className This class or class list will be added to the SVG element\n * @param {Object} parent The parent SVG wrapper object where this newly created wrapper and it's element will be attached to as child\n * @param {Boolean} insertFirst If this param is set to true in conjunction with a parent element the newly created element will be added as first child element in the parent element\n */\n function Svg(name, attributes, className, parent, insertFirst) {\n // If Svg is getting called with an SVG element we just return the wrapper\n if(name instanceof Element) {\n this._node = name;\n } else {\n this._node = document.createElementNS(Chartist.namespaces.svg, name);\n\n // If this is an SVG element created then custom namespace\n if(name === 'svg') {\n this.attr({\n 'xmlns:ct': Chartist.namespaces.ct\n });\n }\n }\n\n if(attributes) {\n this.attr(attributes);\n }\n\n if(className) {\n this.addClass(className);\n }\n\n if(parent) {\n if (insertFirst && parent._node.firstChild) {\n parent._node.insertBefore(this._node, parent._node.firstChild);\n } else {\n parent._node.appendChild(this._node);\n }\n }\n }\n\n /**\n * Set attributes on the current SVG element of the wrapper you're currently working on.\n *\n * @memberof Chartist.Svg\n * @param {Object|String} attributes An object with properties that will be added as attributes to the SVG element that is created. Attributes with undefined values will not be added. If this parameter is a String then the function is used as a getter and will return the attribute value.\n * @param {String} ns If specified, the attribute will be obtained using getAttributeNs. In order to write namepsaced attributes you can use the namespace:attribute notation within the attributes object.\n * @return {Object|String} The current wrapper object will be returned so it can be used for chaining or the attribute value if used as getter function.\n */\n function attr(attributes, ns) {\n if(typeof attributes === 'string') {\n if(ns) {\n return this._node.getAttributeNS(ns, attributes);\n } else {\n return this._node.getAttribute(attributes);\n }\n }\n\n Object.keys(attributes).forEach(function(key) {\n // If the attribute value is undefined we can skip this one\n if(attributes[key] === undefined) {\n return;\n }\n\n if (key.indexOf(':') !== -1) {\n var namespacedAttribute = key.split(':');\n this._node.setAttributeNS(Chartist.namespaces[namespacedAttribute[0]], key, attributes[key]);\n } else {\n this._node.setAttribute(key, attributes[key]);\n }\n }.bind(this));\n\n return this;\n }\n\n /**\n * Create a new SVG element whose wrapper object will be selected for further operations. This way you can also create nested groups easily.\n *\n * @memberof Chartist.Svg\n * @param {String} name The name of the SVG element that should be created as child element of the currently selected element wrapper\n * @param {Object} [attributes] An object with properties that will be added as attributes to the SVG element that is created. Attributes with undefined values will not be added.\n * @param {String} [className] This class or class list will be added to the SVG element\n * @param {Boolean} [insertFirst] If this param is set to true in conjunction with a parent element the newly created element will be added as first child element in the parent element\n * @return {Chartist.Svg} Returns a Chartist.Svg wrapper object that can be used to modify the containing SVG data\n */\n function elem(name, attributes, className, insertFirst) {\n return new Chartist.Svg(name, attributes, className, this, insertFirst);\n }\n\n /**\n * Returns the parent Chartist.SVG wrapper object\n *\n * @memberof Chartist.Svg\n * @return {Chartist.Svg} Returns a Chartist.Svg wrapper around the parent node of the current node. If the parent node is not existing or it's not an SVG node then this function will return null.\n */\n function parent() {\n return this._node.parentNode instanceof SVGElement ? new Chartist.Svg(this._node.parentNode) : null;\n }\n\n /**\n * This method returns a Chartist.Svg wrapper around the root SVG element of the current tree.\n *\n * @memberof Chartist.Svg\n * @return {Chartist.Svg} The root SVG element wrapped in a Chartist.Svg element\n */\n function root() {\n var node = this._node;\n while(node.nodeName !== 'svg') {\n node = node.parentNode;\n }\n return new Chartist.Svg(node);\n }\n\n /**\n * Find the first child SVG element of the current element that matches a CSS selector. The returned object is a Chartist.Svg wrapper.\n *\n * @memberof Chartist.Svg\n * @param {String} selector A CSS selector that is used to query for child SVG elements\n * @return {Chartist.Svg} The SVG wrapper for the element found or null if no element was found\n */\n function querySelector(selector) {\n var foundNode = this._node.querySelector(selector);\n return foundNode ? new Chartist.Svg(foundNode) : null;\n }\n\n /**\n * Find the all child SVG elements of the current element that match a CSS selector. The returned object is a Chartist.Svg.List wrapper.\n *\n * @memberof Chartist.Svg\n * @param {String} selector A CSS selector that is used to query for child SVG elements\n * @return {Chartist.Svg.List} The SVG wrapper list for the element found or null if no element was found\n */\n function querySelectorAll(selector) {\n var foundNodes = this._node.querySelectorAll(selector);\n return foundNodes.length ? new Chartist.Svg.List(foundNodes) : null;\n }\n\n /**\n * This method creates a foreignObject (see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/foreignObject) that allows to embed HTML content into a SVG graphic. With the help of foreignObjects you can enable the usage of regular HTML elements inside of SVG where they are subject for SVG positioning and transformation but the Browser will use the HTML rendering capabilities for the containing DOM.\n *\n * @memberof Chartist.Svg\n * @param {Node|String} content The DOM Node, or HTML string that will be converted to a DOM Node, that is then placed into and wrapped by the foreignObject\n * @param {String} [attributes] An object with properties that will be added as attributes to the foreignObject element that is created. Attributes with undefined values will not be added.\n * @param {String} [className] This class or class list will be added to the SVG element\n * @param {Boolean} [insertFirst] Specifies if the foreignObject should be inserted as first child\n * @return {Chartist.Svg} New wrapper object that wraps the foreignObject element\n */\n function foreignObject(content, attributes, className, insertFirst) {\n // If content is string then we convert it to DOM\n // TODO: Handle case where content is not a string nor a DOM Node\n if(typeof content === 'string') {\n var container = document.createElement('div');\n container.innerHTML = content;\n content = container.firstChild;\n }\n\n // Adding namespace to content element\n content.setAttribute('xmlns', Chartist.namespaces.xmlns);\n\n // Creating the foreignObject without required extension attribute (as described here\n // http://www.w3.org/TR/SVG/extend.html#ForeignObjectElement)\n var fnObj = this.elem('foreignObject', attributes, className, insertFirst);\n\n // Add content to foreignObjectElement\n fnObj._node.appendChild(content);\n\n return fnObj;\n }\n\n /**\n * This method adds a new text element to the current Chartist.Svg wrapper.\n *\n * @memberof Chartist.Svg\n * @param {String} t The text that should be added to the text element that is created\n * @return {Chartist.Svg} The same wrapper object that was used to add the newly created element\n */\n function text(t) {\n this._node.appendChild(document.createTextNode(t));\n return this;\n }\n\n /**\n * This method will clear all child nodes of the current wrapper object.\n *\n * @memberof Chartist.Svg\n * @return {Chartist.Svg} The same wrapper object that got emptied\n */\n function empty() {\n while (this._node.firstChild) {\n this._node.removeChild(this._node.firstChild);\n }\n\n return this;\n }\n\n /**\n * This method will cause the current wrapper to remove itself from its parent wrapper. Use this method if you'd like to get rid of an element in a given DOM structure.\n *\n * @memberof Chartist.Svg\n * @return {Chartist.Svg} The parent wrapper object of the element that got removed\n */\n function remove() {\n this._node.parentNode.removeChild(this._node);\n return this.parent();\n }\n\n /**\n * This method will replace the element with a new element that can be created outside of the current DOM.\n *\n * @memberof Chartist.Svg\n * @param {Chartist.Svg} newElement The new Chartist.Svg object that will be used to replace the current wrapper object\n * @return {Chartist.Svg} The wrapper of the new element\n */\n function replace(newElement) {\n this._node.parentNode.replaceChild(newElement._node, this._node);\n return newElement;\n }\n\n /**\n * This method will append an element to the current element as a child.\n *\n * @memberof Chartist.Svg\n * @param {Chartist.Svg} element The Chartist.Svg element that should be added as a child\n * @param {Boolean} [insertFirst] Specifies if the element should be inserted as first child\n * @return {Chartist.Svg} The wrapper of the appended object\n */\n function append(element, insertFirst) {\n if(insertFirst && this._node.firstChild) {\n this._node.insertBefore(element._node, this._node.firstChild);\n } else {\n this._node.appendChild(element._node);\n }\n\n return this;\n }\n\n /**\n * Returns an array of class names that are attached to the current wrapper element. This method can not be chained further.\n *\n * @memberof Chartist.Svg\n * @return {Array} A list of classes or an empty array if there are no classes on the current element\n */\n function classes() {\n return this._node.getAttribute('class') ? this._node.getAttribute('class').trim().split(/\\s+/) : [];\n }\n\n /**\n * Adds one or a space separated list of classes to the current element and ensures the classes are only existing once.\n *\n * @memberof Chartist.Svg\n * @param {String} names A white space separated list of class names\n * @return {Chartist.Svg} The wrapper of the current element\n */\n function addClass(names) {\n this._node.setAttribute('class',\n this.classes(this._node)\n .concat(names.trim().split(/\\s+/))\n .filter(function(elem, pos, self) {\n return self.indexOf(elem) === pos;\n }).join(' ')\n );\n\n return this;\n }\n\n /**\n * Removes one or a space separated list of classes from the current element.\n *\n * @memberof Chartist.Svg\n * @param {String} names A white space separated list of class names\n * @return {Chartist.Svg} The wrapper of the current element\n */\n function removeClass(names) {\n var removedClasses = names.trim().split(/\\s+/);\n\n this._node.setAttribute('class', this.classes(this._node).filter(function(name) {\n return removedClasses.indexOf(name) === -1;\n }).join(' '));\n\n return this;\n }\n\n /**\n * Removes all classes from the current element.\n *\n * @memberof Chartist.Svg\n * @return {Chartist.Svg} The wrapper of the current element\n */\n function removeAllClasses() {\n this._node.setAttribute('class', '');\n\n return this;\n }\n\n /**\n * Get element height using `getBoundingClientRect`\n *\n * @memberof Chartist.Svg\n * @return {Number} The elements height in pixels\n */\n function height() {\n return this._node.getBoundingClientRect().height;\n }\n\n /**\n * Get element width using `getBoundingClientRect`\n *\n * @memberof Chartist.Core\n * @return {Number} The elements width in pixels\n */\n function width() {\n return this._node.getBoundingClientRect().width;\n }\n\n /**\n * The animate function lets you animate the current element with SMIL animations. You can add animations for multiple attributes at the same time by using an animation definition object. This object should contain SMIL animation attributes. Please refer to http://www.w3.org/TR/SVG/animate.html for a detailed specification about the available animation attributes. Additionally an easing property can be passed in the animation definition object. This can be a string with a name of an easing function in `Chartist.Svg.Easing` or an array with four numbers specifying a cubic Bézier curve.\n * **An animations object could look like this:**\n * ```javascript\n * element.animate({\n * opacity: {\n * dur: 1000,\n * from: 0,\n * to: 1\n * },\n * x1: {\n * dur: '1000ms',\n * from: 100,\n * to: 200,\n * easing: 'easeOutQuart'\n * },\n * y1: {\n * dur: '2s',\n * from: 0,\n * to: 100\n * }\n * });\n * ```\n * **Automatic unit conversion**\n * For the `dur` and the `begin` animate attribute you can also omit a unit by passing a number. The number will automatically be converted to milli seconds.\n * **Guided mode**\n * The default behavior of SMIL animations with offset using the `begin` attribute is that the attribute will keep it's original value until the animation starts. Mostly this behavior is not desired as you'd like to have your element attributes already initialized with the animation `from` value even before the animation starts. Also if you don't specify `fill=\"freeze\"` on an animate element or if you delete the animation after it's done (which is done in guided mode) the attribute will switch back to the initial value. This behavior is also not desired when performing simple one-time animations. For one-time animations you'd want to trigger animations immediately instead of relative to the document begin time. That's why in guided mode Chartist.Svg will also use the `begin` property to schedule a timeout and manually start the animation after the timeout. If you're using multiple SMIL definition objects for an attribute (in an array), guided mode will be disabled for this attribute, even if you explicitly enabled it.\n * If guided mode is enabled the following behavior is added:\n * - Before the animation starts (even when delayed with `begin`) the animated attribute will be set already to the `from` value of the animation\n * - `begin` is explicitly set to `indefinite` so it can be started manually without relying on document begin time (creation)\n * - The animate element will be forced to use `fill=\"freeze\"`\n * - The animation will be triggered with `beginElement()` in a timeout where `begin` of the definition object is interpreted in milli seconds. If no `begin` was specified the timeout is triggered immediately.\n * - After the animation the element attribute value will be set to the `to` value of the animation\n * - The animate element is deleted from the DOM\n *\n * @memberof Chartist.Svg\n * @param {Object} animations An animations object where the property keys are the attributes you'd like to animate. The properties should be objects again that contain the SMIL animation attributes (usually begin, dur, from, and to). The property begin and dur is auto converted (see Automatic unit conversion). You can also schedule multiple animations for the same attribute by passing an Array of SMIL definition objects. Attributes that contain an array of SMIL definition objects will not be executed in guided mode.\n * @param {Boolean} guided Specify if guided mode should be activated for this animation (see Guided mode). If not otherwise specified, guided mode will be activated.\n * @param {Object} eventEmitter If specified, this event emitter will be notified when an animation starts or ends.\n * @return {Chartist.Svg} The current element where the animation was added\n */\n function animate(animations, guided, eventEmitter) {\n if(guided === undefined) {\n guided = true;\n }\n\n Object.keys(animations).forEach(function createAnimateForAttributes(attribute) {\n\n function createAnimate(animationDefinition, guided) {\n var attributeProperties = {},\n animate,\n timeout,\n easing;\n\n // Check if an easing is specified in the definition object and delete it from the object as it will not\n // be part of the animate element attributes.\n if(animationDefinition.easing) {\n // If already an easing Bézier curve array we take it or we lookup a easing array in the Easing object\n easing = animationDefinition.easing instanceof Array ?\n animationDefinition.easing :\n Chartist.Svg.Easing[animationDefinition.easing];\n delete animationDefinition.easing;\n }\n\n // If numeric dur or begin was provided we assume milli seconds\n animationDefinition.begin = Chartist.ensureUnit(animationDefinition.begin, 'ms');\n animationDefinition.dur = Chartist.ensureUnit(animationDefinition.dur, 'ms');\n\n if(easing) {\n animationDefinition.calcMode = 'spline';\n animationDefinition.keySplines = easing.join(' ');\n animationDefinition.keyTimes = '0;1';\n }\n\n // Adding \"fill: freeze\" if we are in guided mode and set initial attribute values\n if(guided) {\n animationDefinition.fill = 'freeze';\n // Animated property on our element should already be set to the animation from value in guided mode\n attributeProperties[attribute] = animationDefinition.from;\n this.attr(attributeProperties);\n\n // In guided mode we also set begin to indefinite so we can trigger the start manually and put the begin\n // which needs to be in ms aside\n timeout = Chartist.quantity(animationDefinition.begin || 0).value;\n animationDefinition.begin = 'indefinite';\n }\n\n animate = this.elem('animate', Chartist.extend({\n attributeName: attribute\n }, animationDefinition));\n\n if(guided) {\n // If guided we take the value that was put aside in timeout and trigger the animation manually with a timeout\n setTimeout(function() {\n // If beginElement fails we set the animated attribute to the end position and remove the animate element\n // This happens if the SMIL ElementTimeControl interface is not supported or any other problems occured in\n // the browser. (Currently FF 34 does not support animate elements in foreignObjects)\n try {\n animate._node.beginElement();\n } catch(err) {\n // Set animated attribute to current animated value\n attributeProperties[attribute] = animationDefinition.to;\n this.attr(attributeProperties);\n // Remove the animate element as it's no longer required\n animate.remove();\n }\n }.bind(this), timeout);\n }\n\n if(eventEmitter) {\n animate._node.addEventListener('beginEvent', function handleBeginEvent() {\n eventEmitter.emit('animationBegin', {\n element: this,\n animate: animate._node,\n params: animationDefinition\n });\n }.bind(this));\n }\n\n animate._node.addEventListener('endEvent', function handleEndEvent() {\n if(eventEmitter) {\n eventEmitter.emit('animationEnd', {\n element: this,\n animate: animate._node,\n params: animationDefinition\n });\n }\n\n if(guided) {\n // Set animated attribute to current animated value\n attributeProperties[attribute] = animationDefinition.to;\n this.attr(attributeProperties);\n // Remove the animate element as it's no longer required\n animate.remove();\n }\n }.bind(this));\n }\n\n // If current attribute is an array of definition objects we create an animate for each and disable guided mode\n if(animations[attribute] instanceof Array) {\n animations[attribute].forEach(function(animationDefinition) {\n createAnimate.bind(this)(animationDefinition, false);\n }.bind(this));\n } else {\n createAnimate.bind(this)(animations[attribute], guided);\n }\n\n }.bind(this));\n\n return this;\n }\n\n Chartist.Svg = Chartist.Class.extend({\n constructor: Svg,\n attr: attr,\n elem: elem,\n parent: parent,\n root: root,\n querySelector: querySelector,\n querySelectorAll: querySelectorAll,\n foreignObject: foreignObject,\n text: text,\n empty: empty,\n remove: remove,\n replace: replace,\n append: append,\n classes: classes,\n addClass: addClass,\n removeClass: removeClass,\n removeAllClasses: removeAllClasses,\n height: height,\n width: width,\n animate: animate\n });\n\n /**\n * This method checks for support of a given SVG feature like Extensibility, SVG-animation or the like. Check http://www.w3.org/TR/SVG11/feature for a detailed list.\n *\n * @memberof Chartist.Svg\n * @param {String} feature The SVG 1.1 feature that should be checked for support.\n * @return {Boolean} True of false if the feature is supported or not\n */\n Chartist.Svg.isSupported = function(feature) {\n return document.implementation.hasFeature('http://www.w3.org/TR/SVG11/feature#' + feature, '1.1');\n };\n\n /**\n * This Object contains some standard easing cubic bezier curves. Then can be used with their name in the `Chartist.Svg.animate`. You can also extend the list and use your own name in the `animate` function. Click the show code button to see the available bezier functions.\n *\n * @memberof Chartist.Svg\n */\n var easingCubicBeziers = {\n easeInSine: [0.47, 0, 0.745, 0.715],\n easeOutSine: [0.39, 0.575, 0.565, 1],\n easeInOutSine: [0.445, 0.05, 0.55, 0.95],\n easeInQuad: [0.55, 0.085, 0.68, 0.53],\n easeOutQuad: [0.25, 0.46, 0.45, 0.94],\n easeInOutQuad: [0.455, 0.03, 0.515, 0.955],\n easeInCubic: [0.55, 0.055, 0.675, 0.19],\n easeOutCubic: [0.215, 0.61, 0.355, 1],\n easeInOutCubic: [0.645, 0.045, 0.355, 1],\n easeInQuart: [0.895, 0.03, 0.685, 0.22],\n easeOutQuart: [0.165, 0.84, 0.44, 1],\n easeInOutQuart: [0.77, 0, 0.175, 1],\n easeInQuint: [0.755, 0.05, 0.855, 0.06],\n easeOutQuint: [0.23, 1, 0.32, 1],\n easeInOutQuint: [0.86, 0, 0.07, 1],\n easeInExpo: [0.95, 0.05, 0.795, 0.035],\n easeOutExpo: [0.19, 1, 0.22, 1],\n easeInOutExpo: [1, 0, 0, 1],\n easeInCirc: [0.6, 0.04, 0.98, 0.335],\n easeOutCirc: [0.075, 0.82, 0.165, 1],\n easeInOutCirc: [0.785, 0.135, 0.15, 0.86],\n easeInBack: [0.6, -0.28, 0.735, 0.045],\n easeOutBack: [0.175, 0.885, 0.32, 1.275],\n easeInOutBack: [0.68, -0.55, 0.265, 1.55]\n };\n\n Chartist.Svg.Easing = easingCubicBeziers;\n\n /**\n * This helper class is to wrap multiple `Chartist.Svg` elements into a list where you can call the `Chartist.Svg` functions on all elements in the list with one call. This is helpful when you'd like to perform calls with `Chartist.Svg` on multiple elements.\n * An instance of this class is also returned by `Chartist.Svg.querySelectorAll`.\n *\n * @memberof Chartist.Svg\n * @param {Array|NodeList} nodeList An Array of SVG DOM nodes or a SVG DOM NodeList (as returned by document.querySelectorAll)\n * @constructor\n */\n function SvgList(nodeList) {\n var list = this;\n\n this.svgElements = [];\n for(var i = 0; i < nodeList.length; i++) {\n this.svgElements.push(new Chartist.Svg(nodeList[i]));\n }\n\n // Add delegation methods for Chartist.Svg\n Object.keys(Chartist.Svg.prototype).filter(function(prototypeProperty) {\n return ['constructor',\n 'parent',\n 'querySelector',\n 'querySelectorAll',\n 'replace',\n 'append',\n 'classes',\n 'height',\n 'width'].indexOf(prototypeProperty) === -1;\n }).forEach(function(prototypeProperty) {\n list[prototypeProperty] = function() {\n var args = Array.prototype.slice.call(arguments, 0);\n list.svgElements.forEach(function(element) {\n Chartist.Svg.prototype[prototypeProperty].apply(element, args);\n });\n return list;\n };\n });\n }\n\n Chartist.Svg.List = Chartist.Class.extend({\n constructor: SvgList\n });\n}(window, document, Chartist));\n;/**\n * Chartist SVG path module for SVG path description creation and modification.\n *\n * @module Chartist.Svg.Path\n */\n/* global Chartist */\n(function(window, document, Chartist) {\n 'use strict';\n\n /**\n * Contains the descriptors of supported element types in a SVG path. Currently only move, line and curve are supported.\n *\n * @memberof Chartist.Svg.Path\n * @type {Object}\n */\n var elementDescriptions = {\n m: ['x', 'y'],\n l: ['x', 'y'],\n c: ['x1', 'y1', 'x2', 'y2', 'x', 'y'],\n a: ['rx', 'ry', 'xAr', 'lAf', 'sf', 'x', 'y']\n };\n\n /**\n * Default options for newly created SVG path objects.\n *\n * @memberof Chartist.Svg.Path\n * @type {Object}\n */\n var defaultOptions = {\n // The accuracy in digit count after the decimal point. This will be used to round numbers in the SVG path. If this option is set to false then no rounding will be performed.\n accuracy: 3\n };\n\n function element(command, params, pathElements, pos, relative, data) {\n var pathElement = Chartist.extend({\n command: relative ? command.toLowerCase() : command.toUpperCase()\n }, params, data ? { data: data } : {} );\n\n pathElements.splice(pos, 0, pathElement);\n }\n\n function forEachParam(pathElements, cb) {\n pathElements.forEach(function(pathElement, pathElementIndex) {\n elementDescriptions[pathElement.command.toLowerCase()].forEach(function(paramName, paramIndex) {\n cb(pathElement, paramName, pathElementIndex, paramIndex, pathElements);\n });\n });\n }\n\n /**\n * Used to construct a new path object.\n *\n * @memberof Chartist.Svg.Path\n * @param {Boolean} close If set to true then this path will be closed when stringified (with a Z at the end)\n * @param {Object} options Options object that overrides the default objects. See default options for more details.\n * @constructor\n */\n function SvgPath(close, options) {\n this.pathElements = [];\n this.pos = 0;\n this.close = close;\n this.options = Chartist.extend({}, defaultOptions, options);\n }\n\n /**\n * Gets or sets the current position (cursor) inside of the path. You can move around the cursor freely but limited to 0 or the count of existing elements. All modifications with element functions will insert new elements at the position of this cursor.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} [pos] If a number is passed then the cursor is set to this position in the path element array.\n * @return {Chartist.Svg.Path|Number} If the position parameter was passed then the return value will be the path object for easy call chaining. If no position parameter was passed then the current position is returned.\n */\n function position(pos) {\n if(pos !== undefined) {\n this.pos = Math.max(0, Math.min(this.pathElements.length, pos));\n return this;\n } else {\n return this.pos;\n }\n }\n\n /**\n * Removes elements from the path starting at the current position.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} count Number of path elements that should be removed from the current position.\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function remove(count) {\n this.pathElements.splice(this.pos, count);\n return this;\n }\n\n /**\n * Use this function to add a new move SVG path element.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} x The x coordinate for the move element.\n * @param {Number} y The y coordinate for the move element.\n * @param {Boolean} [relative] If set to true the move element will be created with relative coordinates (lowercase letter)\n * @param {*} [data] Any data that should be stored with the element object that will be accessible in pathElement\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function move(x, y, relative, data) {\n element('M', {\n x: +x,\n y: +y\n }, this.pathElements, this.pos++, relative, data);\n return this;\n }\n\n /**\n * Use this function to add a new line SVG path element.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} x The x coordinate for the line element.\n * @param {Number} y The y coordinate for the line element.\n * @param {Boolean} [relative] If set to true the line element will be created with relative coordinates (lowercase letter)\n * @param {*} [data] Any data that should be stored with the element object that will be accessible in pathElement\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function line(x, y, relative, data) {\n element('L', {\n x: +x,\n y: +y\n }, this.pathElements, this.pos++, relative, data);\n return this;\n }\n\n /**\n * Use this function to add a new curve SVG path element.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} x1 The x coordinate for the first control point of the bezier curve.\n * @param {Number} y1 The y coordinate for the first control point of the bezier curve.\n * @param {Number} x2 The x coordinate for the second control point of the bezier curve.\n * @param {Number} y2 The y coordinate for the second control point of the bezier curve.\n * @param {Number} x The x coordinate for the target point of the curve element.\n * @param {Number} y The y coordinate for the target point of the curve element.\n * @param {Boolean} [relative] If set to true the curve element will be created with relative coordinates (lowercase letter)\n * @param {*} [data] Any data that should be stored with the element object that will be accessible in pathElement\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function curve(x1, y1, x2, y2, x, y, relative, data) {\n element('C', {\n x1: +x1,\n y1: +y1,\n x2: +x2,\n y2: +y2,\n x: +x,\n y: +y\n }, this.pathElements, this.pos++, relative, data);\n return this;\n }\n\n /**\n * Use this function to add a new non-bezier curve SVG path element.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} rx The radius to be used for the x-axis of the arc.\n * @param {Number} ry The radius to be used for the y-axis of the arc.\n * @param {Number} xAr Defines the orientation of the arc\n * @param {Number} lAf Large arc flag\n * @param {Number} sf Sweep flag\n * @param {Number} x The x coordinate for the target point of the curve element.\n * @param {Number} y The y coordinate for the target point of the curve element.\n * @param {Boolean} [relative] If set to true the curve element will be created with relative coordinates (lowercase letter)\n * @param {*} [data] Any data that should be stored with the element object that will be accessible in pathElement\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function arc(rx, ry, xAr, lAf, sf, x, y, relative, data) {\n element('A', {\n rx: +rx,\n ry: +ry,\n xAr: +xAr,\n lAf: +lAf,\n sf: +sf,\n x: +x,\n y: +y\n }, this.pathElements, this.pos++, relative, data);\n return this;\n }\n\n /**\n * Parses an SVG path seen in the d attribute of path elements, and inserts the parsed elements into the existing path object at the current cursor position. Any closing path indicators (Z at the end of the path) will be ignored by the parser as this is provided by the close option in the options of the path object.\n *\n * @memberof Chartist.Svg.Path\n * @param {String} path Any SVG path that contains move (m), line (l) or curve (c) components.\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function parse(path) {\n // Parsing the SVG path string into an array of arrays [['M', '10', '10'], ['L', '100', '100']]\n var chunks = path.replace(/([A-Za-z])([0-9])/g, '$1 $2')\n .replace(/([0-9])([A-Za-z])/g, '$1 $2')\n .split(/[\\s,]+/)\n .reduce(function(result, element) {\n if(element.match(/[A-Za-z]/)) {\n result.push([]);\n }\n\n result[result.length - 1].push(element);\n return result;\n }, []);\n\n // If this is a closed path we remove the Z at the end because this is determined by the close option\n if(chunks[chunks.length - 1][0].toUpperCase() === 'Z') {\n chunks.pop();\n }\n\n // Using svgPathElementDescriptions to map raw path arrays into objects that contain the command and the parameters\n // For example {command: 'M', x: '10', y: '10'}\n var elements = chunks.map(function(chunk) {\n var command = chunk.shift(),\n description = elementDescriptions[command.toLowerCase()];\n\n return Chartist.extend({\n command: command\n }, description.reduce(function(result, paramName, index) {\n result[paramName] = +chunk[index];\n return result;\n }, {}));\n });\n\n // Preparing a splice call with the elements array as var arg params and insert the parsed elements at the current position\n var spliceArgs = [this.pos, 0];\n Array.prototype.push.apply(spliceArgs, elements);\n Array.prototype.splice.apply(this.pathElements, spliceArgs);\n // Increase the internal position by the element count\n this.pos += elements.length;\n\n return this;\n }\n\n /**\n * This function renders to current SVG path object into a final SVG string that can be used in the d attribute of SVG path elements. It uses the accuracy option to round big decimals. If the close parameter was set in the constructor of this path object then a path closing Z will be appended to the output string.\n *\n * @memberof Chartist.Svg.Path\n * @return {String}\n */\n function stringify() {\n var accuracyMultiplier = Math.pow(10, this.options.accuracy);\n\n return this.pathElements.reduce(function(path, pathElement) {\n var params = elementDescriptions[pathElement.command.toLowerCase()].map(function(paramName) {\n return this.options.accuracy ?\n (Math.round(pathElement[paramName] * accuracyMultiplier) / accuracyMultiplier) :\n pathElement[paramName];\n }.bind(this));\n\n return path + pathElement.command + params.join(',');\n }.bind(this), '') + (this.close ? 'Z' : '');\n }\n\n /**\n * Scales all elements in the current SVG path object. There is an individual parameter for each coordinate. Scaling will also be done for control points of curves, affecting the given coordinate.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} x The number which will be used to scale the x, x1 and x2 of all path elements.\n * @param {Number} y The number which will be used to scale the y, y1 and y2 of all path elements.\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function scale(x, y) {\n forEachParam(this.pathElements, function(pathElement, paramName) {\n pathElement[paramName] *= paramName[0] === 'x' ? x : y;\n });\n return this;\n }\n\n /**\n * Translates all elements in the current SVG path object. The translation is relative and there is an individual parameter for each coordinate. Translation will also be done for control points of curves, affecting the given coordinate.\n *\n * @memberof Chartist.Svg.Path\n * @param {Number} x The number which will be used to translate the x, x1 and x2 of all path elements.\n * @param {Number} y The number which will be used to translate the y, y1 and y2 of all path elements.\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function translate(x, y) {\n forEachParam(this.pathElements, function(pathElement, paramName) {\n pathElement[paramName] += paramName[0] === 'x' ? x : y;\n });\n return this;\n }\n\n /**\n * This function will run over all existing path elements and then loop over their attributes. The callback function will be called for every path element attribute that exists in the current path.\n * The method signature of the callback function looks like this:\n * ```javascript\n * function(pathElement, paramName, pathElementIndex, paramIndex, pathElements)\n * ```\n * If something else than undefined is returned by the callback function, this value will be used to replace the old value. This allows you to build custom transformations of path objects that can't be achieved using the basic transformation functions scale and translate.\n *\n * @memberof Chartist.Svg.Path\n * @param {Function} transformFnc The callback function for the transformation. Check the signature in the function description.\n * @return {Chartist.Svg.Path} The current path object for easy call chaining.\n */\n function transform(transformFnc) {\n forEachParam(this.pathElements, function(pathElement, paramName, pathElementIndex, paramIndex, pathElements) {\n var transformed = transformFnc(pathElement, paramName, pathElementIndex, paramIndex, pathElements);\n if(transformed || transformed === 0) {\n pathElement[paramName] = transformed;\n }\n });\n return this;\n }\n\n /**\n * This function clones a whole path object with all its properties. This is a deep clone and path element objects will also be cloned.\n *\n * @memberof Chartist.Svg.Path\n * @param {Boolean} [close] Optional option to set the new cloned path to closed. If not specified or false, the original path close option will be used.\n * @return {Chartist.Svg.Path}\n */\n function clone(close) {\n var c = new Chartist.Svg.Path(close || this.close);\n c.pos = this.pos;\n c.pathElements = this.pathElements.slice().map(function cloneElements(pathElement) {\n return Chartist.extend({}, pathElement);\n });\n c.options = Chartist.extend({}, this.options);\n return c;\n }\n\n /**\n * Split a Svg.Path object by a specific command in the path chain. The path chain will be split and an array of newly created paths objects will be returned. This is useful if you'd like to split an SVG path by it's move commands, for example, in order to isolate chunks of drawings.\n *\n * @memberof Chartist.Svg.Path\n * @param {String} command The command you'd like to use to split the path\n * @return {Array}\n */\n function splitByCommand(command) {\n var split = [\n new Chartist.Svg.Path()\n ];\n\n this.pathElements.forEach(function(pathElement) {\n if(pathElement.command === command.toUpperCase() && split[split.length - 1].pathElements.length !== 0) {\n split.push(new Chartist.Svg.Path());\n }\n\n split[split.length - 1].pathElements.push(pathElement);\n });\n\n return split;\n }\n\n /**\n * This static function on `Chartist.Svg.Path` is joining multiple paths together into one paths.\n *\n * @memberof Chartist.Svg.Path\n * @param {Array} paths A list of paths to be joined together. The order is important.\n * @param {boolean} close If the newly created path should be a closed path\n * @param {Object} options Path options for the newly created path.\n * @return {Chartist.Svg.Path}\n */\n\n function join(paths, close, options) {\n var joinedPath = new Chartist.Svg.Path(close, options);\n for(var i = 0; i < paths.length; i++) {\n var path = paths[i];\n for(var j = 0; j < path.pathElements.length; j++) {\n joinedPath.pathElements.push(path.pathElements[j]);\n }\n }\n return joinedPath;\n }\n\n Chartist.Svg.Path = Chartist.Class.extend({\n constructor: SvgPath,\n position: position,\n remove: remove,\n move: move,\n line: line,\n curve: curve,\n arc: arc,\n scale: scale,\n translate: translate,\n transform: transform,\n parse: parse,\n stringify: stringify,\n clone: clone,\n splitByCommand: splitByCommand\n });\n\n Chartist.Svg.Path.elementDescriptions = elementDescriptions;\n Chartist.Svg.Path.join = join;\n}(window, document, Chartist));\n;/* global Chartist */\n(function (window, document, Chartist) {\n 'use strict';\n\n var axisUnits = {\n x: {\n pos: 'x',\n len: 'width',\n dir: 'horizontal',\n rectStart: 'x1',\n rectEnd: 'x2',\n rectOffset: 'y2'\n },\n y: {\n pos: 'y',\n len: 'height',\n dir: 'vertical',\n rectStart: 'y2',\n rectEnd: 'y1',\n rectOffset: 'x1'\n }\n };\n\n function Axis(units, chartRect, ticks, options) {\n this.units = units;\n this.counterUnits = units === axisUnits.x ? axisUnits.y : axisUnits.x;\n this.chartRect = chartRect;\n this.axisLength = chartRect[units.rectEnd] - chartRect[units.rectStart];\n this.gridOffset = chartRect[units.rectOffset];\n this.ticks = ticks;\n this.options = options;\n }\n\n function createGridAndLabels(gridGroup, labelGroup, useForeignObject, chartOptions, eventEmitter) {\n var axisOptions = chartOptions['axis' + this.units.pos.toUpperCase()];\n var projectedValues = this.ticks.map(this.projectValue.bind(this));\n var labelValues = this.ticks.map(axisOptions.labelInterpolationFnc);\n\n projectedValues.forEach(function(projectedValue, index) {\n var labelOffset = {\n x: 0,\n y: 0\n };\n\n // TODO: Find better solution for solving this problem\n // Calculate how much space we have available for the label\n var labelLength;\n if(projectedValues[index + 1]) {\n // If we still have one label ahead, we can calculate the distance to the next tick / label\n labelLength = projectedValues[index + 1] - projectedValue;\n } else {\n // If we don't have a label ahead and we have only two labels in total, we just take the remaining distance to\n // on the whole axis length. We limit that to a minimum of 30 pixel, so that labels close to the border will\n // still be visible inside of the chart padding.\n labelLength = Math.max(this.axisLength - projectedValue, 30);\n }\n\n // Skip grid lines and labels where interpolated label values are falsey (execpt for 0)\n if(Chartist.isFalseyButZero(labelValues[index]) && labelValues[index] !== '') {\n return;\n }\n\n // Transform to global coordinates using the chartRect\n // We also need to set the label offset for the createLabel function\n if(this.units.pos === 'x') {\n projectedValue = this.chartRect.x1 + projectedValue;\n labelOffset.x = chartOptions.axisX.labelOffset.x;\n\n // If the labels should be positioned in start position (top side for vertical axis) we need to set a\n // different offset as for positioned with end (bottom)\n if(chartOptions.axisX.position === 'start') {\n labelOffset.y = this.chartRect.padding.top + chartOptions.axisX.labelOffset.y + (useForeignObject ? 5 : 20);\n } else {\n labelOffset.y = this.chartRect.y1 + chartOptions.axisX.labelOffset.y + (useForeignObject ? 5 : 20);\n }\n } else {\n projectedValue = this.chartRect.y1 - projectedValue;\n labelOffset.y = chartOptions.axisY.labelOffset.y - (useForeignObject ? labelLength : 0);\n\n // If the labels should be positioned in start position (left side for horizontal axis) we need to set a\n // different offset as for positioned with end (right side)\n if(chartOptions.axisY.position === 'start') {\n labelOffset.x = useForeignObject ? this.chartRect.padding.left + chartOptions.axisY.labelOffset.x : this.chartRect.x1 - 10;\n } else {\n labelOffset.x = this.chartRect.x2 + chartOptions.axisY.labelOffset.x + 10;\n }\n }\n\n if(axisOptions.showGrid) {\n Chartist.createGrid(projectedValue, index, this, this.gridOffset, this.chartRect[this.counterUnits.len](), gridGroup, [\n chartOptions.classNames.grid,\n chartOptions.classNames[this.units.dir]\n ], eventEmitter);\n }\n\n if(axisOptions.showLabel) {\n Chartist.createLabel(projectedValue, labelLength, index, labelValues, this, axisOptions.offset, labelOffset, labelGroup, [\n chartOptions.classNames.label,\n chartOptions.classNames[this.units.dir],\n chartOptions.classNames[axisOptions.position]\n ], useForeignObject, eventEmitter);\n }\n }.bind(this));\n }\n\n Chartist.Axis = Chartist.Class.extend({\n constructor: Axis,\n createGridAndLabels: createGridAndLabels,\n projectValue: function(value, index, data) {\n throw new Error('Base axis can\\'t be instantiated!');\n }\n });\n\n Chartist.Axis.units = axisUnits;\n\n}(window, document, Chartist));\n;/**\n * The auto scale axis uses standard linear scale projection of values along an axis. It uses order of magnitude to find a scale automatically and evaluates the available space in order to find the perfect amount of ticks for your chart.\n * **Options**\n * The following options are used by this axis in addition to the default axis options outlined in the axis configuration of the chart default settings.\n * ```javascript\n * var options = {\n * // If high is specified then the axis will display values explicitly up to this value and the computed maximum from the data is ignored\n * high: 100,\n * // If low is specified then the axis will display values explicitly down to this value and the computed minimum from the data is ignored\n * low: 0,\n * // This option will be used when finding the right scale division settings. The amount of ticks on the scale will be determined so that as many ticks as possible will be displayed, while not violating this minimum required space (in pixel).\n * scaleMinSpace: 20,\n * // Can be set to true or false. If set to true, the scale will be generated with whole numbers only.\n * onlyInteger: true,\n * // The reference value can be used to make sure that this value will always be on the chart. This is especially useful on bipolar charts where the bipolar center always needs to be part of the chart.\n * referenceValue: 5\n * };\n * ```\n *\n * @module Chartist.AutoScaleAxis\n */\n/* global Chartist */\n(function (window, document, Chartist) {\n 'use strict';\n\n function AutoScaleAxis(axisUnit, data, chartRect, options) {\n // Usually we calculate highLow based on the data but this can be overriden by a highLow object in the options\n var highLow = options.highLow || Chartist.getHighLow(data.normalized, options, axisUnit.pos);\n this.bounds = Chartist.getBounds(chartRect[axisUnit.rectEnd] - chartRect[axisUnit.rectStart], highLow, options.scaleMinSpace || 20, options.onlyInteger);\n this.range = {\n min: this.bounds.min,\n max: this.bounds.max\n };\n\n Chartist.AutoScaleAxis.super.constructor.call(this,\n axisUnit,\n chartRect,\n this.bounds.values,\n options);\n }\n\n function projectValue(value) {\n return this.axisLength * (+Chartist.getMultiValue(value, this.units.pos) - this.bounds.min) / this.bounds.range;\n }\n\n Chartist.AutoScaleAxis = Chartist.Axis.extend({\n constructor: AutoScaleAxis,\n projectValue: projectValue\n });\n\n}(window, document, Chartist));\n;/**\n * The fixed scale axis uses standard linear projection of values along an axis. It makes use of a divisor option to divide the range provided from the minimum and maximum value or the options high and low that will override the computed minimum and maximum.\n * **Options**\n * The following options are used by this axis in addition to the default axis options outlined in the axis configuration of the chart default settings.\n * ```javascript\n * var options = {\n * // If high is specified then the axis will display values explicitly up to this value and the computed maximum from the data is ignored\n * high: 100,\n * // If low is specified then the axis will display values explicitly down to this value and the computed minimum from the data is ignored\n * low: 0,\n * // If specified then the value range determined from minimum to maximum (or low and high) will be divided by this number and ticks will be generated at those division points. The default divisor is 1.\n * divisor: 4,\n * // If ticks is explicitly set, then the axis will not compute the ticks with the divisor, but directly use the data in ticks to determine at what points on the axis a tick need to be generated.\n * ticks: [1, 10, 20, 30]\n * };\n * ```\n *\n * @module Chartist.FixedScaleAxis\n */\n/* global Chartist */\n(function (window, document, Chartist) {\n 'use strict';\n\n function FixedScaleAxis(axisUnit, data, chartRect, options) {\n var highLow = options.highLow || Chartist.getHighLow(data.normalized, options, axisUnit.pos);\n this.divisor = options.divisor || 1;\n this.ticks = options.ticks || Chartist.times(this.divisor).map(function(value, index) {\n return highLow.low + (highLow.high - highLow.low) / this.divisor * index;\n }.bind(this));\n this.ticks.sort(function(a, b) {\n return a - b;\n });\n this.range = {\n min: highLow.low,\n max: highLow.high\n };\n\n Chartist.FixedScaleAxis.super.constructor.call(this,\n axisUnit,\n chartRect,\n this.ticks,\n options);\n\n this.stepLength = this.axisLength / this.divisor;\n }\n\n function projectValue(value) {\n return this.axisLength * (+Chartist.getMultiValue(value, this.units.pos) - this.range.min) / (this.range.max - this.range.min);\n }\n\n Chartist.FixedScaleAxis = Chartist.Axis.extend({\n constructor: FixedScaleAxis,\n projectValue: projectValue\n });\n\n}(window, document, Chartist));\n;/**\n * The step axis for step based charts like bar chart or step based line charts. It uses a fixed amount of ticks that will be equally distributed across the whole axis length. The projection is done using the index of the data value rather than the value itself and therefore it's only useful for distribution purpose.\n * **Options**\n * The following options are used by this axis in addition to the default axis options outlined in the axis configuration of the chart default settings.\n * ```javascript\n * var options = {\n * // Ticks to be used to distribute across the axis length. As this axis type relies on the index of the value rather than the value, arbitrary data that can be converted to a string can be used as ticks.\n * ticks: ['One', 'Two', 'Three'],\n * // If set to true the full width will be used to distribute the values where the last value will be at the maximum of the axis length. If false the spaces between the ticks will be evenly distributed instead.\n * stretch: true\n * };\n * ```\n *\n * @module Chartist.StepAxis\n */\n/* global Chartist */\n(function (window, document, Chartist) {\n 'use strict';\n\n function StepAxis(axisUnit, data, chartRect, options) {\n Chartist.StepAxis.super.constructor.call(this,\n axisUnit,\n chartRect,\n options.ticks,\n options);\n\n this.stepLength = this.axisLength / (options.ticks.length - (options.stretch ? 1 : 0));\n }\n\n function projectValue(value, index) {\n return this.stepLength * index;\n }\n\n Chartist.StepAxis = Chartist.Axis.extend({\n constructor: StepAxis,\n projectValue: projectValue\n });\n\n}(window, document, Chartist));\n;/**\n * The Chartist line chart can be used to draw Line or Scatter charts. If used in the browser you can access the global `Chartist` namespace where you find the `Line` function as a main entry point.\n *\n * For examples on how to use the line chart please check the examples of the `Chartist.Line` method.\n *\n * @module Chartist.Line\n */\n/* global Chartist */\n(function(window, document, Chartist){\n 'use strict';\n\n /**\n * Default options in line charts. Expand the code view to see a detailed list of options with comments.\n *\n * @memberof Chartist.Line\n */\n var defaultOptions = {\n // Options for X-Axis\n axisX: {\n // The offset of the labels to the chart area\n offset: 30,\n // Position where labels are placed. Can be set to `start` or `end` where `start` is equivalent to left or top on vertical axis and `end` is equivalent to right or bottom on horizontal axis.\n position: 'end',\n // Allows you to correct label positioning on this axis by positive or negative x and y offset.\n labelOffset: {\n x: 0,\n y: 0\n },\n // If labels should be shown or not\n showLabel: true,\n // If the axis grid should be drawn or not\n showGrid: true,\n // Interpolation function that allows you to intercept the value from the axis label\n labelInterpolationFnc: Chartist.noop,\n // Set the axis type to be used to project values on this axis. If not defined, Chartist.StepAxis will be used for the X-Axis, where the ticks option will be set to the labels in the data and the stretch option will be set to the global fullWidth option. This type can be changed to any axis constructor available (e.g. Chartist.FixedScaleAxis), where all axis options should be present here.\n type: undefined\n },\n // Options for Y-Axis\n axisY: {\n // The offset of the labels to the chart area\n offset: 40,\n // Position where labels are placed. Can be set to `start` or `end` where `start` is equivalent to left or top on vertical axis and `end` is equivalent to right or bottom on horizontal axis.\n position: 'start',\n // Allows you to correct label positioning on this axis by positive or negative x and y offset.\n labelOffset: {\n x: 0,\n y: 0\n },\n // If labels should be shown or not\n showLabel: true,\n // If the axis grid should be drawn or not\n showGrid: true,\n // Interpolation function that allows you to intercept the value from the axis label\n labelInterpolationFnc: Chartist.noop,\n // Set the axis type to be used to project values on this axis. If not defined, Chartist.AutoScaleAxis will be used for the Y-Axis, where the high and low options will be set to the global high and low options. This type can be changed to any axis constructor available (e.g. Chartist.FixedScaleAxis), where all axis options should be present here.\n type: undefined,\n // This value specifies the minimum height in pixel of the scale steps\n scaleMinSpace: 20,\n // Use only integer values (whole numbers) for the scale steps\n onlyInteger: false\n },\n // Specify a fixed width for the chart as a string (i.e. '100px' or '50%')\n width: undefined,\n // Specify a fixed height for the chart as a string (i.e. '100px' or '50%')\n height: undefined,\n // If the line should be drawn or not\n showLine: true,\n // If dots should be drawn or not\n showPoint: true,\n // If the line chart should draw an area\n showArea: false,\n // The base for the area chart that will be used to close the area shape (is normally 0)\n areaBase: 0,\n // Specify if the lines should be smoothed. This value can be true or false where true will result in smoothing using the default smoothing interpolation function Chartist.Interpolation.cardinal and false results in Chartist.Interpolation.none. You can also choose other smoothing / interpolation functions available in the Chartist.Interpolation module, or write your own interpolation function. Check the examples for a brief description.\n lineSmooth: true,\n // Overriding the natural low of the chart allows you to zoom in or limit the charts lowest displayed value\n low: undefined,\n // Overriding the natural high of the chart allows you to zoom in or limit the charts highest displayed value\n high: undefined,\n // Padding of the chart drawing area to the container element and labels as a number or padding object {top: 5, right: 5, bottom: 5, left: 5}\n chartPadding: {\n top: 15,\n right: 15,\n bottom: 5,\n left: 10\n },\n // When set to true, the last grid line on the x-axis is not drawn and the chart elements will expand to the full available width of the chart. For the last label to be drawn correctly you might need to add chart padding or offset the last label with a draw event handler.\n fullWidth: false,\n // If true the whole data is reversed including labels, the series order as well as the whole series data arrays.\n reverseData: false,\n // Override the class names that get used to generate the SVG structure of the chart\n classNames: {\n chart: 'ct-chart-line',\n label: 'ct-label',\n labelGroup: 'ct-labels',\n series: 'ct-series',\n line: 'ct-line',\n point: 'ct-point',\n area: 'ct-area',\n grid: 'ct-grid',\n gridGroup: 'ct-grids',\n vertical: 'ct-vertical',\n horizontal: 'ct-horizontal',\n start: 'ct-start',\n end: 'ct-end'\n }\n };\n\n /**\n * Creates a new chart\n *\n */\n function createChart(options) {\n this.data = Chartist.normalizeData(this.data);\n var data = {\n raw: this.data,\n normalized: Chartist.getDataArray(this.data, options.reverseData, true)\n };\n\n // Create new svg object\n this.svg = Chartist.createSvg(this.container, options.width, options.height, options.classNames.chart);\n // Create groups for labels, grid and series\n var gridGroup = this.svg.elem('g').addClass(options.classNames.gridGroup);\n var seriesGroup = this.svg.elem('g');\n var labelGroup = this.svg.elem('g').addClass(options.classNames.labelGroup);\n\n var chartRect = Chartist.createChartRect(this.svg, options, defaultOptions.padding);\n var axisX, axisY;\n\n if(options.axisX.type === undefined) {\n axisX = new Chartist.StepAxis(Chartist.Axis.units.x, data, chartRect, Chartist.extend({}, options.axisX, {\n ticks: data.raw.labels,\n stretch: options.fullWidth\n }));\n } else {\n axisX = options.axisX.type.call(Chartist, Chartist.Axis.units.x, data, chartRect, options.axisX);\n }\n\n if(options.axisY.type === undefined) {\n axisY = new Chartist.AutoScaleAxis(Chartist.Axis.units.y, data, chartRect, Chartist.extend({}, options.axisY, {\n high: Chartist.isNum(options.high) ? options.high : options.axisY.high,\n low: Chartist.isNum(options.low) ? options.low : options.axisY.low\n }));\n } else {\n axisY = options.axisY.type.call(Chartist, Chartist.Axis.units.y, data, chartRect, options.axisY);\n }\n\n axisX.createGridAndLabels(gridGroup, labelGroup, this.supportsForeignObject, options, this.eventEmitter);\n axisY.createGridAndLabels(gridGroup, labelGroup, this.supportsForeignObject, options, this.eventEmitter);\n\n // Draw the series\n data.raw.series.forEach(function(series, seriesIndex) {\n var seriesElement = seriesGroup.elem('g');\n\n // Write attributes to series group element. If series name or meta is undefined the attributes will not be written\n seriesElement.attr({\n 'ct:series-name': series.name,\n 'ct:meta': Chartist.serialize(series.meta)\n });\n\n // Use series class from series data or if not set generate one\n seriesElement.addClass([\n options.classNames.series,\n (series.className || options.classNames.series + '-' + Chartist.alphaNumerate(seriesIndex))\n ].join(' '));\n\n var pathCoordinates = [],\n pathData = [];\n\n data.normalized[seriesIndex].forEach(function(value, valueIndex) {\n var p = {\n x: chartRect.x1 + axisX.projectValue(value, valueIndex, data.normalized[seriesIndex]),\n y: chartRect.y1 - axisY.projectValue(value, valueIndex, data.normalized[seriesIndex])\n };\n pathCoordinates.push(p.x, p.y);\n pathData.push({\n value: value,\n valueIndex: valueIndex,\n meta: Chartist.getMetaData(series, valueIndex)\n });\n }.bind(this));\n\n var seriesOptions = {\n lineSmooth: Chartist.getSeriesOption(series, options, 'lineSmooth'),\n showPoint: Chartist.getSeriesOption(series, options, 'showPoint'),\n showLine: Chartist.getSeriesOption(series, options, 'showLine'),\n showArea: Chartist.getSeriesOption(series, options, 'showArea'),\n areaBase: Chartist.getSeriesOption(series, options, 'areaBase')\n };\n\n var smoothing = typeof seriesOptions.lineSmooth === 'function' ?\n seriesOptions.lineSmooth : (seriesOptions.lineSmooth ? Chartist.Interpolation.cardinal() : Chartist.Interpolation.none());\n // Interpolating path where pathData will be used to annotate each path element so we can trace back the original\n // index, value and meta data\n var path = smoothing(pathCoordinates, pathData);\n\n // If we should show points we need to create them now to avoid secondary loop\n // Points are drawn from the pathElements returned by the interpolation function\n // Small offset for Firefox to render squares correctly\n if (seriesOptions.showPoint) {\n\n path.pathElements.forEach(function(pathElement) {\n var point = seriesElement.elem('line', {\n x1: pathElement.x,\n y1: pathElement.y,\n x2: pathElement.x + 0.01,\n y2: pathElement.y\n }, options.classNames.point).attr({\n 'ct:value': [pathElement.data.value.x, pathElement.data.value.y].filter(Chartist.isNum).join(','),\n 'ct:meta': pathElement.data.meta\n });\n\n this.eventEmitter.emit('draw', {\n type: 'point',\n value: pathElement.data.value,\n index: pathElement.data.valueIndex,\n meta: pathElement.data.meta,\n series: series,\n seriesIndex: seriesIndex,\n axisX: axisX,\n axisY: axisY,\n group: seriesElement,\n element: point,\n x: pathElement.x,\n y: pathElement.y\n });\n }.bind(this));\n }\n\n if(seriesOptions.showLine) {\n var line = seriesElement.elem('path', {\n d: path.stringify()\n }, options.classNames.line, true);\n\n this.eventEmitter.emit('draw', {\n type: 'line',\n values: data.normalized[seriesIndex],\n path: path.clone(),\n chartRect: chartRect,\n index: seriesIndex,\n series: series,\n seriesIndex: seriesIndex,\n axisX: axisX,\n axisY: axisY,\n group: seriesElement,\n element: line\n });\n }\n\n // Area currently only works with axes that support a range!\n if(seriesOptions.showArea && axisY.range) {\n // If areaBase is outside the chart area (< min or > max) we need to set it respectively so that\n // the area is not drawn outside the chart area.\n var areaBase = Math.max(Math.min(seriesOptions.areaBase, axisY.range.max), axisY.range.min);\n\n // We project the areaBase value into screen coordinates\n var areaBaseProjected = chartRect.y1 - axisY.projectValue(areaBase);\n\n // In order to form the area we'll first split the path by move commands so we can chunk it up into segments\n path.splitByCommand('M').filter(function onlySolidSegments(pathSegment) {\n // We filter only \"solid\" segments that contain more than one point. Otherwise there's no need for an area\n return pathSegment.pathElements.length > 1;\n }).map(function convertToArea(solidPathSegments) {\n // Receiving the filtered solid path segments we can now convert those segments into fill areas\n var firstElement = solidPathSegments.pathElements[0];\n var lastElement = solidPathSegments.pathElements[solidPathSegments.pathElements.length - 1];\n\n // Cloning the solid path segment with closing option and removing the first move command from the clone\n // We then insert a new move that should start at the area base and draw a straight line up or down\n // at the end of the path we add an additional straight line to the projected area base value\n // As the closing option is set our path will be automatically closed\n return solidPathSegments.clone(true)\n .position(0)\n .remove(1)\n .move(firstElement.x, areaBaseProjected)\n .line(firstElement.x, firstElement.y)\n .position(solidPathSegments.pathElements.length + 1)\n .line(lastElement.x, areaBaseProjected);\n\n }).forEach(function createArea(areaPath) {\n // For each of our newly created area paths, we'll now create path elements by stringifying our path objects\n // and adding the created DOM elements to the correct series group\n var area = seriesElement.elem('path', {\n d: areaPath.stringify()\n }, options.classNames.area, true);\n\n // Emit an event for each area that was drawn\n this.eventEmitter.emit('draw', {\n type: 'area',\n values: data.normalized[seriesIndex],\n path: areaPath.clone(),\n series: series,\n seriesIndex: seriesIndex,\n axisX: axisX,\n axisY: axisY,\n chartRect: chartRect,\n index: seriesIndex,\n group: seriesElement,\n element: area\n });\n }.bind(this));\n }\n }.bind(this));\n\n this.eventEmitter.emit('created', {\n bounds: axisY.bounds,\n chartRect: chartRect,\n axisX: axisX,\n axisY: axisY,\n svg: this.svg,\n options: options\n });\n }\n\n /**\n * This method creates a new line chart.\n *\n * @memberof Chartist.Line\n * @param {String|Node} query A selector query string or directly a DOM element\n * @param {Object} data The data object that needs to consist of a labels and a series array\n * @param {Object} [options] The options object with options that override the default options. Check the examples for a detailed list.\n * @param {Array} [responsiveOptions] Specify an array of responsive option arrays which are a media query and options object pair => [[mediaQueryString, optionsObject],[more...]]\n * @return {Object} An object which exposes the API for the created chart\n *\n * @example\n * // Create a simple line chart\n * var data = {\n * // A labels array that can contain any sort of values\n * labels: ['Mon', 'Tue', 'Wed', 'Thu', 'Fri'],\n * // Our series array that contains series objects or in this case series data arrays\n * series: [\n * [5, 2, 4, 2, 0]\n * ]\n * };\n *\n * // As options we currently only set a static size of 300x200 px\n * var options = {\n * width: '300px',\n * height: '200px'\n * };\n *\n * // In the global name space Chartist we call the Line function to initialize a line chart. As a first parameter we pass in a selector where we would like to get our chart created. Second parameter is the actual data object and as a third parameter we pass in our options\n * new Chartist.Line('.ct-chart', data, options);\n *\n * @example\n * // Use specific interpolation function with configuration from the Chartist.Interpolation module\n *\n * var chart = new Chartist.Line('.ct-chart', {\n * labels: [1, 2, 3, 4, 5],\n * series: [\n * [1, 1, 8, 1, 7]\n * ]\n * }, {\n * lineSmooth: Chartist.Interpolation.cardinal({\n * tension: 0.2\n * })\n * });\n *\n * @example\n * // Create a line chart with responsive options\n *\n * var data = {\n * // A labels array that can contain any sort of values\n * labels: ['Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday'],\n * // Our series array that contains series objects or in this case series data arrays\n * series: [\n * [5, 2, 4, 2, 0]\n * ]\n * };\n *\n * // In addition to the regular options we specify responsive option overrides that will override the default configutation based on the matching media queries.\n * var responsiveOptions = [\n * ['screen and (min-width: 641px) and (max-width: 1024px)', {\n * showPoint: false,\n * axisX: {\n * labelInterpolationFnc: function(value) {\n * // Will return Mon, Tue, Wed etc. on medium screens\n * return value.slice(0, 3);\n * }\n * }\n * }],\n * ['screen and (max-width: 640px)', {\n * showLine: false,\n * axisX: {\n * labelInterpolationFnc: function(value) {\n * // Will return M, T, W etc. on small screens\n * return value[0];\n * }\n * }\n * }]\n * ];\n *\n * new Chartist.Line('.ct-chart', data, null, responsiveOptions);\n *\n */\n function Line(query, data, options, responsiveOptions) {\n Chartist.Line.super.constructor.call(this,\n query,\n data,\n defaultOptions,\n Chartist.extend({}, defaultOptions, options),\n responsiveOptions);\n }\n\n // Creating line chart type in Chartist namespace\n Chartist.Line = Chartist.Base.extend({\n constructor: Line,\n createChart: createChart\n });\n\n}(window, document, Chartist));\n;/**\n * The bar chart module of Chartist that can be used to draw unipolar or bipolar bar and grouped bar charts.\n *\n * @module Chartist.Bar\n */\n/* global Chartist */\n(function(window, document, Chartist){\n 'use strict';\n\n /**\n * Default options in bar charts. Expand the code view to see a detailed list of options with comments.\n *\n * @memberof Chartist.Bar\n */\n var defaultOptions = {\n // Options for X-Axis\n axisX: {\n // The offset of the chart drawing area to the border of the container\n offset: 30,\n // Position where labels are placed. Can be set to `start` or `end` where `start` is equivalent to left or top on vertical axis and `end` is equivalent to right or bottom on horizontal axis.\n position: 'end',\n // Allows you to correct label positioning on this axis by positive or negative x and y offset.\n labelOffset: {\n x: 0,\n y: 0\n },\n // If labels should be shown or not\n showLabel: true,\n // If the axis grid should be drawn or not\n showGrid: true,\n // Interpolation function that allows you to intercept the value from the axis label\n labelInterpolationFnc: Chartist.noop,\n // This value specifies the minimum width in pixel of the scale steps\n scaleMinSpace: 30,\n // Use only integer values (whole numbers) for the scale steps\n onlyInteger: false\n },\n // Options for Y-Axis\n axisY: {\n // The offset of the chart drawing area to the border of the container\n offset: 40,\n // Position where labels are placed. Can be set to `start` or `end` where `start` is equivalent to left or top on vertical axis and `end` is equivalent to right or bottom on horizontal axis.\n position: 'start',\n // Allows you to correct label positioning on this axis by positive or negative x and y offset.\n labelOffset: {\n x: 0,\n y: 0\n },\n // If labels should be shown or not\n showLabel: true,\n // If the axis grid should be drawn or not\n showGrid: true,\n // Interpolation function that allows you to intercept the value from the axis label\n labelInterpolationFnc: Chartist.noop,\n // This value specifies the minimum height in pixel of the scale steps\n scaleMinSpace: 20,\n // Use only integer values (whole numbers) for the scale steps\n onlyInteger: false\n },\n // Specify a fixed width for the chart as a string (i.e. '100px' or '50%')\n width: undefined,\n // Specify a fixed height for the chart as a string (i.e. '100px' or '50%')\n height: undefined,\n // Overriding the natural high of the chart allows you to zoom in or limit the charts highest displayed value\n high: undefined,\n // Overriding the natural low of the chart allows you to zoom in or limit the charts lowest displayed value\n low: undefined,\n // Padding of the chart drawing area to the container element and labels as a number or padding object {top: 5, right: 5, bottom: 5, left: 5}\n chartPadding: {\n top: 15,\n right: 15,\n bottom: 5,\n left: 10\n },\n // Specify the distance in pixel of bars in a group\n seriesBarDistance: 15,\n // If set to true this property will cause the series bars to be stacked. Check the `stackMode` option for further stacking options.\n stackBars: false,\n // If set to 'overlap' this property will force the stacked bars to draw from the zero line.\n // If set to 'accumulate' this property will form a total for each series point. This will also influence the y-axis and the overall bounds of the chart. In stacked mode the seriesBarDistance property will have no effect.\n stackMode: 'accumulate',\n // Inverts the axes of the bar chart in order to draw a horizontal bar chart. Be aware that you also need to invert your axis settings as the Y Axis will now display the labels and the X Axis the values.\n horizontalBars: false,\n // If set to true then each bar will represent a series and the data array is expected to be a one dimensional array of data values rather than a series array of series. This is useful if the bar chart should represent a profile rather than some data over time.\n distributeSeries: false,\n // If true the whole data is reversed including labels, the series order as well as the whole series data arrays.\n reverseData: false,\n // Override the class names that get used to generate the SVG structure of the chart\n classNames: {\n chart: 'ct-chart-bar',\n horizontalBars: 'ct-horizontal-bars',\n label: 'ct-label',\n labelGroup: 'ct-labels',\n series: 'ct-series',\n bar: 'ct-bar',\n grid: 'ct-grid',\n gridGroup: 'ct-grids',\n vertical: 'ct-vertical',\n horizontal: 'ct-horizontal',\n start: 'ct-start',\n end: 'ct-end'\n }\n };\n\n /**\n * Creates a new chart\n *\n */\n function createChart(options) {\n this.data = Chartist.normalizeData(this.data);\n var data = {\n raw: this.data,\n normalized: options.distributeSeries ? Chartist.getDataArray(this.data, options.reverseData, options.horizontalBars ? 'x' : 'y').map(function(value) {\n return [value];\n }) : Chartist.getDataArray(this.data, options.reverseData, options.horizontalBars ? 'x' : 'y')\n };\n\n var highLow;\n\n // Create new svg element\n this.svg = Chartist.createSvg(\n this.container,\n options.width,\n options.height,\n options.classNames.chart + (options.horizontalBars ? ' ' + options.classNames.horizontalBars : '')\n );\n\n // Drawing groups in correct order\n var gridGroup = this.svg.elem('g').addClass(options.classNames.gridGroup);\n var seriesGroup = this.svg.elem('g');\n var labelGroup = this.svg.elem('g').addClass(options.classNames.labelGroup);\n\n if(options.stackBars && data.normalized.length !== 0) {\n // If stacked bars we need to calculate the high low from stacked values from each series\n var serialSums = Chartist.serialMap(data.normalized, function serialSums() {\n return Array.prototype.slice.call(arguments).map(function(value) {\n return value;\n }).reduce(function(prev, curr) {\n return {\n x: prev.x + (curr && curr.x) || 0,\n y: prev.y + (curr && curr.y) || 0\n };\n }, {x: 0, y: 0});\n });\n\n highLow = Chartist.getHighLow([serialSums], Chartist.extend({}, options, {\n referenceValue: 0\n }), options.horizontalBars ? 'x' : 'y');\n } else {\n highLow = Chartist.getHighLow(data.normalized, Chartist.extend({}, options, {\n referenceValue: 0\n }), options.horizontalBars ? 'x' : 'y');\n }\n // Overrides of high / low from settings\n highLow.high = +options.high || (options.high === 0 ? 0 : highLow.high);\n highLow.low = +options.low || (options.low === 0 ? 0 : highLow.low);\n\n var chartRect = Chartist.createChartRect(this.svg, options, defaultOptions.padding);\n\n var valueAxis,\n labelAxisTicks,\n labelAxis,\n axisX,\n axisY;\n\n // We need to set step count based on some options combinations\n if(options.distributeSeries && options.stackBars) {\n // If distributed series are enabled and bars need to be stacked, we'll only have one bar and therefore should\n // use only the first label for the step axis\n labelAxisTicks = data.raw.labels.slice(0, 1);\n } else {\n // If distributed series are enabled but stacked bars aren't, we should use the series labels\n // If we are drawing a regular bar chart with two dimensional series data, we just use the labels array\n // as the bars are normalized\n labelAxisTicks = data.raw.labels;\n }\n\n // Set labelAxis and valueAxis based on the horizontalBars setting. This setting will flip the axes if necessary.\n if(options.horizontalBars) {\n if(options.axisX.type === undefined) {\n valueAxis = axisX = new Chartist.AutoScaleAxis(Chartist.Axis.units.x, data, chartRect, Chartist.extend({}, options.axisX, {\n highLow: highLow,\n referenceValue: 0\n }));\n } else {\n valueAxis = axisX = options.axisX.type.call(Chartist, Chartist.Axis.units.x, data, chartRect, Chartist.extend({}, options.axisX, {\n highLow: highLow,\n referenceValue: 0\n }));\n }\n\n if(options.axisY.type === undefined) {\n labelAxis = axisY = new Chartist.StepAxis(Chartist.Axis.units.y, data, chartRect, {\n ticks: labelAxisTicks\n });\n } else {\n labelAxis = axisY = options.axisY.type.call(Chartist, Chartist.Axis.units.y, data, chartRect, options.axisY);\n }\n } else {\n if(options.axisX.type === undefined) {\n labelAxis = axisX = new Chartist.StepAxis(Chartist.Axis.units.x, data, chartRect, {\n ticks: labelAxisTicks\n });\n } else {\n labelAxis = axisX = options.axisX.type.call(Chartist, Chartist.Axis.units.x, data, chartRect, options.axisX);\n }\n\n if(options.axisY.type === undefined) {\n valueAxis = axisY = new Chartist.AutoScaleAxis(Chartist.Axis.units.y, data, chartRect, Chartist.extend({}, options.axisY, {\n highLow: highLow,\n referenceValue: 0\n }));\n } else {\n valueAxis = axisY = options.axisY.type.call(Chartist, Chartist.Axis.units.y, data, chartRect, Chartist.extend({}, options.axisY, {\n highLow: highLow,\n referenceValue: 0\n }));\n }\n }\n\n // Projected 0 point\n var zeroPoint = options.horizontalBars ? (chartRect.x1 + valueAxis.projectValue(0)) : (chartRect.y1 - valueAxis.projectValue(0));\n // Used to track the screen coordinates of stacked bars\n var stackedBarValues = [];\n\n labelAxis.createGridAndLabels(gridGroup, labelGroup, this.supportsForeignObject, options, this.eventEmitter);\n valueAxis.createGridAndLabels(gridGroup, labelGroup, this.supportsForeignObject, options, this.eventEmitter);\n\n // Draw the series\n data.raw.series.forEach(function(series, seriesIndex) {\n // Calculating bi-polar value of index for seriesOffset. For i = 0..4 biPol will be -1.5, -0.5, 0.5, 1.5 etc.\n var biPol = seriesIndex - (data.raw.series.length - 1) / 2;\n // Half of the period width between vertical grid lines used to position bars\n var periodHalfLength;\n // Current series SVG element\n var seriesElement;\n\n // We need to set periodHalfLength based on some options combinations\n if(options.distributeSeries && !options.stackBars) {\n // If distributed series are enabled but stacked bars aren't, we need to use the length of the normaizedData array\n // which is the series count and divide by 2\n periodHalfLength = labelAxis.axisLength / data.normalized.length / 2;\n } else if(options.distributeSeries && options.stackBars) {\n // If distributed series and stacked bars are enabled we'll only get one bar so we should just divide the axis\n // length by 2\n periodHalfLength = labelAxis.axisLength / 2;\n } else {\n // On regular bar charts we should just use the series length\n periodHalfLength = labelAxis.axisLength / data.normalized[seriesIndex].length / 2;\n }\n\n // Adding the series group to the series element\n seriesElement = seriesGroup.elem('g');\n\n // Write attributes to series group element. If series name or meta is undefined the attributes will not be written\n seriesElement.attr({\n 'ct:series-name': series.name,\n 'ct:meta': Chartist.serialize(series.meta)\n });\n\n // Use series class from series data or if not set generate one\n seriesElement.addClass([\n options.classNames.series,\n (series.className || options.classNames.series + '-' + Chartist.alphaNumerate(seriesIndex))\n ].join(' '));\n\n data.normalized[seriesIndex].forEach(function(value, valueIndex) {\n var projected,\n bar,\n previousStack,\n labelAxisValueIndex;\n\n // We need to set labelAxisValueIndex based on some options combinations\n if(options.distributeSeries && !options.stackBars) {\n // If distributed series are enabled but stacked bars aren't, we can use the seriesIndex for later projection\n // on the step axis for label positioning\n labelAxisValueIndex = seriesIndex;\n } else if(options.distributeSeries && options.stackBars) {\n // If distributed series and stacked bars are enabled, we will only get one bar and therefore always use\n // 0 for projection on the label step axis\n labelAxisValueIndex = 0;\n } else {\n // On regular bar charts we just use the value index to project on the label step axis\n labelAxisValueIndex = valueIndex;\n }\n\n // We need to transform coordinates differently based on the chart layout\n if(options.horizontalBars) {\n projected = {\n x: chartRect.x1 + valueAxis.projectValue(value && value.x ? value.x : 0, valueIndex, data.normalized[seriesIndex]),\n y: chartRect.y1 - labelAxis.projectValue(value && value.y ? value.y : 0, labelAxisValueIndex, data.normalized[seriesIndex])\n };\n } else {\n projected = {\n x: chartRect.x1 + labelAxis.projectValue(value && value.x ? value.x : 0, labelAxisValueIndex, data.normalized[seriesIndex]),\n y: chartRect.y1 - valueAxis.projectValue(value && value.y ? value.y : 0, valueIndex, data.normalized[seriesIndex])\n }\n }\n\n // If the label axis is a step based axis we will offset the bar into the middle of between two steps using\n // the periodHalfLength value. Also we do arrange the different series so that they align up to each other using\n // the seriesBarDistance. If we don't have a step axis, the bar positions can be chosen freely so we should not\n // add any automated positioning.\n if(labelAxis instanceof Chartist.StepAxis) {\n // Offset to center bar between grid lines, but only if the step axis is not stretched\n if(!labelAxis.options.stretch) {\n projected[labelAxis.units.pos] += periodHalfLength * (options.horizontalBars ? -1 : 1);\n }\n // Using bi-polar offset for multiple series if no stacked bars or series distribution is used\n projected[labelAxis.units.pos] += (options.stackBars || options.distributeSeries) ? 0 : biPol * options.seriesBarDistance * (options.horizontalBars ? -1 : 1);\n }\n\n // Enter value in stacked bar values used to remember previous screen value for stacking up bars\n previousStack = stackedBarValues[valueIndex] || zeroPoint;\n stackedBarValues[valueIndex] = previousStack - (zeroPoint - projected[labelAxis.counterUnits.pos]);\n\n // Skip if value is undefined\n if(value === undefined) {\n return;\n }\n\n var positions = {};\n positions[labelAxis.units.pos + '1'] = projected[labelAxis.units.pos];\n positions[labelAxis.units.pos + '2'] = projected[labelAxis.units.pos];\n\n if(options.stackBars && (options.stackMode === 'accumulate' || !options.stackMode)) {\n // Stack mode: accumulate (default)\n // If bars are stacked we use the stackedBarValues reference and otherwise base all bars off the zero line\n // We want backwards compatibility, so the expected fallback without the 'stackMode' option\n // to be the original behaviour (accumulate)\n positions[labelAxis.counterUnits.pos + '1'] = previousStack;\n positions[labelAxis.counterUnits.pos + '2'] = stackedBarValues[valueIndex];\n } else {\n // Draw from the zero line normally\n // This is also the same code for Stack mode: overlap\n positions[labelAxis.counterUnits.pos + '1'] = zeroPoint;\n positions[labelAxis.counterUnits.pos + '2'] = projected[labelAxis.counterUnits.pos];\n }\n\n // Limit x and y so that they are within the chart rect\n positions.x1 = Math.min(Math.max(positions.x1, chartRect.x1), chartRect.x2);\n positions.x2 = Math.min(Math.max(positions.x2, chartRect.x1), chartRect.x2);\n positions.y1 = Math.min(Math.max(positions.y1, chartRect.y2), chartRect.y1);\n positions.y2 = Math.min(Math.max(positions.y2, chartRect.y2), chartRect.y1);\n\n // Create bar element\n bar = seriesElement.elem('line', positions, options.classNames.bar).attr({\n 'ct:value': [value.x, value.y].filter(Chartist.isNum).join(','),\n 'ct:meta': Chartist.getMetaData(series, valueIndex)\n });\n\n this.eventEmitter.emit('draw', Chartist.extend({\n type: 'bar',\n value: value,\n index: valueIndex,\n meta: Chartist.getMetaData(series, valueIndex),\n series: series,\n seriesIndex: seriesIndex,\n axisX: axisX,\n axisY: axisY,\n chartRect: chartRect,\n group: seriesElement,\n element: bar\n }, positions));\n }.bind(this));\n }.bind(this));\n\n this.eventEmitter.emit('created', {\n bounds: valueAxis.bounds,\n chartRect: chartRect,\n axisX: axisX,\n axisY: axisY,\n svg: this.svg,\n options: options\n });\n }\n\n /**\n * This method creates a new bar chart and returns API object that you can use for later changes.\n *\n * @memberof Chartist.Bar\n * @param {String|Node} query A selector query string or directly a DOM element\n * @param {Object} data The data object that needs to consist of a labels and a series array\n * @param {Object} [options] The options object with options that override the default options. Check the examples for a detailed list.\n * @param {Array} [responsiveOptions] Specify an array of responsive option arrays which are a media query and options object pair => [[mediaQueryString, optionsObject],[more...]]\n * @return {Object} An object which exposes the API for the created chart\n *\n * @example\n * // Create a simple bar chart\n * var data = {\n * labels: ['Mon', 'Tue', 'Wed', 'Thu', 'Fri'],\n * series: [\n * [5, 2, 4, 2, 0]\n * ]\n * };\n *\n * // In the global name space Chartist we call the Bar function to initialize a bar chart. As a first parameter we pass in a selector where we would like to get our chart created and as a second parameter we pass our data object.\n * new Chartist.Bar('.ct-chart', data);\n *\n * @example\n * // This example creates a bipolar grouped bar chart where the boundaries are limitted to -10 and 10\n * new Chartist.Bar('.ct-chart', {\n * labels: [1, 2, 3, 4, 5, 6, 7],\n * series: [\n * [1, 3, 2, -5, -3, 1, -6],\n * [-5, -2, -4, -1, 2, -3, 1]\n * ]\n * }, {\n * seriesBarDistance: 12,\n * low: -10,\n * high: 10\n * });\n *\n */\n function Bar(query, data, options, responsiveOptions) {\n Chartist.Bar.super.constructor.call(this,\n query,\n data,\n defaultOptions,\n Chartist.extend({}, defaultOptions, options),\n responsiveOptions);\n }\n\n // Creating bar chart type in Chartist namespace\n Chartist.Bar = Chartist.Base.extend({\n constructor: Bar,\n createChart: createChart\n });\n\n}(window, document, Chartist));\n;/**\n * The pie chart module of Chartist that can be used to draw pie, donut or gauge charts\n *\n * @module Chartist.Pie\n */\n/* global Chartist */\n(function(window, document, Chartist) {\n 'use strict';\n\n /**\n * Default options in line charts. Expand the code view to see a detailed list of options with comments.\n *\n * @memberof Chartist.Pie\n */\n var defaultOptions = {\n // Specify a fixed width for the chart as a string (i.e. '100px' or '50%')\n width: undefined,\n // Specify a fixed height for the chart as a string (i.e. '100px' or '50%')\n height: undefined,\n // Padding of the chart drawing area to the container element and labels as a number or padding object {top: 5, right: 5, bottom: 5, left: 5}\n chartPadding: 5,\n // Override the class names that are used to generate the SVG structure of the chart\n classNames: {\n chartPie: 'ct-chart-pie',\n chartDonut: 'ct-chart-donut',\n series: 'ct-series',\n slicePie: 'ct-slice-pie',\n sliceDonut: 'ct-slice-donut',\n label: 'ct-label'\n },\n // The start angle of the pie chart in degrees where 0 points north. A higher value offsets the start angle clockwise.\n startAngle: 0,\n // An optional total you can specify. By specifying a total value, the sum of the values in the series must be this total in order to draw a full pie. You can use this parameter to draw only parts of a pie or gauge charts.\n total: undefined,\n // If specified the donut CSS classes will be used and strokes will be drawn instead of pie slices.\n donut: false,\n // Specify the donut stroke width, currently done in javascript for convenience. May move to CSS styles in the future.\n // This option can be set as number or string to specify a relative width (i.e. 100 or '30%').\n donutWidth: 60,\n // If a label should be shown or not\n showLabel: true,\n // Label position offset from the standard position which is half distance of the radius. This value can be either positive or negative. Positive values will position the label away from the center.\n labelOffset: 0,\n // This option can be set to 'inside', 'outside' or 'center'. Positioned with 'inside' the labels will be placed on half the distance of the radius to the border of the Pie by respecting the 'labelOffset'. The 'outside' option will place the labels at the border of the pie and 'center' will place the labels in the absolute center point of the chart. The 'center' option only makes sense in conjunction with the 'labelOffset' option.\n labelPosition: 'inside',\n // An interpolation function for the label value\n labelInterpolationFnc: Chartist.noop,\n // Label direction can be 'neutral', 'explode' or 'implode'. The labels anchor will be positioned based on those settings as well as the fact if the labels are on the right or left side of the center of the chart. Usually explode is useful when labels are positioned far away from the center.\n labelDirection: 'neutral',\n // If true the whole data is reversed including labels, the series order as well as the whole series data arrays.\n reverseData: false,\n // If true empty values will be ignored to avoid drawing unncessary slices and labels\n ignoreEmptyValues: false\n };\n\n /**\n * Determines SVG anchor position based on direction and center parameter\n *\n * @param center\n * @param label\n * @param direction\n * @return {string}\n */\n function determineAnchorPosition(center, label, direction) {\n var toTheRight = label.x > center.x;\n\n if(toTheRight && direction === 'explode' ||\n !toTheRight && direction === 'implode') {\n return 'start';\n } else if(toTheRight && direction === 'implode' ||\n !toTheRight && direction === 'explode') {\n return 'end';\n } else {\n return 'middle';\n }\n }\n\n /**\n * Creates the pie chart\n *\n * @param options\n */\n function createChart(options) {\n this.data = Chartist.normalizeData(this.data);\n var seriesGroups = [],\n labelsGroup,\n chartRect,\n radius,\n labelRadius,\n totalDataSum,\n startAngle = options.startAngle,\n dataArray = Chartist.getDataArray(this.data, options.reverseData);\n\n // Create SVG.js draw\n this.svg = Chartist.createSvg(this.container, options.width, options.height,options.donut ? options.classNames.chartDonut : options.classNames.chartPie);\n // Calculate charting rect\n chartRect = Chartist.createChartRect(this.svg, options, defaultOptions.padding);\n // Get biggest circle radius possible within chartRect\n radius = Math.min(chartRect.width() / 2, chartRect.height() / 2);\n // Calculate total of all series to get reference value or use total reference from optional options\n totalDataSum = options.total || dataArray.reduce(function(previousValue, currentValue) {\n return previousValue + currentValue;\n }, 0);\n\n var donutWidth = Chartist.quantity(options.donutWidth);\n if (donutWidth.unit === '%') {\n donutWidth.value *= radius / 100;\n }\n\n // If this is a donut chart we need to adjust our radius to enable strokes to be drawn inside\n // Unfortunately this is not possible with the current SVG Spec\n // See this proposal for more details: http://lists.w3.org/Archives/Public/www-svg/2003Oct/0000.html\n radius -= options.donut ? donutWidth.value / 2 : 0;\n\n // If labelPosition is set to `outside` or a donut chart is drawn then the label position is at the radius,\n // if regular pie chart it's half of the radius\n if(options.labelPosition === 'outside' || options.donut) {\n labelRadius = radius;\n } else if(options.labelPosition === 'center') {\n // If labelPosition is center we start with 0 and will later wait for the labelOffset\n labelRadius = 0;\n } else {\n // Default option is 'inside' where we use half the radius so the label will be placed in the center of the pie\n // slice\n labelRadius = radius / 2;\n }\n // Add the offset to the labelRadius where a negative offset means closed to the center of the chart\n labelRadius += options.labelOffset;\n\n // Calculate end angle based on total sum and current data value and offset with padding\n var center = {\n x: chartRect.x1 + chartRect.width() / 2,\n y: chartRect.y2 + chartRect.height() / 2\n };\n\n // Check if there is only one non-zero value in the series array.\n var hasSingleValInSeries = this.data.series.filter(function(val) {\n return val.hasOwnProperty('value') ? val.value !== 0 : val !== 0;\n }).length === 1;\n\n //if we need to show labels we create the label group now\n if(options.showLabel) {\n labelsGroup = this.svg.elem('g', null, null, true);\n }\n\n // Draw the series\n // initialize series groups\n for (var i = 0; i < this.data.series.length; i++) {\n // If current value is zero and we are ignoring empty values then skip to next value\n if (dataArray[i] === 0 && options.ignoreEmptyValues) continue;\n\n var series = this.data.series[i];\n seriesGroups[i] = this.svg.elem('g', null, null, true);\n\n // If the series is an object and contains a name or meta data we add a custom attribute\n seriesGroups[i].attr({\n 'ct:series-name': series.name\n });\n\n // Use series class from series data or if not set generate one\n seriesGroups[i].addClass([\n options.classNames.series,\n (series.className || options.classNames.series + '-' + Chartist.alphaNumerate(i))\n ].join(' '));\n\n var endAngle = startAngle + dataArray[i] / totalDataSum * 360;\n\n // Use slight offset so there are no transparent hairline issues\n var overlappigStartAngle = Math.max(0, startAngle - (i === 0 || hasSingleValInSeries ? 0 : 0.2));\n\n // If we need to draw the arc for all 360 degrees we need to add a hack where we close the circle\n // with Z and use 359.99 degrees\n if(endAngle - overlappigStartAngle >= 359.99) {\n endAngle = overlappigStartAngle + 359.99;\n }\n\n var start = Chartist.polarToCartesian(center.x, center.y, radius, overlappigStartAngle),\n end = Chartist.polarToCartesian(center.x, center.y, radius, endAngle);\n\n // Create a new path element for the pie chart. If this isn't a donut chart we should close the path for a correct stroke\n var path = new Chartist.Svg.Path(!options.donut)\n .move(end.x, end.y)\n .arc(radius, radius, 0, endAngle - startAngle > 180, 0, start.x, start.y);\n\n // If regular pie chart (no donut) we add a line to the center of the circle for completing the pie\n if(!options.donut) {\n path.line(center.x, center.y);\n }\n\n // Create the SVG path\n // If this is a donut chart we add the donut class, otherwise just a regular slice\n var pathElement = seriesGroups[i].elem('path', {\n d: path.stringify()\n }, options.donut ? options.classNames.sliceDonut : options.classNames.slicePie);\n\n // Adding the pie series value to the path\n pathElement.attr({\n 'ct:value': dataArray[i],\n 'ct:meta': Chartist.serialize(series.meta)\n });\n\n // If this is a donut, we add the stroke-width as style attribute\n if(options.donut) {\n pathElement.attr({\n 'style': 'stroke-width: ' + donutWidth.value + 'px'\n });\n }\n\n // Fire off draw event\n this.eventEmitter.emit('draw', {\n type: 'slice',\n value: dataArray[i],\n totalDataSum: totalDataSum,\n index: i,\n meta: series.meta,\n series: series,\n group: seriesGroups[i],\n element: pathElement,\n path: path.clone(),\n center: center,\n radius: radius,\n startAngle: startAngle,\n endAngle: endAngle\n });\n\n // If we need to show labels we need to add the label for this slice now\n if(options.showLabel) {\n // Position at the labelRadius distance from center and between start and end angle\n var labelPosition = Chartist.polarToCartesian(center.x, center.y, labelRadius, startAngle + (endAngle - startAngle) / 2),\n interpolatedValue = options.labelInterpolationFnc(this.data.labels && !Chartist.isFalseyButZero(this.data.labels[i]) ? this.data.labels[i] : dataArray[i], i);\n\n if(interpolatedValue || interpolatedValue === 0) {\n var labelElement = labelsGroup.elem('text', {\n dx: labelPosition.x,\n dy: labelPosition.y,\n 'text-anchor': determineAnchorPosition(center, labelPosition, options.labelDirection)\n }, options.classNames.label).text('' + interpolatedValue);\n\n // Fire off draw event\n this.eventEmitter.emit('draw', {\n type: 'label',\n index: i,\n group: labelsGroup,\n element: labelElement,\n text: '' + interpolatedValue,\n x: labelPosition.x,\n y: labelPosition.y\n });\n }\n }\n\n // Set next startAngle to current endAngle.\n // (except for last slice)\n startAngle = endAngle;\n }\n\n this.eventEmitter.emit('created', {\n chartRect: chartRect,\n svg: this.svg,\n options: options\n });\n }\n\n /**\n * This method creates a new pie chart and returns an object that can be used to redraw the chart.\n *\n * @memberof Chartist.Pie\n * @param {String|Node} query A selector query string or directly a DOM element\n * @param {Object} data The data object in the pie chart needs to have a series property with a one dimensional data array. The values will be normalized against each other and don't necessarily need to be in percentage. The series property can also be an array of value objects that contain a value property and a className property to override the CSS class name for the series group.\n * @param {Object} [options] The options object with options that override the default options. Check the examples for a detailed list.\n * @param {Array} [responsiveOptions] Specify an array of responsive option arrays which are a media query and options object pair => [[mediaQueryString, optionsObject],[more...]]\n * @return {Object} An object with a version and an update method to manually redraw the chart\n *\n * @example\n * // Simple pie chart example with four series\n * new Chartist.Pie('.ct-chart', {\n * series: [10, 2, 4, 3]\n * });\n *\n * @example\n * // Drawing a donut chart\n * new Chartist.Pie('.ct-chart', {\n * series: [10, 2, 4, 3]\n * }, {\n * donut: true\n * });\n *\n * @example\n * // Using donut, startAngle and total to draw a gauge chart\n * new Chartist.Pie('.ct-chart', {\n * series: [20, 10, 30, 40]\n * }, {\n * donut: true,\n * donutWidth: 20,\n * startAngle: 270,\n * total: 200\n * });\n *\n * @example\n * // Drawing a pie chart with padding and labels that are outside the pie\n * new Chartist.Pie('.ct-chart', {\n * series: [20, 10, 30, 40]\n * }, {\n * chartPadding: 30,\n * labelOffset: 50,\n * labelDirection: 'explode'\n * });\n *\n * @example\n * // Overriding the class names for individual series as well as a name and meta data.\n * // The name will be written as ct:series-name attribute and the meta data will be serialized and written\n * // to a ct:meta attribute.\n * new Chartist.Pie('.ct-chart', {\n * series: [{\n * value: 20,\n * name: 'Series 1',\n * className: 'my-custom-class-one',\n * meta: 'Meta One'\n * }, {\n * value: 10,\n * name: 'Series 2',\n * className: 'my-custom-class-two',\n * meta: 'Meta Two'\n * }, {\n * value: 70,\n * name: 'Series 3',\n * className: 'my-custom-class-three',\n * meta: 'Meta Three'\n * }]\n * });\n */\n function Pie(query, data, options, responsiveOptions) {\n Chartist.Pie.super.constructor.call(this,\n query,\n data,\n defaultOptions,\n Chartist.extend({}, defaultOptions, options),\n responsiveOptions);\n }\n\n // Creating pie chart type in Chartist namespace\n Chartist.Pie = Chartist.Base.extend({\n constructor: Pie,\n createChart: createChart,\n determineAnchorPosition: determineAnchorPosition\n });\n\n}(window, document, Chartist));\n\nreturn Chartist;\n\n}));\n","/*!\r\n * jQuery UI Widget 1.11.4\r\n * http://jqueryui.com\r\n *\r\n * Copyright jQuery Foundation and other contributors\r\n * Released under the MIT license.\r\n * http://jquery.org/license\r\n *\r\n * http://api.jqueryui.com/jQuery.widget/\r\n */\r\n(function( factory ) {\r\n\tif ( typeof define === \"function\" && define.amd ) {\r\n\r\n\t\t// AMD. Register as an anonymous module.\r\n\t\tdefine( [ \"jquery\" ], factory );\r\n\t} else {\r\n\r\n\t\t// Browser globals\r\n\t\tfactory( jQuery );\r\n\t}\r\n}(function( $ ) {\r\n\r\nvar widget_uuid = 0,\r\n\twidget_slice = Array.prototype.slice;\r\n\r\n$.cleanData = (function( orig ) {\r\n\treturn function( elems ) {\r\n\t\tvar events, elem, i;\r\n\t\tfor ( i = 0; (elem = elems[i]) != null; i++ ) {\r\n\t\t\ttry {\r\n\r\n\t\t\t\t// Only trigger remove when necessary to save time\r\n\t\t\t\tevents = $._data( elem, \"events\" );\r\n\t\t\t\tif ( events && events.remove ) {\r\n\t\t\t\t\t$( elem ).triggerHandler( \"remove\" );\r\n\t\t\t\t}\r\n\r\n\t\t\t// http://bugs.jquery.com/ticket/8235\r\n\t\t\t} catch ( e ) {}\r\n\t\t}\r\n\t\torig( elems );\r\n\t};\r\n})( $.cleanData );\r\n\r\n$.widget = function( name, base, prototype ) {\r\n\tvar fullName, existingConstructor, constructor, basePrototype,\r\n\t\t// proxiedPrototype allows the provided prototype to remain unmodified\r\n\t\t// so that it can be used as a mixin for multiple widgets (#8876)\r\n\t\tproxiedPrototype = {},\r\n\t\tnamespace = name.split( \".\" )[ 0 ];\r\n\r\n\tname = name.split( \".\" )[ 1 ];\r\n\tfullName = namespace + \"-\" + name;\r\n\r\n\tif ( !prototype ) {\r\n\t\tprototype = base;\r\n\t\tbase = $.Widget;\r\n\t}\r\n\r\n\t// create selector for plugin\r\n\t$.expr[ \":\" ][ fullName.toLowerCase() ] = function( elem ) {\r\n\t\treturn !!$.data( elem, fullName );\r\n\t};\r\n\r\n\t$[ namespace ] = $[ namespace ] || {};\r\n\texistingConstructor = $[ namespace ][ name ];\r\n\tconstructor = $[ namespace ][ name ] = function( options, element ) {\r\n\t\t// allow instantiation without \"new\" keyword\r\n\t\tif ( !this._createWidget ) {\r\n\t\t\treturn new constructor( options, element );\r\n\t\t}\r\n\r\n\t\t// allow instantiation without initializing for simple inheritance\r\n\t\t// must use \"new\" keyword (the code above always passes args)\r\n\t\tif ( arguments.length ) {\r\n\t\t\tthis._createWidget( options, element );\r\n\t\t}\r\n\t};\r\n\t// extend with the existing constructor to carry over any static properties\r\n\t$.extend( constructor, existingConstructor, {\r\n\t\tversion: prototype.version,\r\n\t\t// copy the object used to create the prototype in case we need to\r\n\t\t// redefine the widget later\r\n\t\t_proto: $.extend( {}, prototype ),\r\n\t\t// track widgets that inherit from this widget in case this widget is\r\n\t\t// redefined after a widget inherits from it\r\n\t\t_childConstructors: []\r\n\t});\r\n\r\n\tbasePrototype = new base();\r\n\t// we need to make the options hash a property directly on the new instance\r\n\t// otherwise we'll modify the options hash on the prototype that we're\r\n\t// inheriting from\r\n\tbasePrototype.options = $.widget.extend( {}, basePrototype.options );\r\n\t$.each( prototype, function( prop, value ) {\r\n\t\tif ( !$.isFunction( value ) ) {\r\n\t\t\tproxiedPrototype[ prop ] = value;\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tproxiedPrototype[ prop ] = (function() {\r\n\t\t\tvar _super = function() {\r\n\t\t\t\t\treturn base.prototype[ prop ].apply( this, arguments );\r\n\t\t\t\t},\r\n\t\t\t\t_superApply = function( args ) {\r\n\t\t\t\t\treturn base.prototype[ prop ].apply( this, args );\r\n\t\t\t\t};\r\n\t\t\treturn function() {\r\n\t\t\t\tvar __super = this._super,\r\n\t\t\t\t\t__superApply = this._superApply,\r\n\t\t\t\t\treturnValue;\r\n\r\n\t\t\t\tthis._super = _super;\r\n\t\t\t\tthis._superApply = _superApply;\r\n\r\n\t\t\t\treturnValue = value.apply( this, arguments );\r\n\r\n\t\t\t\tthis._super = __super;\r\n\t\t\t\tthis._superApply = __superApply;\r\n\r\n\t\t\t\treturn returnValue;\r\n\t\t\t};\r\n\t\t})();\r\n\t});\r\n\tconstructor.prototype = $.widget.extend( basePrototype, {\r\n\t\t// TODO: remove support for widgetEventPrefix\r\n\t\t// always use the name + a colon as the prefix, e.g., draggable:start\r\n\t\t// don't prefix for widgets that aren't DOM-based\r\n\t\twidgetEventPrefix: existingConstructor ? (basePrototype.widgetEventPrefix || name) : name\r\n\t}, proxiedPrototype, {\r\n\t\tconstructor: constructor,\r\n\t\tnamespace: namespace,\r\n\t\twidgetName: name,\r\n\t\twidgetFullName: fullName\r\n\t});\r\n\r\n\t// If this widget is being redefined then we need to find all widgets that\r\n\t// are inheriting from it and redefine all of them so that they inherit from\r\n\t// the new version of this widget. We're essentially trying to replace one\r\n\t// level in the prototype chain.\r\n\tif ( existingConstructor ) {\r\n\t\t$.each( existingConstructor._childConstructors, function( i, child ) {\r\n\t\t\tvar childPrototype = child.prototype;\r\n\r\n\t\t\t// redefine the child widget using the same prototype that was\r\n\t\t\t// originally used, but inherit from the new version of the base\r\n\t\t\t$.widget( childPrototype.namespace + \".\" + childPrototype.widgetName, constructor, child._proto );\r\n\t\t});\r\n\t\t// remove the list of existing child constructors from the old constructor\r\n\t\t// so the old child constructors can be garbage collected\r\n\t\tdelete existingConstructor._childConstructors;\r\n\t} else {\r\n\t\tbase._childConstructors.push( constructor );\r\n\t}\r\n\r\n\t$.widget.bridge( name, constructor );\r\n\r\n\treturn constructor;\r\n};\r\n\r\n$.widget.extend = function( target ) {\r\n\tvar input = widget_slice.call( arguments, 1 ),\r\n\t\tinputIndex = 0,\r\n\t\tinputLength = input.length,\r\n\t\tkey,\r\n\t\tvalue;\r\n\tfor ( ; inputIndex < inputLength; inputIndex++ ) {\r\n\t\tfor ( key in input[ inputIndex ] ) {\r\n\t\t\tvalue = input[ inputIndex ][ key ];\r\n\t\t\tif ( input[ inputIndex ].hasOwnProperty( key ) && value !== undefined ) {\r\n\t\t\t\t// Clone objects\r\n\t\t\t\tif ( $.isPlainObject( value ) ) {\r\n\t\t\t\t\ttarget[ key ] = $.isPlainObject( target[ key ] ) ?\r\n\t\t\t\t\t\t$.widget.extend( {}, target[ key ], value ) :\r\n\t\t\t\t\t\t// Don't extend strings, arrays, etc. with objects\r\n\t\t\t\t\t\t$.widget.extend( {}, value );\r\n\t\t\t\t// Copy everything else by reference\r\n\t\t\t\t} else {\r\n\t\t\t\t\ttarget[ key ] = value;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn target;\r\n};\r\n\r\n$.widget.bridge = function( name, object ) {\r\n\tvar fullName = object.prototype.widgetFullName || name;\r\n\t$.fn[ name ] = function( options ) {\r\n\t\tvar isMethodCall = typeof options === \"string\",\r\n\t\t\targs = widget_slice.call( arguments, 1 ),\r\n\t\t\treturnValue = this;\r\n\r\n\t\tif ( isMethodCall ) {\r\n\t\t\tthis.each(function() {\r\n\t\t\t\tvar methodValue,\r\n\t\t\t\t\tinstance = $.data( this, fullName );\r\n\t\t\t\tif ( options === \"instance\" ) {\r\n\t\t\t\t\treturnValue = instance;\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t\tif ( !instance ) {\r\n\t\t\t\t\treturn $.error( \"cannot call methods on \" + name + \" prior to initialization; \" +\r\n\t\t\t\t\t\t\"attempted to call method '\" + options + \"'\" );\r\n\t\t\t\t}\r\n\t\t\t\tif ( !$.isFunction( instance[options] ) || options.charAt( 0 ) === \"_\" ) {\r\n\t\t\t\t\treturn $.error( \"no such method '\" + options + \"' for \" + name + \" widget instance\" );\r\n\t\t\t\t}\r\n\t\t\t\tmethodValue = instance[ options ].apply( instance, args );\r\n\t\t\t\tif ( methodValue !== instance && methodValue !== undefined ) {\r\n\t\t\t\t\treturnValue = methodValue && methodValue.jquery ?\r\n\t\t\t\t\t\treturnValue.pushStack( methodValue.get() ) :\r\n\t\t\t\t\t\tmethodValue;\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t} else {\r\n\r\n\t\t\t// Allow multiple hashes to be passed on init\r\n\t\t\tif ( args.length ) {\r\n\t\t\t\toptions = $.widget.extend.apply( null, [ options ].concat(args) );\r\n\t\t\t}\r\n\r\n\t\t\tthis.each(function() {\r\n\t\t\t\tvar instance = $.data( this, fullName );\r\n\t\t\t\tif ( instance ) {\r\n\t\t\t\t\tinstance.option( options || {} );\r\n\t\t\t\t\tif ( instance._init ) {\r\n\t\t\t\t\t\tinstance._init();\r\n\t\t\t\t\t}\r\n\t\t\t\t} else {\r\n\t\t\t\t\t$.data( this, fullName, new object( options, this ) );\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t}\r\n\r\n\t\treturn returnValue;\r\n\t};\r\n};\r\n\r\n$.Widget = function( /* options, element */ ) {};\r\n$.Widget._childConstructors = [];\r\n\r\n$.Widget.prototype = {\r\n\twidgetName: \"widget\",\r\n\twidgetEventPrefix: \"\",\r\n\tdefaultElement: \"
\",\r\n\toptions: {\r\n\t\tdisabled: false,\r\n\r\n\t\t// callbacks\r\n\t\tcreate: null\r\n\t},\r\n\t_createWidget: function( options, element ) {\r\n\t\telement = $( element || this.defaultElement || this )[ 0 ];\r\n\t\tthis.element = $( element );\r\n\t\tthis.uuid = widget_uuid++;\r\n\t\tthis.eventNamespace = \".\" + this.widgetName + this.uuid;\r\n\r\n\t\tthis.bindings = $();\r\n\t\tthis.hoverable = $();\r\n\t\tthis.focusable = $();\r\n\r\n\t\tif ( element !== this ) {\r\n\t\t\t$.data( element, this.widgetFullName, this );\r\n\t\t\tthis._on( true, this.element, {\r\n\t\t\t\tremove: function( event ) {\r\n\t\t\t\t\tif ( event.target === element ) {\r\n\t\t\t\t\t\tthis.destroy();\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t\tthis.document = $( element.style ?\r\n\t\t\t\t// element within the document\r\n\t\t\t\telement.ownerDocument :\r\n\t\t\t\t// element is window or document\r\n\t\t\t\telement.document || element );\r\n\t\t\tthis.window = $( this.document[0].defaultView || this.document[0].parentWindow );\r\n\t\t}\r\n\r\n\t\tthis.options = $.widget.extend( {},\r\n\t\t\tthis.options,\r\n\t\t\tthis._getCreateOptions(),\r\n\t\t\toptions );\r\n\r\n\t\tthis._create();\r\n\t\tthis._trigger( \"create\", null, this._getCreateEventData() );\r\n\t\tthis._init();\r\n\t},\r\n\t_getCreateOptions: $.noop,\r\n\t_getCreateEventData: $.noop,\r\n\t_create: $.noop,\r\n\t_init: $.noop,\r\n\r\n\tdestroy: function() {\r\n\t\tthis._destroy();\r\n\t\t// we can probably remove the unbind calls in 2.0\r\n\t\t// all event bindings should go through this._on()\r\n\t\tthis.element\r\n\t\t\t.unbind( this.eventNamespace )\r\n\t\t\t.removeData( this.widgetFullName )\r\n\t\t\t// support: jquery <1.6.3\r\n\t\t\t// http://bugs.jquery.com/ticket/9413\r\n\t\t\t.removeData( $.camelCase( this.widgetFullName ) );\r\n\t\tthis.widget()\r\n\t\t\t.unbind( this.eventNamespace )\r\n\t\t\t.removeAttr( \"aria-disabled\" )\r\n\t\t\t.removeClass(\r\n\t\t\t\tthis.widgetFullName + \"-disabled \" +\r\n\t\t\t\t\"ui-state-disabled\" );\r\n\r\n\t\t// clean up events and states\r\n\t\tthis.bindings.unbind( this.eventNamespace );\r\n\t\tthis.hoverable.removeClass( \"ui-state-hover\" );\r\n\t\tthis.focusable.removeClass( \"ui-state-focus\" );\r\n\t},\r\n\t_destroy: $.noop,\r\n\r\n\twidget: function() {\r\n\t\treturn this.element;\r\n\t},\r\n\r\n\toption: function( key, value ) {\r\n\t\tvar options = key,\r\n\t\t\tparts,\r\n\t\t\tcurOption,\r\n\t\t\ti;\r\n\r\n\t\tif ( arguments.length === 0 ) {\r\n\t\t\t// don't return a reference to the internal hash\r\n\t\t\treturn $.widget.extend( {}, this.options );\r\n\t\t}\r\n\r\n\t\tif ( typeof key === \"string\" ) {\r\n\t\t\t// handle nested keys, e.g., \"foo.bar\" => { foo: { bar: ___ } }\r\n\t\t\toptions = {};\r\n\t\t\tparts = key.split( \".\" );\r\n\t\t\tkey = parts.shift();\r\n\t\t\tif ( parts.length ) {\r\n\t\t\t\tcurOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );\r\n\t\t\t\tfor ( i = 0; i < parts.length - 1; i++ ) {\r\n\t\t\t\t\tcurOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};\r\n\t\t\t\t\tcurOption = curOption[ parts[ i ] ];\r\n\t\t\t\t}\r\n\t\t\t\tkey = parts.pop();\r\n\t\t\t\tif ( arguments.length === 1 ) {\r\n\t\t\t\t\treturn curOption[ key ] === undefined ? null : curOption[ key ];\r\n\t\t\t\t}\r\n\t\t\t\tcurOption[ key ] = value;\r\n\t\t\t} else {\r\n\t\t\t\tif ( arguments.length === 1 ) {\r\n\t\t\t\t\treturn this.options[ key ] === undefined ? null : this.options[ key ];\r\n\t\t\t\t}\r\n\t\t\t\toptions[ key ] = value;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tthis._setOptions( options );\r\n\r\n\t\treturn this;\r\n\t},\r\n\t_setOptions: function( options ) {\r\n\t\tvar key;\r\n\r\n\t\tfor ( key in options ) {\r\n\t\t\tthis._setOption( key, options[ key ] );\r\n\t\t}\r\n\r\n\t\treturn this;\r\n\t},\r\n\t_setOption: function( key, value ) {\r\n\t\tthis.options[ key ] = value;\r\n\r\n\t\tif ( key === \"disabled\" ) {\r\n\t\t\tthis.widget()\r\n\t\t\t\t.toggleClass( this.widgetFullName + \"-disabled\", !!value );\r\n\r\n\t\t\t// If the widget is becoming disabled, then nothing is interactive\r\n\t\t\tif ( value ) {\r\n\t\t\t\tthis.hoverable.removeClass( \"ui-state-hover\" );\r\n\t\t\t\tthis.focusable.removeClass( \"ui-state-focus\" );\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\treturn this;\r\n\t},\r\n\r\n\tenable: function() {\r\n\t\treturn this._setOptions({ disabled: false });\r\n\t},\r\n\tdisable: function() {\r\n\t\treturn this._setOptions({ disabled: true });\r\n\t},\r\n\r\n\t_on: function( suppressDisabledCheck, element, handlers ) {\r\n\t\tvar delegateElement,\r\n\t\t\tinstance = this;\r\n\r\n\t\t// no suppressDisabledCheck flag, shuffle arguments\r\n\t\tif ( typeof suppressDisabledCheck !== \"boolean\" ) {\r\n\t\t\thandlers = element;\r\n\t\t\telement = suppressDisabledCheck;\r\n\t\t\tsuppressDisabledCheck = false;\r\n\t\t}\r\n\r\n\t\t// no element argument, shuffle and use this.element\r\n\t\tif ( !handlers ) {\r\n\t\t\thandlers = element;\r\n\t\t\telement = this.element;\r\n\t\t\tdelegateElement = this.widget();\r\n\t\t} else {\r\n\t\t\telement = delegateElement = $( element );\r\n\t\t\tthis.bindings = this.bindings.add( element );\r\n\t\t}\r\n\r\n\t\t$.each( handlers, function( event, handler ) {\r\n\t\t\tfunction handlerProxy() {\r\n\t\t\t\t// allow widgets to customize the disabled handling\r\n\t\t\t\t// - disabled as an array instead of boolean\r\n\t\t\t\t// - disabled class as method for disabling individual parts\r\n\t\t\t\tif ( !suppressDisabledCheck &&\r\n\t\t\t\t\t\t( instance.options.disabled === true ||\r\n\t\t\t\t\t\t\t$( this ).hasClass( \"ui-state-disabled\" ) ) ) {\r\n\t\t\t\t\treturn;\r\n\t\t\t\t}\r\n\t\t\t\treturn ( typeof handler === \"string\" ? instance[ handler ] : handler )\r\n\t\t\t\t\t.apply( instance, arguments );\r\n\t\t\t}\r\n\r\n\t\t\t// copy the guid so direct unbinding works\r\n\t\t\tif ( typeof handler !== \"string\" ) {\r\n\t\t\t\thandlerProxy.guid = handler.guid =\r\n\t\t\t\t\thandler.guid || handlerProxy.guid || $.guid++;\r\n\t\t\t}\r\n\r\n\t\t\tvar match = event.match( /^([\\w:-]*)\\s*(.*)$/ ),\r\n\t\t\t\teventName = match[1] + instance.eventNamespace,\r\n\t\t\t\tselector = match[2];\r\n\t\t\tif ( selector ) {\r\n\t\t\t\tdelegateElement.delegate( selector, eventName, handlerProxy );\r\n\t\t\t} else {\r\n\t\t\t\telement.bind( eventName, handlerProxy );\r\n\t\t\t}\r\n\t\t});\r\n\t},\r\n\r\n\t_off: function( element, eventName ) {\r\n\t\teventName = (eventName || \"\").split( \" \" ).join( this.eventNamespace + \" \" ) +\r\n\t\t\tthis.eventNamespace;\r\n\t\telement.unbind( eventName ).undelegate( eventName );\r\n\r\n\t\t// Clear the stack to avoid memory leaks (#10056)\r\n\t\tthis.bindings = $( this.bindings.not( element ).get() );\r\n\t\tthis.focusable = $( this.focusable.not( element ).get() );\r\n\t\tthis.hoverable = $( this.hoverable.not( element ).get() );\r\n\t},\r\n\r\n\t_delay: function( handler, delay ) {\r\n\t\tfunction handlerProxy() {\r\n\t\t\treturn ( typeof handler === \"string\" ? instance[ handler ] : handler )\r\n\t\t\t\t.apply( instance, arguments );\r\n\t\t}\r\n\t\tvar instance = this;\r\n\t\treturn setTimeout( handlerProxy, delay || 0 );\r\n\t},\r\n\r\n\t_hoverable: function( element ) {\r\n\t\tthis.hoverable = this.hoverable.add( element );\r\n\t\tthis._on( element, {\r\n\t\t\tmouseenter: function( event ) {\r\n\t\t\t\t$( event.currentTarget ).addClass( \"ui-state-hover\" );\r\n\t\t\t},\r\n\t\t\tmouseleave: function( event ) {\r\n\t\t\t\t$( event.currentTarget ).removeClass( \"ui-state-hover\" );\r\n\t\t\t}\r\n\t\t});\r\n\t},\r\n\r\n\t_focusable: function( element ) {\r\n\t\tthis.focusable = this.focusable.add( element );\r\n\t\tthis._on( element, {\r\n\t\t\tfocusin: function( event ) {\r\n\t\t\t\t$( event.currentTarget ).addClass( \"ui-state-focus\" );\r\n\t\t\t},\r\n\t\t\tfocusout: function( event ) {\r\n\t\t\t\t$( event.currentTarget ).removeClass( \"ui-state-focus\" );\r\n\t\t\t}\r\n\t\t});\r\n\t},\r\n\r\n\t_trigger: function( type, event, data ) {\r\n\t\tvar prop, orig,\r\n\t\t\tcallback = this.options[ type ];\r\n\r\n\t\tdata = data || {};\r\n\t\tevent = $.Event( event );\r\n\t\tevent.type = ( type === this.widgetEventPrefix ?\r\n\t\t\ttype :\r\n\t\t\tthis.widgetEventPrefix + type ).toLowerCase();\r\n\t\t// the original event may come from any element\r\n\t\t// so we need to reset the target on the new event\r\n\t\tevent.target = this.element[ 0 ];\r\n\r\n\t\t// copy original event properties over to the new event\r\n\t\torig = event.originalEvent;\r\n\t\tif ( orig ) {\r\n\t\t\tfor ( prop in orig ) {\r\n\t\t\t\tif ( !( prop in event ) ) {\r\n\t\t\t\t\tevent[ prop ] = orig[ prop ];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tthis.element.trigger( event, data );\r\n\t\treturn !( $.isFunction( callback ) &&\r\n\t\t\tcallback.apply( this.element[0], [ event ].concat( data ) ) === false ||\r\n\t\t\tevent.isDefaultPrevented() );\r\n\t}\r\n};\r\n\r\n$.each( { show: \"fadeIn\", hide: \"fadeOut\" }, function( method, defaultEffect ) {\r\n\t$.Widget.prototype[ \"_\" + method ] = function( element, options, callback ) {\r\n\t\tif ( typeof options === \"string\" ) {\r\n\t\t\toptions = { effect: options };\r\n\t\t}\r\n\t\tvar hasOptions,\r\n\t\t\teffectName = !options ?\r\n\t\t\t\tmethod :\r\n\t\t\t\toptions === true || typeof options === \"number\" ?\r\n\t\t\t\t\tdefaultEffect :\r\n\t\t\t\t\toptions.effect || defaultEffect;\r\n\t\toptions = options || {};\r\n\t\tif ( typeof options === \"number\" ) {\r\n\t\t\toptions = { duration: options };\r\n\t\t}\r\n\t\thasOptions = !$.isEmptyObject( options );\r\n\t\toptions.complete = callback;\r\n\t\tif ( options.delay ) {\r\n\t\t\telement.delay( options.delay );\r\n\t\t}\r\n\t\tif ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {\r\n\t\t\telement[ method ]( options );\r\n\t\t} else if ( effectName !== method && element[ effectName ] ) {\r\n\t\t\telement[ effectName ]( options.duration, options.easing, callback );\r\n\t\t} else {\r\n\t\t\telement.queue(function( next ) {\r\n\t\t\t\t$( this )[ method ]();\r\n\t\t\t\tif ( callback ) {\r\n\t\t\t\t\tcallback.call( element[ 0 ] );\r\n\t\t\t\t}\r\n\t\t\t\tnext();\r\n\t\t\t});\r\n\t\t}\r\n\t};\r\n});\r\n\r\nreturn $.widget;\r\n\r\n}));\r\n","/*! jquery.selectBoxIt - v3.8.1 - 2013-10-17\r\n* http://www.selectboxit.com\r\n* Copyright (c) 2013 Greg Franko; Licensed MIT*/\r\n\r\n// Immediately-Invoked Function Expression (IIFE) [Ben Alman Blog Post](http://benalman.com/news/2010/11/immediately-invoked-function-expression/) that calls another IIFE that contains all of the plugin logic. I used this pattern so that anyone viewing this code would not have to scroll to the bottom of the page to view the local parameters that were passed to the main IIFE.\r\n\r\n;(function (selectBoxIt) {\r\n\r\n //ECMAScript 5 Strict Mode: [John Resig Blog Post](http://ejohn.org/blog/ecmascript-5-strict-mode-json-and-more/)\r\n \"use strict\";\r\n\r\n // Calls the second IIFE and locally passes in the global jQuery, window, and document objects\r\n selectBoxIt(window.jQuery, window, document);\r\n\r\n}\r\n\r\n// Locally passes in `jQuery`, the `window` object, the `document` object, and an `undefined` variable. The `jQuery`, `window` and `document` objects are passed in locally, to improve performance, since javascript first searches for a variable match within the local variables set before searching the global variables set. All of the global variables are also passed in locally to be minifier friendly. `undefined` can be passed in locally, because it is not a reserved word in JavaScript.\r\n\r\n(function ($, window, document, undefined) {\r\n\r\n // ECMAScript 5 Strict Mode: [John Resig Blog Post](http://ejohn.org/blog/ecmascript-5-strict-mode-json-and-more/)\r\n \"use strict\";\r\n\r\n // Calling the jQueryUI Widget Factory Method\r\n $.widget(\"selectBox.selectBoxIt\", {\r\n\r\n // Plugin version\r\n VERSION: \"3.8.1\",\r\n\r\n // These options will be used as defaults\r\n options: {\r\n\r\n // **showEffect**: Accepts String: \"none\", \"fadeIn\", \"show\", \"slideDown\", or any of the jQueryUI show effects (i.e. \"bounce\")\r\n \"showEffect\": \"none\",\r\n\r\n // **showEffectOptions**: Accepts an object literal. All of the available properties are based on the jqueryUI effect options\r\n \"showEffectOptions\": {},\r\n\r\n // **showEffectSpeed**: Accepts Number (milliseconds) or String: \"slow\", \"medium\", or \"fast\"\r\n \"showEffectSpeed\": \"medium\",\r\n\r\n // **hideEffect**: Accepts String: \"none\", \"fadeOut\", \"hide\", \"slideUp\", or any of the jQueryUI hide effects (i.e. \"explode\")\r\n \"hideEffect\": \"none\",\r\n\r\n // **hideEffectOptions**: Accepts an object literal. All of the available properties are based on the jqueryUI effect options\r\n \"hideEffectOptions\": {},\r\n\r\n // **hideEffectSpeed**: Accepts Number (milliseconds) or String: \"slow\", \"medium\", or \"fast\"\r\n \"hideEffectSpeed\": \"medium\",\r\n\r\n // **showFirstOption**: Shows the first dropdown list option within the dropdown list options list\r\n \"showFirstOption\": true,\r\n\r\n // **defaultText**: Overrides the text used by the dropdown list selected option to allow a user to specify custom text. Accepts a String.\r\n \"defaultText\": \"\",\r\n\r\n // **defaultIcon**: Overrides the icon used by the dropdown list selected option to allow a user to specify a custom icon. Accepts a String (CSS class name(s)).\r\n \"defaultIcon\": \"\",\r\n\r\n // **downArrowIcon**: Overrides the default down arrow used by the dropdown list to allow a user to specify a custom image. Accepts a String (CSS class name(s)).\r\n \"downArrowIcon\": \"\",\r\n\r\n // **theme**: Provides theming support for Twitter Bootstrap and jQueryUI\r\n \"theme\": \"default\",\r\n\r\n // **keydownOpen**: Opens the dropdown if the up or down key is pressed when the dropdown is focused\r\n \"keydownOpen\": true,\r\n\r\n // **isMobile**: Function to determine if a user's browser is a mobile browser\r\n \"isMobile\": function() {\r\n\r\n // Adapted from http://www.detectmobilebrowsers.com\r\n var ua = navigator.userAgent || navigator.vendor || window.opera;\r\n\r\n // Checks for iOs, Android, Blackberry, Opera Mini, and Windows mobile devices\r\n return (/iPhone|iPod|iPad|Silk|Android|BlackBerry|Opera Mini|IEMobile/).test(ua);\r\n\r\n },\r\n\r\n // **native**: Triggers the native select box when a user interacts with the drop down\r\n \"native\": false,\r\n\r\n // **aggressiveChange**: Will select a drop down item (and trigger a change event) when a user navigates to the item via the keyboard (up and down arrow or search), before a user selects an option with a click or the enter key\r\n \"aggressiveChange\": false,\r\n\r\n // **selectWhenHidden: Will allow a user to select an option using the keyboard when the drop down list is hidden and focused\r\n \"selectWhenHidden\": true,\r\n\r\n // **viewport**: Allows for a custom domnode used for the viewport. Accepts a selector. Default is $(window).\r\n \"viewport\": $(window),\r\n\r\n // **similarSearch**: Optimizes the search for lists with many similar values (i.e. State lists) by making it easier to navigate through\r\n \"similarSearch\": false,\r\n\r\n // **copyAttributes**: HTML attributes that will be copied over to the new drop down\r\n \"copyAttributes\": [\r\n\r\n \"title\",\r\n\r\n \"rel\"\r\n\r\n ],\r\n\r\n // **copyClasses**: HTML classes that will be copied over to the new drop down. The value indicates where the classes should be copied. The default value is 'button', but you can also use 'container' (recommended) or 'none'.\r\n \"copyClasses\": \"button\",\r\n\r\n // **nativeMousedown**: Mimics native firefox drop down behavior by opening the drop down on mousedown and selecting the currently hovered drop down option on mouseup\r\n \"nativeMousedown\": false,\r\n\r\n // **customShowHideEvent**: Prevents the drop down from opening on click or mousedown, which allows a user to open/close the drop down with a custom event handler.\r\n \"customShowHideEvent\": false,\r\n\r\n // **autoWidth**: Makes sure the width of the drop down is wide enough to fit all of the drop down options\r\n \"autoWidth\": true,\r\n\r\n // **html**: Determines whether or not option text is rendered as html or as text\r\n \"html\": true,\r\n\r\n // **populate**: Convenience option that accepts JSON data, an array, a single object, or valid HTML string to add options to the drop down list\r\n \"populate\": \"\",\r\n\r\n // **dynamicPositioning**: Determines whether or not the drop down list should fit inside it's viewport\r\n \"dynamicPositioning\": true,\r\n\r\n // **hideCurrent**: Determines whether or not the currently selected drop down option is hidden in the list\r\n \"hideCurrent\": false\r\n\r\n },\r\n\r\n // Get Themes\r\n // ----------\r\n // Retrieves the active drop down theme and returns the theme object\r\n \"getThemes\": function() {\r\n\r\n var self = this,\r\n theme = $(self.element).attr(\"data-theme\") || \"c\";\r\n\r\n return {\r\n\r\n // Twitter Bootstrap Theme\r\n \"bootstrap\": {\r\n\r\n \"focus\": \"active\",\r\n\r\n \"hover\": \"\",\r\n\r\n \"enabled\": \"enabled\",\r\n\r\n \"disabled\": \"disabled\",\r\n\r\n \"arrow\": \"caret\",\r\n\r\n \"button\": \"btn\",\r\n\r\n \"list\": \"dropdown-menu\",\r\n\r\n \"container\": \"bootstrap\",\r\n\r\n \"open\": \"open\"\r\n\r\n },\r\n\r\n // jQueryUI Theme\r\n \"jqueryui\": {\r\n\r\n \"focus\": \"ui-state-focus\",\r\n\r\n \"hover\": \"ui-state-hover\",\r\n\r\n \"enabled\": \"ui-state-enabled\",\r\n\r\n \"disabled\": \"ui-state-disabled\",\r\n\r\n \"arrow\": \"ui-icon ui-icon-triangle-1-s\",\r\n\r\n \"button\": \"ui-widget ui-state-default\",\r\n\r\n \"list\": \"ui-widget ui-widget-content\",\r\n\r\n \"container\": \"jqueryui\",\r\n\r\n \"open\": \"selectboxit-open\"\r\n\r\n },\r\n\r\n // jQuery Mobile Theme\r\n \"jquerymobile\": {\r\n\r\n \"focus\": \"ui-btn-down-\" + theme,\r\n\r\n \"hover\": \"ui-btn-hover-\" + theme,\r\n\r\n \"enabled\": \"ui-enabled\",\r\n\r\n \"disabled\": \"ui-disabled\",\r\n\r\n \"arrow\": \"ui-icon ui-icon-arrow-d ui-icon-shadow\",\r\n\r\n \"button\": \"ui-btn ui-btn-icon-right ui-btn-corner-all ui-shadow ui-btn-up-\" + theme,\r\n\r\n \"list\": \"ui-btn ui-btn-icon-right ui-btn-corner-all ui-shadow ui-btn-up-\" + theme,\r\n\r\n \"container\": \"jquerymobile\",\r\n\r\n \"open\": \"selectboxit-open\"\r\n\r\n },\r\n\r\n \"default\": {\r\n\r\n \"focus\": \"selectboxit-focus\",\r\n\r\n \"hover\": \"selectboxit-hover\",\r\n\r\n \"enabled\": \"selectboxit-enabled\",\r\n\r\n \"disabled\": \"selectboxit-disabled\",\r\n\r\n \"arrow\": \"selectboxit-default-arrow\",\r\n\r\n \"button\": \"selectboxit-btn\",\r\n\r\n \"list\": \"selectboxit-list\",\r\n\r\n \"container\": \"selectboxit-container\",\r\n\r\n \"open\": \"selectboxit-open\"\r\n\r\n }\r\n\r\n };\r\n\r\n },\r\n\r\n // isDeferred\r\n // ----------\r\n // Checks if parameter is a defered object \r\n isDeferred: function(def) {\r\n return $.isPlainObject(def) && def.promise && def.done;\r\n },\r\n\r\n // _Create\r\n // -------\r\n // Sets the Plugin Instance variables and\r\n // constructs the plugin. Only called once.\r\n _create: function(internal) {\r\n\r\n var self = this,\r\n populateOption = self.options[\"populate\"],\r\n userTheme = self.options[\"theme\"];\r\n\r\n // If the element calling SelectBoxIt is not a select box or is not visible\r\n if(!self.element.is(\"select\")) {\r\n\r\n // Exits the plugin\r\n return;\r\n\r\n }\r\n\r\n // Stores a reference to the parent Widget class\r\n self.widgetProto = $.Widget.prototype;\r\n\r\n // The original select box DOM element\r\n self.originalElem = self.element[0];\r\n\r\n // The original select box DOM element wrapped in a jQuery object\r\n self.selectBox = self.element;\r\n\r\n if(self.options[\"populate\"] && self.add && !internal) {\r\n\r\n self.add(populateOption);\r\n\r\n }\r\n\r\n // All of the original select box options\r\n self.selectItems = self.element.find(\"option\");\r\n\r\n // The first option in the original select box\r\n self.firstSelectItem = self.selectItems.slice(0, 1);\r\n\r\n // The html document height\r\n self.documentHeight = $(document).height();\r\n\r\n self.theme = $.isPlainObject(userTheme) ? $.extend({}, self.getThemes()[\"default\"], userTheme) : self.getThemes()[userTheme] ? self.getThemes()[userTheme] : self.getThemes()[\"default\"];\r\n\r\n // The index of the currently selected dropdown list option\r\n self.currentFocus = 0;\r\n\r\n // Keeps track of which blur events will hide the dropdown list options\r\n self.blur = true;\r\n\r\n // Array holding all of the original select box options text\r\n self.textArray = [];\r\n\r\n // Maintains search order in the `search` method\r\n self.currentIndex = 0;\r\n\r\n // Maintains the current search text in the `search` method\r\n self.currentText = \"\";\r\n\r\n // Whether or not the dropdown list opens up or down (depending on how much room is on the page)\r\n self.flipped = false;\r\n\r\n // If the create method is not called internally by the plugin\r\n if(!internal) {\r\n\r\n // Saves the original select box `style` attribute within the `selectBoxStyles` plugin instance property\r\n self.selectBoxStyles = self.selectBox.attr(\"style\");\r\n\r\n }\r\n\r\n // Creates the dropdown elements that will become the dropdown\r\n // Creates the ul element that will become the dropdown options list\r\n // Add's all attributes (excluding id, class names, and unselectable properties) to the drop down and drop down items list\r\n // Hides the original select box and adds the new plugin DOM elements to the page\r\n // Adds event handlers to the new dropdown list\r\n self._createDropdownButton()._createUnorderedList()._copyAttributes()._replaceSelectBox()._addClasses(self.theme)._eventHandlers();\r\n\r\n if(self.originalElem.disabled && self.disable) {\r\n\r\n // Disables the dropdown list if the original dropdown list had the `disabled` attribute\r\n self.disable();\r\n\r\n }\r\n\r\n // If the Aria Accessibility Module has been included\r\n if(self._ariaAccessibility) {\r\n\r\n // Adds ARIA accessibillity tags to the dropdown list\r\n self._ariaAccessibility();\r\n\r\n }\r\n\r\n self.isMobile = self.options[\"isMobile\"]();\r\n\r\n if(self._mobile) {\r\n\r\n // Adds mobile support\r\n self._mobile();\r\n\r\n }\r\n\r\n // If the native option is set to true\r\n if(self.options[\"native\"]) {\r\n\r\n // Triggers the native select box when a user is interacting with the drop down\r\n this._applyNativeSelect();\r\n\r\n }\r\n\r\n // Triggers a custom `create` event on the original dropdown list\r\n self.triggerEvent(\"create\");\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _Create dropdown button\r\n // -----------------------\r\n // Creates new dropdown and dropdown elements to replace\r\n // the original select box with a dropdown list\r\n _createDropdownButton: function() {\r\n\r\n var self = this,\r\n originalElemId = self.originalElemId = self.originalElem.id || \"\",\r\n originalElemValue = self.originalElemValue = self.originalElem.value || \"\",\r\n originalElemName = self.originalElemName = self.originalElem.name || \"\",\r\n copyClasses = self.options[\"copyClasses\"],\r\n selectboxClasses = self.selectBox.attr(\"class\") || \"\";\r\n\r\n // Creates a dropdown element that contains the dropdown list text value\r\n self.dropdownText = $(\"\", {\r\n\r\n // Dynamically sets the dropdown `id` attribute\r\n \"id\": originalElemId && originalElemId + \"SelectBoxItText\",\r\n\r\n \"class\": \"selectboxit-text\",\r\n\r\n // IE specific attribute to not allow the element to be selected\r\n \"unselectable\": \"on\",\r\n\r\n // Sets the dropdown `text` to equal the original select box default value\r\n \"text\": self.firstSelectItem.text()\r\n\r\n }).\r\n\r\n // Sets the HTML5 data attribute on the dropdownText `dropdown` element\r\n attr(\"data-val\", originalElemValue);\r\n\r\n self.dropdownImageContainer = $(\"\", {\r\n\r\n \"class\": \"selectboxit-option-icon-container\"\r\n\r\n });\r\n\r\n // Creates a dropdown element that contains the dropdown list text value\r\n self.dropdownImage = $(\"\", {\r\n\r\n // Dynamically sets the dropdown `id` attribute\r\n \"id\": originalElemId && originalElemId + \"SelectBoxItDefaultIcon\",\r\n\r\n \"class\": \"selectboxit-default-icon\",\r\n\r\n // IE specific attribute to not allow the element to be selected\r\n \"unselectable\": \"on\"\r\n\r\n });\r\n\r\n // Creates a dropdown to act as the new dropdown list\r\n self.dropdown = $(\"\", {\r\n\r\n // Dynamically sets the dropdown `id` attribute\r\n \"id\": originalElemId && originalElemId + \"SelectBoxIt\",\r\n\r\n \"class\": \"selectboxit \" + (copyClasses === \"button\" ? selectboxClasses: \"\") + \" \" + (self.selectBox.prop(\"disabled\") ? self.theme[\"disabled\"]: self.theme[\"enabled\"]),\r\n\r\n // Sets the dropdown `name` attribute to be the same name as the original select box\r\n \"name\": originalElemName,\r\n\r\n // Sets the dropdown `tabindex` attribute to 0 to allow the dropdown to be focusable\r\n \"tabindex\": self.selectBox.attr(\"tabindex\") || \"0\",\r\n\r\n // IE specific attribute to not allow the element to be selected\r\n \"unselectable\": \"on\"\r\n\r\n }).\r\n\r\n // Appends the default text to the inner dropdown list dropdown element\r\n append(self.dropdownImageContainer.append(self.dropdownImage)).append(self.dropdownText);\r\n\r\n // Create the dropdown container that will hold all of the dropdown list dom elements\r\n self.dropdownContainer = $(\"\", {\r\n\r\n \"id\": originalElemId && originalElemId + \"SelectBoxItContainer\",\r\n\r\n \"class\": 'selectboxit-container ' + self.theme.container + ' ' + (copyClasses === \"container\" ? selectboxClasses: \"\")\r\n\r\n }).\r\n\r\n // Appends the inner dropdown list dropdown element to the dropdown list container dropdown element\r\n append(self.dropdown);\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _Create Unordered List\r\n // ----------------------\r\n // Creates an unordered list element to hold the\r\n // new dropdown list options that directly match\r\n // the values of the original select box options\r\n _createUnorderedList: function() {\r\n\r\n // Storing the context of the widget\r\n var self = this,\r\n\r\n dataDisabled,\r\n\r\n optgroupClass,\r\n\r\n optgroupElement,\r\n\r\n iconClass,\r\n\r\n iconUrl,\r\n\r\n iconUrlClass,\r\n\r\n iconUrlStyle,\r\n\r\n // Declaring the variable that will hold all of the dropdown list option elements\r\n currentItem = \"\",\r\n\r\n originalElemId = self.originalElemId || \"\",\r\n\r\n // Creates an unordered list element\r\n createdList = $(\"
    \", {\r\n\r\n // Sets the unordered list `id` attribute\r\n \"id\": originalElemId && originalElemId + \"SelectBoxItOptions\",\r\n\r\n \"class\": \"selectboxit-options\",\r\n\r\n //Sets the unordered list `tabindex` attribute to -1 to prevent the unordered list from being focusable\r\n \"tabindex\": -1\r\n\r\n }),\r\n\r\n currentDataSelectedText,\r\n\r\n currentDataText,\r\n\r\n currentDataSearch,\r\n\r\n currentText,\r\n\r\n currentOption,\r\n\r\n parent;\r\n\r\n // Checks the `showFirstOption` plugin option to determine if the first dropdown list option should be shown in the options list.\r\n if (!self.options[\"showFirstOption\"]) {\r\n\r\n // Disables the first select box option\r\n self.selectItems.first().attr(\"disabled\", \"disabled\");\r\n\r\n // Excludes the first dropdown list option from the options list\r\n self.selectItems = self.selectBox.find(\"option\").slice(1);\r\n\r\n }\r\n\r\n // Loops through the original select box options list and copies the text of each\r\n // into new list item elements of the new dropdown list\r\n self.selectItems.each(function(index) {\r\n\r\n currentOption = $(this);\r\n\r\n optgroupClass = \"\";\r\n\r\n optgroupElement = \"\";\r\n\r\n dataDisabled = currentOption.prop(\"disabled\");\r\n\r\n iconClass = currentOption.attr(\"data-icon\") || \"\";\r\n\r\n iconUrl = currentOption.attr(\"data-iconurl\") || \"\";\r\n\r\n iconUrlClass = iconUrl ? \"selectboxit-option-icon-url\": \"\";\r\n\r\n iconUrlStyle = iconUrl ? 'style=\"background-image:url(\\'' + iconUrl + '\\');\"': \"\";\r\n\r\n currentDataSelectedText = currentOption.attr(\"data-selectedtext\");\r\n\r\n currentDataText = currentOption.attr(\"data-text\");\r\n\r\n currentText = currentDataText ? currentDataText: currentOption.text();\r\n\r\n parent = currentOption.parent();\r\n\r\n // If the current option being traversed is within an optgroup\r\n\r\n if(parent.is(\"optgroup\")) {\r\n\r\n optgroupClass = \"selectboxit-optgroup-option\";\r\n\r\n if(currentOption.index() === 0) {\r\n\r\n optgroupElement = '' + parent.first().attr(\"label\") + '';\r\n\r\n }\r\n\r\n }\r\n\r\n currentOption.attr(\"value\", this.value);\r\n\r\n // Uses string concatenation for speed (applies HTML attribute encoding)\r\n currentItem += optgroupElement + '
  • ' + (self.options[\"html\"] ? currentText: self.htmlEscape(currentText)) + '
  • ';\r\n\r\n currentDataSearch = currentOption.attr(\"data-search\");\r\n\r\n // Stores all of the original select box options text inside of an array\r\n // (Used later in the `searchAlgorithm` method)\r\n self.textArray[index] = dataDisabled ? \"\": currentDataSearch ? currentDataSearch: currentText;\r\n\r\n // Checks the original select box option for the `selected` attribute\r\n if (this.selected) {\r\n\r\n // Replaces the default text with the selected option text\r\n self._setText(self.dropdownText, currentDataSelectedText || currentText);\r\n\r\n //Set the currently selected option\r\n self.currentFocus = index;\r\n\r\n }\r\n\r\n });\r\n\r\n // If the `defaultText` option is being used\r\n if ((self.options[\"defaultText\"] || self.selectBox.attr(\"data-text\"))) {\r\n\r\n var defaultedText = self.options[\"defaultText\"] || self.selectBox.attr(\"data-text\");\r\n\r\n // Overrides the current dropdown default text with the value the user specifies in the `defaultText` option\r\n self._setText(self.dropdownText, defaultedText);\r\n\r\n self.options[\"defaultText\"] = defaultedText;\r\n\r\n }\r\n\r\n // Append the list item to the unordered list\r\n createdList.append(currentItem);\r\n\r\n // Stores the dropdown list options list inside of the `list` instance variable\r\n self.list = createdList;\r\n\r\n // Append the dropdown list options list to the dropdown container element\r\n self.dropdownContainer.append(self.list);\r\n\r\n // Stores the individual dropdown list options inside of the `listItems` instance variable\r\n self.listItems = self.list.children(\"li\");\r\n\r\n self.listAnchors = self.list.find(\"a\");\r\n\r\n // Sets the 'selectboxit-option-first' class name on the first drop down option\r\n self.listItems.first().addClass(\"selectboxit-option-first\");\r\n\r\n // Sets the 'selectboxit-option-last' class name on the last drop down option\r\n self.listItems.last().addClass(\"selectboxit-option-last\");\r\n\r\n // Set the disabled CSS class for select box options\r\n self.list.find(\"li[data-disabled='true']\").not(\".optgroupHeader\").addClass(self.theme[\"disabled\"]);\r\n\r\n self.dropdownImage.addClass(self.selectBox.attr(\"data-icon\") || self.options[\"defaultIcon\"] || self.listItems.eq(self.currentFocus).find(\"i\").attr(\"class\"));\r\n\r\n self.dropdownImage.attr(\"style\", self.listItems.eq(self.currentFocus).find(\"i\").attr(\"style\"));\r\n\r\n //Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _Replace Select Box\r\n // -------------------\r\n // Hides the original dropdown list and inserts\r\n // the new DOM elements\r\n _replaceSelectBox: function() {\r\n\r\n var self = this,\r\n height,\r\n originalElemId = self.originalElem.id || \"\",\r\n size = self.selectBox.attr(\"data-size\"),\r\n listSize = self.listSize = size === undefined ? \"auto\" : size === \"0\" || \"size\" === \"auto\" ? \"auto\" : +size,\r\n downArrowContainerWidth,\r\n dropdownImageWidth;\r\n\r\n // Hides the original select box\r\n self.selectBox.css(\"display\", \"none\").\r\n\r\n // Adds the new dropdown list to the page directly after the hidden original select box element\r\n after(self.dropdownContainer);\r\n\r\n self.dropdownContainer.appendTo('body').\r\n\r\n addClass('selectboxit-rendering');\r\n\r\n // The height of the dropdown list\r\n height = self.dropdown.height();\r\n\r\n // The down arrow element of the dropdown list\r\n self.downArrow = $(\"\", {\r\n\r\n // Dynamically sets the dropdown `id` attribute of the dropdown list down arrow\r\n \"id\": originalElemId && originalElemId + \"SelectBoxItArrow\",\r\n\r\n \"class\": \"selectboxit-arrow\",\r\n\r\n // IE specific attribute to not allow the dropdown list text to be selected\r\n \"unselectable\": \"on\"\r\n\r\n });\r\n\r\n // The down arrow container element of the dropdown list\r\n self.downArrowContainer = $(\"\", {\r\n\r\n // Dynamically sets the dropdown `id` attribute for the down arrow container element\r\n \"id\": originalElemId && originalElemId + \"SelectBoxItArrowContainer\",\r\n\r\n \"class\": \"selectboxit-arrow-container\",\r\n\r\n // IE specific attribute to not allow the dropdown list text to be selected\r\n \"unselectable\": \"on\"\r\n\r\n }).\r\n\r\n // Inserts the down arrow element inside of the down arrow container element\r\n append(self.downArrow);\r\n\r\n // Appends the down arrow element to the dropdown list\r\n self.dropdown.append(self.downArrowContainer);\r\n\r\n // Adds the `selectboxit-selected` class name to the currently selected drop down option\r\n self.listItems.removeClass(\"selectboxit-selected\").eq(self.currentFocus).addClass(\"selectboxit-selected\");\r\n\r\n // The full outer width of the down arrow container\r\n downArrowContainerWidth = self.downArrowContainer.outerWidth(true);\r\n\r\n // The full outer width of the dropdown image\r\n dropdownImageWidth = self.dropdownImage.outerWidth(true);\r\n\r\n // If the `autoWidth` option is true\r\n if(self.options[\"autoWidth\"]) {\r\n\r\n // Sets the auto width of the drop down\r\n self.dropdown.css({ \"width\": \"auto\" }).css({\r\n\r\n \"width\": self.list.outerWidth(true) + downArrowContainerWidth + dropdownImageWidth\r\n\r\n });\r\n\r\n self.list.css({\r\n\r\n \"min-width\": self.dropdown.width()\r\n\r\n });\r\n\r\n }\r\n\r\n // Dynamically adds the `max-width` and `line-height` CSS styles of the dropdown list text element\r\n self.dropdownText.css({\r\n\r\n \"max-width\": self.dropdownContainer.outerWidth(true) - (downArrowContainerWidth + dropdownImageWidth)\r\n\r\n });\r\n\r\n // Adds the new dropdown list to the page directly after the hidden original select box element\r\n self.selectBox.after(self.dropdownContainer);\r\n\r\n self.dropdownContainer.removeClass('selectboxit-rendering');\r\n\r\n if($.type(listSize) === \"number\") {\r\n\r\n // Stores the new `max-height` for later\r\n self.maxHeight = self.listAnchors.outerHeight(true) * listSize;\r\n\r\n }\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _Scroll-To-View\r\n // ---------------\r\n // Updates the dropdown list scrollTop value\r\n _scrollToView: function(type) {\r\n\r\n var self = this,\r\n\r\n currentOption = self.listItems.eq(self.currentFocus),\r\n\r\n // The current scroll positioning of the dropdown list options list\r\n listScrollTop = self.list.scrollTop(),\r\n\r\n // The height of the currently selected dropdown list option\r\n currentItemHeight = currentOption.height(),\r\n\r\n // The relative distance from the currently selected dropdown list option to the the top of the dropdown list options list\r\n currentTopPosition = currentOption.position().top,\r\n\r\n absCurrentTopPosition = Math.abs(currentTopPosition),\r\n\r\n // The height of the dropdown list option list\r\n listHeight = self.list.height(),\r\n\r\n currentText;\r\n\r\n // Scrolling logic for a text search\r\n if (type === \"search\") {\r\n\r\n // Increases the dropdown list options `scrollTop` if a user is searching for an option\r\n // below the currently selected option that is not visible\r\n if (listHeight - currentTopPosition < currentItemHeight) {\r\n\r\n // The selected option will be shown at the very bottom of the visible options list\r\n self.list.scrollTop(listScrollTop + (currentTopPosition - (listHeight - currentItemHeight)));\r\n\r\n }\r\n\r\n // Decreases the dropdown list options `scrollTop` if a user is searching for an option above the currently selected option that is not visible\r\n else if (currentTopPosition < -1) {\r\n\r\n self.list.scrollTop(currentTopPosition - currentItemHeight);\r\n\r\n }\r\n }\r\n\r\n // Scrolling logic for the `up` keyboard navigation\r\n else if (type === \"up\") {\r\n\r\n // Decreases the dropdown list option list `scrollTop` if a user is navigating to an element that is not visible\r\n if (currentTopPosition < -1) {\r\n\r\n self.list.scrollTop(listScrollTop - absCurrentTopPosition);\r\n\r\n }\r\n }\r\n\r\n // Scrolling logic for the `down` keyboard navigation\r\n else if (type === \"down\") {\r\n\r\n // Increases the dropdown list options `scrollTop` if a user is navigating to an element that is not fully visible\r\n if (listHeight - currentTopPosition < currentItemHeight) {\r\n\r\n // Increases the dropdown list options `scrollTop` by the height of the current option item.\r\n self.list.scrollTop((listScrollTop + (absCurrentTopPosition - listHeight + currentItemHeight)));\r\n\r\n }\r\n }\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _Callback\r\n // ---------\r\n // Call the function passed into the method\r\n _callbackSupport: function(callback) {\r\n\r\n var self = this;\r\n\r\n // Checks to make sure the parameter passed in is a function\r\n if ($.isFunction(callback)) {\r\n\r\n // Calls the method passed in as a parameter and sets the current `SelectBoxIt` object that is stored in the jQuery data method as the context(allows for `this` to reference the SelectBoxIt API Methods in the callback function. The `dropdown` DOM element that acts as the new dropdown list is also passed as the only parameter to the callback\r\n callback.call(self, self.dropdown);\r\n\r\n }\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _setText\r\n // --------\r\n // Set's the text or html for the drop down\r\n _setText: function(elem, currentText) {\r\n\r\n var self = this;\r\n\r\n if(self.options[\"html\"]) {\r\n\r\n elem.html(currentText);\r\n\r\n }\r\n\r\n else {\r\n\r\n elem.text(currentText);\r\n\r\n }\r\n\r\n return self;\r\n\r\n },\r\n\r\n // Open\r\n // ----\r\n // Opens the dropdown list options list\r\n open: function(callback) {\r\n\r\n var self = this,\r\n showEffect = self.options[\"showEffect\"],\r\n showEffectSpeed = self.options[\"showEffectSpeed\"],\r\n showEffectOptions = self.options[\"showEffectOptions\"],\r\n isNative = self.options[\"native\"],\r\n isMobile = self.isMobile;\r\n\r\n // If there are no select box options, do not try to open the select box\r\n if(!self.listItems.length || self.dropdown.hasClass(self.theme[\"disabled\"])) {\r\n\r\n return self;\r\n\r\n }\r\n\r\n // If the new drop down is being used and is not visible\r\n if((!isNative && !isMobile) && !this.list.is(\":visible\")) {\r\n\r\n // Triggers a custom \"open\" event on the original select box\r\n self.triggerEvent(\"open\");\r\n\r\n if (self._dynamicPositioning && self.options[\"dynamicPositioning\"]) {\r\n\r\n // Dynamically positions the dropdown list options list\r\n self._dynamicPositioning();\r\n\r\n }\r\n\r\n // Uses `no effect`\r\n if(showEffect === \"none\") {\r\n\r\n // Does not require a callback function because this animation will complete before the call to `scrollToView`\r\n self.list.show();\r\n\r\n }\r\n\r\n // Uses the jQuery `show` special effect\r\n else if(showEffect === \"show\" || showEffect === \"slideDown\" || showEffect === \"fadeIn\") {\r\n\r\n // Requires a callback function to determine when the `show` animation is complete\r\n self.list[showEffect](showEffectSpeed);\r\n\r\n }\r\n\r\n // If none of the above options were passed, then a `jqueryUI show effect` is expected\r\n else {\r\n\r\n // Allows for custom show effects via the [jQueryUI core effects](http://http://jqueryui.com/demos/show/)\r\n self.list.show(showEffect, showEffectOptions, showEffectSpeed);\r\n\r\n }\r\n\r\n self.list.promise().done(function() {\r\n\r\n // Updates the list `scrollTop` attribute\r\n self._scrollToView(\"search\");\r\n\r\n // Triggers a custom \"opened\" event when the drop down list is done animating\r\n self.triggerEvent(\"opened\");\r\n\r\n });\r\n\r\n }\r\n\r\n // Provide callback function support\r\n self._callbackSupport(callback);\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // Close\r\n // -----\r\n // Closes the dropdown list options list\r\n close: function(callback) {\r\n\r\n var self = this,\r\n hideEffect = self.options[\"hideEffect\"],\r\n hideEffectSpeed = self.options[\"hideEffectSpeed\"],\r\n hideEffectOptions = self.options[\"hideEffectOptions\"],\r\n isNative = self.options[\"native\"],\r\n isMobile = self.isMobile;\r\n\r\n // If the drop down is being used and is visible\r\n if((!isNative && !isMobile) && self.list.is(\":visible\")) {\r\n\r\n // Triggers a custom \"close\" event on the original select box\r\n self.triggerEvent(\"close\");\r\n\r\n // Uses `no effect`\r\n if(hideEffect === \"none\") {\r\n\r\n // Does not require a callback function because this animation will complete before the call to `scrollToView`\r\n self.list.hide();\r\n\r\n }\r\n\r\n // Uses the jQuery `hide` special effect\r\n else if(hideEffect === \"hide\" || hideEffect === \"slideUp\" || hideEffect === \"fadeOut\") {\r\n\r\n self.list[hideEffect](hideEffectSpeed);\r\n\r\n }\r\n\r\n // If none of the above options were passed, then a `jqueryUI hide effect` is expected\r\n else {\r\n\r\n // Allows for custom hide effects via the [jQueryUI core effects](http://http://jqueryui.com/demos/hide/)\r\n self.list.hide(hideEffect, hideEffectOptions, hideEffectSpeed);\r\n\r\n }\r\n\r\n // After the drop down list is done animating\r\n self.list.promise().done(function() {\r\n\r\n // Triggers a custom \"closed\" event when the drop down list is done animating\r\n self.triggerEvent(\"closed\");\r\n\r\n });\r\n\r\n }\r\n\r\n // Provide callback function support\r\n self._callbackSupport(callback);\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n toggle: function() {\r\n\r\n var self = this,\r\n listIsVisible = self.list.is(\":visible\");\r\n\r\n if(listIsVisible) {\r\n\r\n self.close();\r\n\r\n }\r\n\r\n else if(!listIsVisible) {\r\n\r\n self.open();\r\n\r\n }\r\n\r\n },\r\n\r\n // _Key Mappings\r\n // -------------\r\n // Object literal holding the string representation of each key code\r\n _keyMappings: {\r\n\r\n \"38\": \"up\",\r\n\r\n \"40\": \"down\",\r\n\r\n \"13\": \"enter\",\r\n\r\n \"8\": \"backspace\",\r\n\r\n \"9\": \"tab\",\r\n\r\n \"32\": \"space\",\r\n\r\n \"27\": \"esc\"\r\n\r\n },\r\n\r\n // _Key Down Methods\r\n // -----------------\r\n // Methods to use when the keydown event is triggered\r\n _keydownMethods: function() {\r\n\r\n var self = this,\r\n moveToOption = self.list.is(\":visible\") || !self.options[\"keydownOpen\"];\r\n\r\n return {\r\n\r\n \"down\": function() {\r\n\r\n // If the plugin options allow keyboard navigation\r\n if (self.moveDown && moveToOption) {\r\n\r\n self.moveDown();\r\n\r\n }\r\n\r\n },\r\n\r\n \"up\": function() {\r\n\r\n // If the plugin options allow keyboard navigation\r\n if (self.moveUp && moveToOption) {\r\n\r\n self.moveUp();\r\n\r\n }\r\n\r\n },\r\n\r\n \"enter\": function() {\r\n\r\n var activeElem = self.listItems.eq(self.currentFocus);\r\n\r\n // Updates the dropdown list value\r\n self._update(activeElem);\r\n\r\n if (activeElem.attr(\"data-preventclose\") !== \"true\") {\r\n\r\n // Closes the drop down list options list\r\n self.close();\r\n\r\n }\r\n\r\n // Triggers the `enter` events on the original select box\r\n self.triggerEvent(\"enter\");\r\n\r\n },\r\n\r\n \"tab\": function() {\r\n\r\n // Triggers the custom `tab-blur` event on the original select box\r\n self.triggerEvent(\"tab-blur\");\r\n\r\n // Closes the drop down list\r\n self.close();\r\n\r\n },\r\n\r\n \"backspace\": function() {\r\n\r\n // Triggers the custom `backspace` event on the original select box\r\n self.triggerEvent(\"backspace\");\r\n\r\n },\r\n\r\n \"esc\": function() {\r\n\r\n // Closes the dropdown options list\r\n self.close();\r\n\r\n }\r\n\r\n };\r\n\r\n },\r\n\r\n\r\n // _Event Handlers\r\n // ---------------\r\n // Adds event handlers to the new dropdown and the original select box\r\n _eventHandlers: function() {\r\n\r\n // LOCAL VARIABLES\r\n var self = this,\r\n nativeMousedown = self.options[\"nativeMousedown\"],\r\n customShowHideEvent = self.options[\"customShowHideEvent\"],\r\n currentDataText,\r\n currentText,\r\n focusClass = self.focusClass,\r\n hoverClass = self.hoverClass,\r\n openClass = self.openClass;\r\n\r\n // Select Box events\r\n this.dropdown.on({\r\n\r\n // `click` event with the `selectBoxIt` namespace\r\n \"click.selectBoxIt\": function() {\r\n\r\n // Used to make sure the dropdown becomes focused (fixes IE issue)\r\n self.dropdown.trigger(\"focus\", true);\r\n\r\n // The `click` handler logic will only be applied if the dropdown list is enabled\r\n if (!self.originalElem.disabled) {\r\n\r\n // Triggers the `click` event on the original select box\r\n self.triggerEvent(\"click\");\r\n\r\n if(!nativeMousedown && !customShowHideEvent) {\r\n\r\n self.toggle();\r\n\r\n }\r\n\r\n }\r\n\r\n },\r\n\r\n // `mousedown` event with the `selectBoxIt` namespace\r\n \"mousedown.selectBoxIt\": function() {\r\n\r\n // Stores data in the jQuery `data` method to help determine if the dropdown list gains focus from a click or tabstop. The mousedown event fires before the focus event.\r\n $(this).data(\"mdown\", true);\r\n\r\n self.triggerEvent(\"mousedown\");\r\n\r\n if(nativeMousedown && !customShowHideEvent) {\r\n\r\n self.toggle();\r\n\r\n }\r\n\r\n },\r\n\r\n // `mouseup` event with the `selectBoxIt` namespace\r\n \"mouseup.selectBoxIt\": function() {\r\n\r\n self.triggerEvent(\"mouseup\");\r\n\r\n },\r\n\r\n // `blur` event with the `selectBoxIt` namespace. Uses special blur logic to make sure the dropdown list closes correctly\r\n \"blur.selectBoxIt\": function() {\r\n\r\n // If `self.blur` property is true\r\n if (self.blur) {\r\n\r\n // Triggers both the `blur` and `focusout` events on the original select box.\r\n // The `focusout` event is also triggered because the event bubbles\r\n // This event has to be used when using event delegation (such as the jQuery `delegate` or `on` methods)\r\n // Popular open source projects such as Backbone.js utilize event delegation to bind events, so if you are using Backbone.js, use the `focusout` event instead of the `blur` event\r\n self.triggerEvent(\"blur\");\r\n\r\n // Closes the dropdown list options list\r\n self.close();\r\n\r\n $(this).removeClass(focusClass);\r\n\r\n }\r\n\r\n },\r\n\r\n \"focus.selectBoxIt\": function(event, internal) {\r\n\r\n // Stores the data associated with the mousedown event inside of a local variable\r\n var mdown = $(this).data(\"mdown\");\r\n\r\n // Removes the jQuery data associated with the mousedown event\r\n $(this).removeData(\"mdown\");\r\n\r\n // If a mousedown event did not occur and no data was passed to the focus event (this correctly triggers the focus event), then the dropdown list gained focus from a tabstop\r\n if (!mdown && !internal) {\r\n\r\n setTimeout(function() {\r\n\r\n // Triggers the `tabFocus` custom event on the original select box\r\n self.triggerEvent(\"tab-focus\");\r\n\r\n }, 0);\r\n\r\n }\r\n\r\n // Only trigger the `focus` event on the original select box if the dropdown list is hidden (this verifies that only the correct `focus` events are used to trigger the event on the original select box\r\n if(!internal) {\r\n\r\n if(!$(this).hasClass(self.theme[\"disabled\"])) {\r\n\r\n $(this).addClass(focusClass);\r\n\r\n }\r\n\r\n //Triggers the `focus` default event on the original select box\r\n self.triggerEvent(\"focus\");\r\n\r\n }\r\n\r\n },\r\n\r\n // `keydown` event with the `selectBoxIt` namespace. Catches all user keyboard navigations\r\n \"keydown.selectBoxIt\": function(e) {\r\n\r\n // Stores the `keycode` value in a local variable\r\n var currentKey = self._keyMappings[e.keyCode],\r\n\r\n keydownMethod = self._keydownMethods()[currentKey];\r\n\r\n if(keydownMethod) {\r\n\r\n keydownMethod();\r\n\r\n if(self.options[\"keydownOpen\"] && (currentKey === \"up\" || currentKey === \"down\")) {\r\n\r\n self.open();\r\n\r\n }\r\n\r\n }\r\n\r\n if(keydownMethod && currentKey !== \"tab\") {\r\n\r\n e.preventDefault();\r\n\r\n }\r\n\r\n },\r\n\r\n // `keypress` event with the `selectBoxIt` namespace. Catches all user keyboard text searches since you can only reliably get character codes using the `keypress` event\r\n \"keypress.selectBoxIt\": function(e) {\r\n\r\n // Sets the current key to the `keyCode` value if `charCode` does not exist. Used for cross\r\n // browser support since IE uses `keyCode` instead of `charCode`.\r\n var currentKey = e.charCode || e.keyCode,\r\n\r\n key = self._keyMappings[e.charCode || e.keyCode],\r\n\r\n // Converts unicode values to characters\r\n alphaNumericKey = String.fromCharCode(currentKey);\r\n\r\n // If the plugin options allow text searches\r\n if (self.search && (!key || (key && key === \"space\"))) {\r\n\r\n // Calls `search` and passes the character value of the user's text search\r\n self.search(alphaNumericKey, true, true);\r\n\r\n }\r\n\r\n if(key === \"space\") {\r\n\r\n e.preventDefault();\r\n\r\n }\r\n\r\n },\r\n\r\n // `mousenter` event with the `selectBoxIt` namespace .The mouseenter JavaScript event is proprietary to Internet Explorer. Because of the event's general utility, jQuery simulates this event so that it can be used regardless of browser.\r\n \"mouseenter.selectBoxIt\": function() {\r\n\r\n // Trigger the `mouseenter` event on the original select box\r\n self.triggerEvent(\"mouseenter\");\r\n\r\n },\r\n\r\n // `mouseleave` event with the `selectBoxIt` namespace. The mouseleave JavaScript event is proprietary to Internet Explorer. Because of the event's general utility, jQuery simulates this event so that it can be used regardless of browser.\r\n \"mouseleave.selectBoxIt\": function() {\r\n\r\n // Trigger the `mouseleave` event on the original select box\r\n self.triggerEvent(\"mouseleave\");\r\n\r\n }\r\n\r\n });\r\n\r\n // Select box options events that set the dropdown list blur logic (decides when the dropdown list gets\r\n // closed)\r\n self.list.on({\r\n\r\n // `mouseover` event with the `selectBoxIt` namespace\r\n \"mouseover.selectBoxIt\": function() {\r\n\r\n // Prevents the dropdown list options list from closing\r\n self.blur = false;\r\n\r\n },\r\n\r\n // `mouseout` event with the `selectBoxIt` namespace\r\n \"mouseout.selectBoxIt\": function() {\r\n\r\n // Allows the dropdown list options list to close\r\n self.blur = true;\r\n\r\n },\r\n\r\n // `focusin` event with the `selectBoxIt` namespace\r\n \"focusin.selectBoxIt\": function() {\r\n\r\n // Prevents the default browser outline border to flicker, which results because of the `blur` event\r\n self.dropdown.trigger(\"focus\", true);\r\n\r\n }\r\n\r\n });\r\n\r\n // Select box individual options events bound with the jQuery `delegate` method. `Delegate` was used because binding indropdownidual events to each list item (since we don't know how many there will be) would decrease performance. Instead, we bind each event to the unordered list, provide the list item context, and allow the list item events to bubble up (`event bubbling`). This greatly increases page performance because we only have to bind an event to one element instead of x number of elements. Delegates the `click` event with the `selectBoxIt` namespace to the list items\r\n self.list.on({\r\n\r\n \"mousedown.selectBoxIt\": function() {\r\n\r\n self._update($(this));\r\n\r\n self.triggerEvent(\"option-click\");\r\n\r\n // If the current drop down option is not disabled\r\n if ($(this).attr(\"data-disabled\") === \"false\" && $(this).attr(\"data-preventclose\") !== \"true\") {\r\n\r\n // Closes the drop down list\r\n self.close();\r\n\r\n }\r\n\r\n setTimeout(function() {\r\n\r\n self.dropdown.trigger('focus', true);\r\n\r\n }, 0);\r\n\r\n },\r\n\r\n // Delegates the `focusin` event with the `selectBoxIt` namespace to the list items\r\n \"focusin.selectBoxIt\": function() {\r\n\r\n // Removes the hover class from the previous drop down option\r\n self.listItems.not($(this)).removeAttr(\"data-active\");\r\n\r\n $(this).attr(\"data-active\", \"\");\r\n\r\n var listIsHidden = self.list.is(\":hidden\");\r\n\r\n if((self.options[\"searchWhenHidden\"] && listIsHidden) || self.options[\"aggressiveChange\"] || (listIsHidden && self.options[\"selectWhenHidden\"])) {\r\n\r\n self._update($(this));\r\n\r\n }\r\n\r\n // Adds the focus CSS class to the currently focused dropdown list option\r\n $(this).addClass(focusClass);\r\n\r\n },\r\n\r\n // Delegates the `focus` event with the `selectBoxIt` namespace to the list items\r\n \"mouseup.selectBoxIt\": function() {\r\n\r\n if(nativeMousedown && !customShowHideEvent) {\r\n\r\n self._update($(this));\r\n\r\n self.triggerEvent(\"option-mouseup\");\r\n\r\n // If the current drop down option is not disabled\r\n if ($(this).attr(\"data-disabled\") === \"false\" && $(this).attr(\"data-preventclose\") !== \"true\") {\r\n\r\n // Closes the drop down list\r\n self.close();\r\n\r\n }\r\n\r\n }\r\n\r\n },\r\n\r\n // Delegates the `mouseenter` event with the `selectBoxIt` namespace to the list items\r\n \"mouseenter.selectBoxIt\": function() {\r\n\r\n // If the currently moused over drop down option is not disabled\r\n if($(this).attr(\"data-disabled\") === \"false\") {\r\n\r\n self.listItems.removeAttr(\"data-active\");\r\n\r\n $(this).addClass(focusClass).attr(\"data-active\", \"\");\r\n\r\n // Sets the dropdown list indropdownidual options back to the default state and sets the focus CSS class on the currently hovered option\r\n self.listItems.not($(this)).removeClass(focusClass);\r\n\r\n $(this).addClass(focusClass);\r\n\r\n self.currentFocus = +$(this).attr(\"data-id\");\r\n\r\n }\r\n\r\n },\r\n\r\n // Delegates the `mouseleave` event with the `selectBoxIt` namespace to the list items\r\n \"mouseleave.selectBoxIt\": function() {\r\n\r\n // If the currently moused over drop down option is not disabled\r\n if($(this).attr(\"data-disabled\") === \"false\") {\r\n\r\n // Removes the focus class from the previous drop down option\r\n self.listItems.not($(this)).removeClass(focusClass).removeAttr(\"data-active\");\r\n\r\n $(this).addClass(focusClass);\r\n\r\n self.currentFocus = +$(this).attr(\"data-id\");\r\n\r\n }\r\n\r\n },\r\n\r\n // Delegates the `blur` event with the `selectBoxIt` namespace to the list items\r\n \"blur.selectBoxIt\": function() {\r\n\r\n // Removes the focus CSS class from the previously focused dropdown list option\r\n $(this).removeClass(focusClass);\r\n\r\n }\r\n\r\n }, \".selectboxit-option\");\r\n\r\n // Select box individual option anchor events bound with the jQuery `delegate` method. `Delegate` was used because binding indropdownidual events to each list item (since we don't know how many there will be) would decrease performance. Instead, we bind each event to the unordered list, provide the list item context, and allow the list item events to bubble up (`event bubbling`). This greatly increases page performance because we only have to bind an event to one element instead of x number of elements. Delegates the `click` event with the `selectBoxIt` namespace to the list items\r\n self.list.on({\r\n\r\n \"click.selectBoxIt\": function(ev) {\r\n\r\n // Prevents the internal anchor tag from doing anything funny\r\n ev.preventDefault();\r\n\r\n }\r\n\r\n }, \"a\");\r\n\r\n // Original dropdown list events\r\n self.selectBox.on({\r\n\r\n // `change` event handler with the `selectBoxIt` namespace\r\n \"change.selectBoxIt, internal-change.selectBoxIt\": function(event, internal) {\r\n\r\n var currentOption,\r\n currentDataSelectedText;\r\n\r\n // If the user called the change method\r\n if(!internal) {\r\n\r\n currentOption = self.list.find('li[data-val=\"' + self.originalElem.value + '\"]');\r\n\r\n // If there is a dropdown option with the same value as the original select box element\r\n if(currentOption.length) {\r\n\r\n self.listItems.eq(self.currentFocus).removeClass(self.focusClass);\r\n\r\n self.currentFocus = +currentOption.attr(\"data-id\");\r\n\r\n }\r\n\r\n }\r\n\r\n currentOption = self.listItems.eq(self.currentFocus);\r\n\r\n currentDataSelectedText = currentOption.attr(\"data-selectedtext\");\r\n\r\n currentDataText = currentOption.attr(\"data-text\");\r\n\r\n currentText = currentDataText ? currentDataText: currentOption.find(\"a\").text();\r\n\r\n // Sets the new dropdown list text to the value of the current option\r\n self._setText(self.dropdownText, currentDataSelectedText || currentText);\r\n\r\n self.dropdownText.attr(\"data-val\", self.originalElem.value);\r\n\r\n if(currentOption.find(\"i\").attr(\"class\")) {\r\n\r\n self.dropdownImage.attr(\"class\", currentOption.find(\"i\").attr(\"class\")).addClass(\"selectboxit-default-icon\");\r\n\r\n self.dropdownImage.attr(\"style\", currentOption.find(\"i\").attr(\"style\"));\r\n }\r\n\r\n // Triggers a custom changed event on the original select box\r\n self.triggerEvent(\"changed\");\r\n\r\n },\r\n\r\n // `disable` event with the `selectBoxIt` namespace\r\n \"disable.selectBoxIt\": function() {\r\n\r\n // Adds the `disabled` CSS class to the new dropdown list to visually show that it is disabled\r\n self.dropdown.addClass(self.theme[\"disabled\"]);\r\n\r\n },\r\n\r\n // `enable` event with the `selectBoxIt` namespace\r\n \"enable.selectBoxIt\": function() {\r\n\r\n // Removes the `disabled` CSS class from the new dropdown list to visually show that it is enabled\r\n self.dropdown.removeClass(self.theme[\"disabled\"]);\r\n\r\n },\r\n\r\n // `open` event with the `selectBoxIt` namespace\r\n \"open.selectBoxIt\": function() {\r\n\r\n var currentElem = self.list.find(\"li[data-val='\" + self.dropdownText.attr(\"data-val\") + \"']\"),\r\n activeElem;\r\n\r\n // If no current element can be found, then select the first drop down option\r\n if(!currentElem.length) {\r\n\r\n // Sets the default value of the dropdown list to the first option that is not disabled\r\n currentElem = self.listItems.not(\"[data-disabled=true]\").first();\r\n\r\n }\r\n\r\n self.currentFocus = +currentElem.attr(\"data-id\");\r\n\r\n activeElem = self.listItems.eq(self.currentFocus);\r\n\r\n self.dropdown.addClass(openClass).\r\n\r\n // Removes the focus class from the dropdown list and adds the library focus class for both the dropdown list and the currently selected dropdown list option\r\n removeClass(hoverClass).addClass(focusClass);\r\n\r\n self.listItems.removeClass(self.selectedClass).\r\n\r\n removeAttr(\"data-active\").not(activeElem).removeClass(focusClass);\r\n\r\n activeElem.addClass(self.selectedClass).addClass(focusClass);\r\n\r\n if(self.options.hideCurrent) {\r\n\r\n self.listItems.show();\r\n\r\n activeElem.hide();\r\n\r\n }\r\n\r\n },\r\n\r\n \"close.selectBoxIt\": function() {\r\n\r\n // Removes the open class from the dropdown container\r\n self.dropdown.removeClass(openClass);\r\n\r\n },\r\n\r\n \"blur.selectBoxIt\": function() {\r\n\r\n self.dropdown.removeClass(focusClass);\r\n\r\n },\r\n\r\n // `mousenter` event with the `selectBoxIt` namespace\r\n \"mouseenter.selectBoxIt\": function() {\r\n\r\n if(!$(this).hasClass(self.theme[\"disabled\"])) {\r\n self.dropdown.addClass(hoverClass);\r\n }\r\n\r\n },\r\n\r\n // `mouseleave` event with the `selectBoxIt` namespace\r\n \"mouseleave.selectBoxIt\": function() {\r\n\r\n // Removes the hover CSS class on the previously hovered dropdown list option\r\n self.dropdown.removeClass(hoverClass);\r\n\r\n },\r\n\r\n // `destroy` event\r\n \"destroy\": function(ev) {\r\n\r\n // Prevents the default action from happening\r\n ev.preventDefault();\r\n\r\n // Prevents the destroy event from propagating\r\n ev.stopPropagation();\r\n\r\n }\r\n\r\n });\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _update\r\n // -------\r\n // Updates the drop down and select box with the current value\r\n _update: function(elem) {\r\n\r\n var self = this,\r\n currentDataSelectedText,\r\n currentDataText,\r\n currentText,\r\n defaultText = self.options[\"defaultText\"] || self.selectBox.attr(\"data-text\"),\r\n currentElem = self.listItems.eq(self.currentFocus);\r\n\r\n if (elem.attr(\"data-disabled\") === \"false\") {\r\n\r\n currentDataSelectedText = self.listItems.eq(self.currentFocus).attr(\"data-selectedtext\");\r\n\r\n currentDataText = currentElem.attr(\"data-text\");\r\n\r\n currentText = currentDataText ? currentDataText: currentElem.text();\r\n\r\n // If the default text option is set and the current drop down option is not disabled\r\n if ((defaultText && self.options[\"html\"] ? self.dropdownText.html() === defaultText: self.dropdownText.text() === defaultText) && self.selectBox.val() === elem.attr(\"data-val\")) {\r\n\r\n self.triggerEvent(\"change\");\r\n\r\n }\r\n\r\n else {\r\n\r\n // Sets the original dropdown list value and triggers the `change` event on the original select box\r\n self.selectBox.val(elem.attr(\"data-val\"));\r\n\r\n // Sets `currentFocus` to the currently focused dropdown list option.\r\n // The unary `+` operator casts the string to a number\r\n // [James Padolsey Blog Post](http://james.padolsey.com/javascript/terse-javascript-101-part-2/)\r\n self.currentFocus = +elem.attr(\"data-id\");\r\n\r\n // Triggers the dropdown list `change` event if a value change occurs\r\n if (self.originalElem.value !== self.dropdownText.attr(\"data-val\")) {\r\n\r\n self.triggerEvent(\"change\");\r\n\r\n }\r\n\r\n }\r\n\r\n }\r\n\r\n },\r\n\r\n // _addClasses\r\n // -----------\r\n // Adds SelectBoxIt CSS classes\r\n _addClasses: function(obj) {\r\n\r\n var self = this,\r\n\r\n focusClass = self.focusClass = obj.focus,\r\n\r\n hoverClass = self.hoverClass = obj.hover,\r\n\r\n buttonClass = obj.button,\r\n\r\n listClass = obj.list,\r\n\r\n arrowClass = obj.arrow,\r\n\r\n containerClass = obj.container,\r\n\r\n openClass = self.openClass = obj.open;\r\n\r\n self.selectedClass = \"selectboxit-selected\";\r\n\r\n self.downArrow.addClass(self.selectBox.attr(\"data-downarrow\") || self.options[\"downArrowIcon\"] || arrowClass);\r\n\r\n // Adds the correct container class to the dropdown list\r\n self.dropdownContainer.addClass(containerClass);\r\n\r\n // Adds the correct class to the dropdown list\r\n self.dropdown.addClass(buttonClass);\r\n\r\n // Adds the default class to the dropdown list options\r\n self.list.addClass(listClass);\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // Refresh\r\n // -------\r\n // The dropdown will rebuild itself. Useful for dynamic content.\r\n refresh: function(callback, internal) {\r\n\r\n var self = this;\r\n\r\n // Destroys the plugin and then recreates the plugin\r\n self._destroySelectBoxIt()._create(true);\r\n\r\n if(!internal) {\r\n self.triggerEvent(\"refresh\");\r\n }\r\n\r\n self._callbackSupport(callback);\r\n\r\n //Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // HTML Escape\r\n // -----------\r\n // HTML encodes a string\r\n htmlEscape: function(str) {\r\n\r\n return String(str)\r\n .replace(/&/g, \"&\")\r\n .replace(/\"/g, \""\")\r\n .replace(/'/g, \"'\")\r\n .replace(//g, \">\");\r\n\r\n },\r\n\r\n // triggerEvent\r\n // ------------\r\n // Trigger's an external event on the original select box element\r\n triggerEvent: function(eventName) {\r\n\r\n var self = this,\r\n // Finds the currently option index\r\n currentIndex = self.options[\"showFirstOption\"] ? self.currentFocus : ((self.currentFocus - 1) >= 0 ? self.currentFocus: 0);\r\n\r\n // Triggers the custom option-click event on the original select box and passes the select box option\r\n self.selectBox.trigger(eventName, { \"selectbox\": self.selectBox, \"selectboxOption\": self.selectItems.eq(currentIndex), \"dropdown\": self.dropdown, \"dropdownOption\": self.listItems.eq(self.currentFocus) });\r\n\r\n // Maintains chainability\r\n return self;\r\n\r\n },\r\n\r\n // _copyAttributes\r\n // ---------------\r\n // Copies HTML attributes from the original select box to the new drop down \r\n _copyAttributes: function() {\r\n\r\n var self = this;\r\n\r\n if(self._addSelectBoxAttributes) {\r\n\r\n self._addSelectBoxAttributes();\r\n\r\n }\r\n\r\n return self;\r\n\r\n },\r\n\r\n // _realOuterWidth\r\n // ---------------\r\n // Retrieves the true outerWidth dimensions of a hidden DOM element\r\n _realOuterWidth: function(elem) {\r\n\r\n if(elem.is(\":visible\")) {\r\n\r\n return elem.outerWidth(true);\r\n\r\n }\r\n\r\n var self = this,\r\n clonedElem = elem.clone(),\r\n outerWidth;\r\n\r\n clonedElem.css({\r\n\r\n \"visibility\": \"hidden\",\r\n\r\n \"display\": \"block\",\r\n\r\n \"position\": \"absolute\"\r\n\r\n }).appendTo(\"body\");\r\n\r\n outerWidth = clonedElem.outerWidth(true);\r\n\r\n clonedElem.remove();\r\n\r\n return outerWidth;\r\n }\r\n\r\n });\r\n\r\n // Stores the plugin prototype object in a local variable\r\n var selectBoxIt = $.selectBox.selectBoxIt.prototype;\r\n\r\n // Add Options Module\r\n // ==================\r\n\r\n // add\r\n // ---\r\n // Adds drop down options\r\n // using JSON data, an array,\r\n // a single object, or valid HTML string\r\n\r\n selectBoxIt.add = function(data, callback) {\r\n\r\n this._populate(data, function(data) {\r\n\r\n var self = this,\r\n dataType = $.type(data),\r\n value,\r\n x = 0,\r\n dataLength,\r\n elems = [],\r\n isJSON = self._isJSON(data),\r\n parsedJSON = isJSON && self._parseJSON(data);\r\n\r\n // If the passed data is a local or JSON array\r\n if(data && (dataType === \"array\" || (isJSON && parsedJSON.data && $.type(parsedJSON.data) === \"array\")) || (dataType === \"object\" && data.data && $.type(data.data) === \"array\")) {\r\n\r\n // If the data is JSON\r\n if(self._isJSON(data)) {\r\n\r\n // Parses the JSON and stores it in the data local variable\r\n data = parsedJSON;\r\n\r\n }\r\n\r\n // If there is an inner `data` property stored in the first level of the JSON array\r\n if(data.data) {\r\n\r\n // Set's the data to the inner `data` property\r\n data = data.data;\r\n\r\n }\r\n\r\n // Loops through the array\r\n for(dataLength = data.length; x <= dataLength - 1; x += 1) {\r\n\r\n // Stores the currently traversed array item in the local `value` variable\r\n value = data[x];\r\n\r\n // If the currently traversed array item is an object literal\r\n if($.isPlainObject(value)) {\r\n\r\n // Adds an option to the elems array\r\n elems.push($(\"